Player Matchup

Merlin
Merlin
Bubbashrimp2468
Merlin
Level 125
God Stats
23W - 17L
1,629 SR
Queue Stats
1,052W - 1,062L
1,615 Elo+
Party 1
Ravana
Ravana
MrMindlessGuy
Ravana
Level 133
God Stats
2W - 0L
1,546 SR
Queue Stats
417W - 383L
1,585 Elo+
Party 1
Gilgamesh
Gilgamesh
PonyIsHere
Gilgamesh
Level 38
God Stats
6W - 7L
1,544 SR
Queue Stats
178W - 145L
1,512 Elo+
Solo
Team Averages
Level 99
1,573 SR
1,571 Elo+

VS

Team Averages
Level 48
1,427 SR
1,282 Elo+
Jormungandr
Jormungandr
Norixxx
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,490 Elo+
Party 2
Bellona
Bellona
RazootCore
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Baron Samedi
Baron Samedi
pr1sma7
Baron Samedi
Level 12
God Stats
0W - 2L
1,281 SR
Queue Stats
6W - 11L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
10,035
772
17,917
7,582
2,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 4 / 11
9,648
742
9,978
12,023
9,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
PonyIsHere
Gilgamesh
15
9 / 1 / 10
10,672
821
13,225
16,506
12,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Norixxx
Jormungandr
12
1 / 4 / 4
8,822
679
9,492
17,261
19,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
RazootCore
Bellona
11
1 / 7 / 2
8,124
625
7,600
16,644
9,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
pr1sma7
Baron Samedi
11
2 / 10 / 0
8,069
621
6,988
11,815
5,462
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
21
Kills
4
5
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
W
6
4
11
2.88
L
Jormungandr
Norixxx
Jormungandr
1
4
4
0.75
W
Gilgamesh
PonyIsHere
Gilgamesh
9
1
10
14
L
Bellona
RazootCore
Bellona
1
7
2
0.29
L
Baron Samedi
pr1sma7
Baron Samedi
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,120
Damage
24,080
36,111
Taken
45,720
25,259
Mitigated
34,182
8,061
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,917
1,129
0
1,739
7,582
2,973
660
3,170
4,412
48,891
0
W
9,978
2,408
0
1,497
12,023
9,322
175
6,562
5,461
0
23,772
L
Jormungandr
Norixxx
Jormungandr
9,492
3,081
0
5,335
17,261
19,285
0
6,688
10,370
28,590
0
W
Gilgamesh
PonyIsHere
Gilgamesh
13,225
3,671
0
4,825
16,506
12,964
522
7,492
9,014
4,364
38,284
L
Bellona
RazootCore
Bellona
7,600
1,959
0
2,609
16,644
9,435
0
9,229
7,147
0
12,428
L
Baron Samedi
pr1sma7
Baron Samedi
6,988
811
653
902
11,815
5,462
0
3,632
7,894
21,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,355
Gold Earned
25,015
173
Minions Killed
100
9
Camps Cleared
3
761,870
Distance Traveled
658,632
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,035
772
87
7
0
261,350
5
W
Ravana
9,648
742
24
2
2
245,231
10
L
Jormungandr
8,822
679
34
3
2
239,916
1
W
Gilgamesh
10,672
821
62
5
7
255,289
4
L
Bellona
8,124
625
13
1
0
227,724
4
L
Baron Samedi
8,069
621
53
4
1
190,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role