Player Matchup

Kukulkan
Kukulkan
CajaCG
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Chickennugget83
Jormungandr
Level 14
God Stats
4W - 2L
1,642 SR
Queue Stats
7W - 10L
1,366 Elo+
Solo
Achilles
Achilles
CiferRiverch
Achilles
Level 11
God Stats
4W - 3L
1,670 SR
Queue Stats
18W - 16L
1,428 Elo+
Solo
Neith
Neith
leonpano01
Neith
Level 4
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 3L
1,194 Elo+
Solo
Da Ji
Da Ji
追忆成风
Da Ji
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,655 Elo+
Solo
Team Averages
Level 8
1,522 SR
1,409 Elo+

VS

Team Averages
Level 17
1,500 SR
1,492 Elo+
Ra
Ra
Allurezero
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,281 Elo+
Solo
Sobek
Sobek
AusmerLestin
Sobek
Level 22
God Stats
13W - 12L
1,379 SR
Queue Stats
26W - 32L
1,302 Elo+
Solo
Thor
Thor
PottyAdityaRai4c
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZexMachine
Cu Chulainn
Level 29
God Stats
14W - 8L
1,621 SR
Queue Stats
106W - 110L
1,547 Elo+
Solo
Rama
Rama
phantomghoull
Rama
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
170W - 45L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CajaCG
Kukulkan
11
2 / 10 / 0
7,023
413
4,184
10,095
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Chickennugget83
Jormungandr
10
0 / 6 / 1
6,488
382
5,139
16,388
6,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
CiferRiverch
Achilles
14
9 / 1 / 0
9,215
542
15,046
14,300
13,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
1 / 9 / 1
6,230
366
3,493
10,801
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 9 / 4
6,595
388
5,739
14,416
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
9,702
571
5,096
6,496
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 10
8,634
508
3,235
10,882
12,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 9 / 2
6,807
400
749
10,215
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cu Chulainn
ZexMachine
Cu Chulainn
15
7 / 3 / 6
9,663
568
11,146
12,631
9,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
18 / 1 / 5
11,473
675
29,563
17,784
7,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
12
Kills
34
35
Deaths
14
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
3
0
10
8
L
Kukulkan
CajaCG
Kukulkan
2
10
0
0.2
L
Jormungandr
Chickennugget83
Jormungandr
0
6
1
0.08
L
Achilles
CiferRiverch
Achilles
9
1
0
9
W
0
9
2
0.11
W
Cu Chulainn
ZexMachine
Cu Chulainn
7
3
6
3.33
L
Neith
1
9
1
0.17
W
18
1
5
20.5
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,601
Damage
49,789
66,000
Taken
58,008
28,791
Mitigated
35,407
7,664
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,096
657
240
2,534
6,496
2,554
1,920
1,142
5,309
61,880
0
W
3,235
632
0
1,815
10,882
12,570
99
2,719
7,924
21,815
0
L
Kukulkan
CajaCG
Kukulkan
4,184
1,029
0
250
10,095
3,245
216
4,461
5,520
38,112
0
L
Jormungandr
Chickennugget83
Jormungandr
5,139
1,614
45
2,070
16,388
6,798
0
1,181
15,167
30,549
0
L
Achilles
CiferRiverch
Achilles
15,046
3,557
0
2,848
14,300
13,987
0
1,965
12,279
3,699
36,973
W
749
259
0
583
10,215
3,252
114
1,874
8,127
0
17,149
W
Cu Chulainn
ZexMachine
Cu Chulainn
11,146
1,397
0
2,868
12,631
9,234
178
1,073
11,079
8,425
44,429
L
Neith
3,493
2,635
0
119
10,801
1,585
204
800
9,963
0
20,326
W
29,563
24,360
0
10,119
17,784
7,797
4,348
4,469
13,047
0
105,115
L
5,739
982
0
2,332
14,416
3,176
0
1,480
12,908
0
30,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
46,279
284
Minions Killed
473
0
Camps Cleared
0
1,393,795
Distance Traveled
1,407,099
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,702
571
123
7
0
239,803
1
W
Sobek
8,634
508
40
2
0
329,862
0
L
Kukulkan
7,023
413
76
4
0
253,439
1
L
Jormungandr
6,488
382
49
3
0
303,852
2
L
Achilles
9,215
542
63
4
0
316,283
3
W
Thor
6,807
400
41
2
0
271,803
4
W
Cu Chulainn
9,663
568
108
6
0
276,711
3
L
Neith
6,230
366
38
2
0
259,725
1
W
Rama
11,473
675
161
9
0
288,920
7
L
Da Ji
6,595
388
58
3
0
260,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role