Player Matchup

Merlin
Merlin
AzRaEl-_-YM1B
Merlin
Level 66
God Stats
2W - 2L
1,702 SR
Queue Stats
6W - 7L
1,443 Elo+
Party 2
Izanami
Izanami
Based_Tito
Izanami
Level 108
God Stats
1W - 4L
1,187 SR
Queue Stats
348W - 320L
1,581 Elo+
Party 2
Cliodhna
Cliodhna
HatefulTosker
Cliodhna
Level 47
God Stats
10W - 5L
1,719 SR
Queue Stats
107W - 41L
1,745 Elo+
Party 2
Cerberus
Cerberus
REDHOODD44
Cerberus
Level 134
God Stats
11W - 10L
1,630 SR
Queue Stats
149W - 193L
1,551 Elo+
Party 2
Gilgamesh
Gilgamesh
lidlu
Gilgamesh
Level 147
God Stats
23W - 23L
1,632 SR
Queue Stats
279W - 217L
1,616 Elo+
Party 2
Team Averages
Level 100
1,574 SR
1,587 Elo+

VS

Team Averages
Level 48
1,362 SR
1,458 Elo+
Cthulhu
Cthulhu
BOATSNHOES_74
Cthulhu
Level 43
God Stats
3W - 7L
1,363 SR
Queue Stats
220W - 245L
1,368 Elo+
Solo
Zeus
Zeus
Its_JStan
Zeus
Level 14
God Stats
5W - 9L
1,467 SR
Queue Stats
12W - 14L
1,421 Elo+
Party 1
Loki
Loki
Jae_Gatsby
Loki
Level 48
God Stats
1W - 0L
1,488 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Jayrod456
Neith
Level 31
God Stats
7W - 10L
1,169 SR
Queue Stats
108W - 101L
1,485 Elo+
Solo
Arachne
Arachne
zvaero
Arachne
Level 104
God Stats
5W - 6L
1,321 SR
Queue Stats
230W - 185L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
11,176
559
12,811
10,752
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Based_Tito
Izanami
19
6 / 2 / 7
12,295
615
12,182
19,800
6,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
HatefulTosker
Cliodhna
17
19 / 2 / 7
12,706
635
21,905
12,137
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
REDHOODD44
Cerberus
16
5 / 0 / 8
10,806
540
8,665
13,373
14,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
lidlu
Gilgamesh
18
12 / 2 / 5
12,375
619
11,379
17,440
18,464
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 8 / 0
6,177
309
2,536
13,299
4,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
13
0 / 11 / 1
7,692
385
2,394
13,629
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 8 / 3
7,740
387
4,195
15,453
3,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Jayrod456
Neith
13
0 / 10 / 4
8,399
420
7,078
13,588
2,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
zvaero
Arachne
18
10 / 9 / 0
12,991
650
20,386
29,504
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
46
Kills
10
10
Deaths
46
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Cthulhu
0
8
0
0
L
Izanami
Based_Tito
Izanami
6
2
7
4.75
L
Cliodhna
HatefulTosker
Cliodhna
19
2
7
11.25
W
Zeus
0
11
1
0.05
W
0
8
3
0.19
W
Neith
Jayrod456
Neith
0
10
4
0.2
L
Cerberus
REDHOODD44
Cerberus
5
0
8
9
L
Gilgamesh
lidlu
Gilgamesh
12
2
5
7.25
W
Arachne
zvaero
Arachne
10
9
0
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,942
Damage
36,589
73,502
Taken
85,473
48,070
Mitigated
22,210
22,285
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,811
653
174
1,945
10,752
3,922
2,435
1,241
9,511
66,140
0
W
Cthulhu
2,536
459
0
624
13,299
4,809
0
4,541
8,493
10,486
0
L
Izanami
Based_Tito
Izanami
12,182
7,956
0
9,260
19,800
6,719
4,551
798
18,913
0
132,502
L
Cliodhna
HatefulTosker
Cliodhna
21,905
3,990
0
2,786
12,137
4,706
0
461
11,614
0
62,945
W
Zeus
2,394
394
0
470
13,629
2,231
327
6,181
7,406
34,394
0
W
4,195
956
0
975
15,453
3,962
0
4,999
10,362
0
32,465
W
Neith
Jayrod456
Neith
7,078
2,668
0
1,388
13,588
2,743
0
4,407
8,947
0
36,662
L
Cerberus
REDHOODD44
Cerberus
8,665
559
139
2,862
13,373
14,259
0
2,076
10,983
59,018
0
L
Gilgamesh
lidlu
Gilgamesh
11,379
2,785
0
5,119
17,440
18,464
0
953
16,487
11,293
63,233
W
Arachne
zvaero
Arachne
20,386
11,876
0
13,730
29,504
8,465
0
3,820
25,641
0
60,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,358
Gold Earned
42,999
660
Minions Killed
293
0
Camps Cleared
0
1,842,772
Distance Traveled
1,679,340
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,176
559
134
7
0
348,261
4
W
Cthulhu
6,177
309
14
1
0
231,542
0
L
Izanami
12,295
615
169
8
0
339,590
0
L
Cliodhna
12,706
635
99
5
0
364,605
3
W
Zeus
7,692
385
69
3
0
367,330
4
W
Loki
7,740
387
64
3
0
376,902
2
W
Neith
8,399
420
69
3
0
331,650
5
L
Cerberus
10,806
540
103
5
0
392,324
2
L
Gilgamesh
12,375
619
155
8
0
397,992
4
W
Arachne
12,991
650
77
4
0
371,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role