Player Matchup

Janus
Janus
TautMarrow530
Janus
Level 26
God Stats
2W - 3L
1,497 SR
Queue Stats
35W - 51L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
hellgrund
Sun Wukong
Level 8
God Stats
1W - 2L
1,483 SR
Queue Stats
1W - 3L
1,267 Elo+
Party 2
Chaac
Chaac
mactire11
Chaac
Level 6
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 4L
1,512 Elo+
Solo
Danzaburou
Danzaburou
ugrusss
Danzaburou
Level 13
God Stats
0W - 2L
1,400 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
王狗蛋llll
Cliodhna
Level 16
God Stats
2W - 6L
1,470 SR
Queue Stats
21W - 26L
1,415 Elo+
Solo
Team Averages
Level 14
1,432 SR
1,402 Elo+

VS

Team Averages
Level 16
1,558 SR
1,541 Elo+
Ullr
Ullr
 
Ullr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Big Keebes
Odin
Level 26
God Stats
5W - 5L
1,555 SR
Queue Stats
9W - 6L
1,562 Elo+
Party 1
Olorun
Olorun
JOHNCR18
Olorun
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 8L
1,630 Elo+
Solo
Bellona
Bellona
N0Talphaprime
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,439 Elo+
Party 1
Nemesis
Nemesis
Tautercoast39
Nemesis
Level 19
God Stats
3W - 0L
1,733 SR
Queue Stats
11W - 8L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 0
4,318
432
3,092
7,122
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
hellgrund
Sun Wukong
4
0 / 9 / 0
3,783
378
1,286
7,068
2,762
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
mactire11
Chaac
4
0 / 9 / 0
3,741
374
1,928
8,090
2,541
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ugrusss
Danzaburou
5
0 / 11 / 0
3,758
376
646
8,132
811
Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
王狗蛋llll
Cliodhna
7
0 / 7 / 0
4,516
452
3,340
9,488
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
18 / 0 / 1
8,890
889
10,618
3,698
1,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 0 / 0
6,259
626
1,798
3,570
1,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
JOHNCR18
Olorun
12
15 / 0 / 6
7,649
765
11,144
6,854
2,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
9
3 / 0 / 11
5,880
588
3,236
5,715
5,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
10
5 / 0 / 8
6,360
636
5,306
5,546
1,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
71
0
Kills
45
45
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
18
0
1
18.5
W
4
0
0
4
W
Olorun
JOHNCR18
Olorun
15
0
6
18
W
Bellona
3
0
11
8.5
L
0
9
0
0
W
Nemesis
5
0
8
9
L
Sun Wukong
hellgrund
Sun Wukong
0
9
0
0
L
Chaac
mactire11
Chaac
0
9
0
0
L
Danzaburou
ugrusss
Danzaburou
0
11
0
0
L
Cliodhna
王狗蛋llll
Cliodhna
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,292
Damage
32,102
39,900
Taken
25,383
10,515
Mitigated
13,242
3,147
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,618
3,395
0
535
3,698
1,364
1,127
0
3,698
0
62,299
W
1,798
525
0
470
3,570
1,820
1,083
414
3,098
211
26,443
W
Olorun
JOHNCR18
Olorun
11,144
5,889
65
3,769
6,854
2,978
762
1,261
5,389
42,025
3,943
W
Bellona
3,236
973
210
1,150
5,715
5,398
0
740
4,899
0
17,812
L
3,092
193
0
360
7,122
1,983
0
3,683
3,439
16,811
0
W
Nemesis
5,306
3,516
0
1,160
5,546
1,682
389
303
5,207
0
30,664
L
Sun Wukong
hellgrund
Sun Wukong
1,286
438
0
0
7,068
2,762
0
1,837
5,231
0
10,095
L
Chaac
mactire11
Chaac
1,928
887
0
713
8,090
2,541
0
2,127
5,746
0
5,257
L
Danzaburou
ugrusss
Danzaburou
646
457
0
193
8,132
811
0
0
8,132
0
9,494
L
Cliodhna
王狗蛋llll
Cliodhna
3,340
665
0
1,881
9,488
2,418
0
2,391
7,097
0
18,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,116
Gold Earned
35,038
107
Minions Killed
345
0
Camps Cleared
0
903,139
Distance Traveled
1,018,116
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,890
889
124
12
0
209,060
0
W
Odin
6,259
626
57
6
0
198,235
0
W
Olorun
7,649
765
82
8
0
181,204
2
W
Bellona
5,880
588
29
3
0
224,955
1
L
Janus
4,318
432
28
3
0
173,997
0
W
Nemesis
6,360
636
53
5
0
204,662
3
L
Sun Wukong
3,783
378
12
1
0
180,145
0
L
Chaac
3,741
374
7
1
0
182,613
0
L
Danzaburou
3,758
376
14
1
0
172,064
1
L
Cliodhna
4,516
452
46
5
0
194,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role