Player Matchup

Rama
Rama
Fernvndohv
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,131 Elo+
Solo
Bellona
Bellona
JesusCastro14
Bellona
Level 11
God Stats
2W - 2L
1,285 SR
Queue Stats
3W - 7L
1,093 Elo+
Party 1
Nemesis
Nemesis
Khasy
Nemesis
Level 26
God Stats
0W - 2L
1,460 SR
Queue Stats
23W - 15L
1,488 Elo+
Party 1
Geb
Geb
lakuli
Geb
Level 29
God Stats
13W - 7L
1,705 SR
Queue Stats
33W - 21L
1,646 Elo+
Party 2
Chronos
Chronos
onokkeli
Chronos
Level 4
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,530 SR
1,372 Elo+

VS

Team Averages
Level 17
1,487 SR
1,337 Elo+
Bellona
Bellona
Aude1Out
Bellona
Level 17
God Stats
1W - 1L
1,792 SR
Queue Stats
1W - 3L
1,165 Elo+
Solo
Guan Yu
Guan Yu
Poklepopipo
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
d2ans
Ah Muzen Cab
Level 19
God Stats
9W - 4L
1,236 SR
Queue Stats
31W - 32L
1,492 Elo+
Solo
Cthulhu
Cthulhu
ozzieoliver
Cthulhu
Level 27
God Stats
4W - 2L
1,542 SR
Queue Stats
31W - 42L
1,345 Elo+
Solo
Fenrir
Fenrir
xzRBNzx
Fenrir
Level 17
God Stats
3W - 4L
1,366 SR
Queue Stats
19W - 16L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,766
356
5,581
10,560
3,148
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
12
2 / 4 / 0
8,161
430
5,399
12,524
9,278
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Khasy
Nemesis
13
3 / 2 / 1
8,466
446
6,011
13,318
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
lakuli
Geb
12
0 / 2 / 5
7,997
421
10,274
15,062
16,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
onokkeli
Chronos
13
4 / 7 / 3
8,564
451
16,417
11,870
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aude1Out
Bellona
14
2 / 4 / 4
8,608
453
10,099
20,616
17,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Poklepopipo
Guan Yu
17
3 / 2 / 4
10,615
559
7,009
12,055
15,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
d2ans
Ah Muzen Cab
14
2 / 0 / 2
8,761
461
7,485
8,194
2,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ozzieoliver
Cthulhu
12
1 / 2 / 5
8,175
430
7,106
17,191
15,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
xzRBNzx
Fenrir
17
12 / 2 / 3
10,702
563
9,926
11,324
5,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
20
21
Deaths
10
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aude1Out
Bellona
2
4
4
1
L
0
6
3
0.25
L
Bellona
2
4
0
0.5
L
Nemesis
Khasy
Nemesis
3
2
1
1.75
W
Guan Yu
Poklepopipo
Guan Yu
3
2
4
2.5
W
Ah Muzen Cab
d2ans
Ah Muzen Cab
2
0
2
3
L
Geb
lakuli
Geb
0
2
5
1.25
L
Chronos
onokkeli
Chronos
4
7
3
0.79
W
Cthulhu
ozzieoliver
Cthulhu
1
2
5
1.75
W
Fenrir
xzRBNzx
Fenrir
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,682
Damage
41,625
63,334
Taken
69,380
40,471
Mitigated
57,437
10,204
Healing
14,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aude1Out
Bellona
10,099
2,155
0
3,708
20,616
17,165
739
9,515
11,101
9,113
33,906
L
5,581
4,563
0
0
10,560
3,148
668
1,097
9,463
0
29,432
L
Bellona
5,399
2,981
0
1,081
12,524
9,278
645
1,138
11,386
0
36,997
L
Nemesis
Khasy
Nemesis
6,011
3,359
0
5,452
13,318
5,691
300
2,060
11,258
0
55,005
W
Guan Yu
Poklepopipo
Guan Yu
7,009
799
661
2,861
12,055
15,858
597
0
12,055
12,020
47,366
W
Ah Muzen Cab
d2ans
Ah Muzen Cab
7,485
1,936
0
3,184
8,194
2,947
3,519
2,570
5,624
0
52,403
L
Geb
lakuli
Geb
10,274
2,145
306
2,966
15,062
16,962
0
4,855
10,207
32,021
0
L
Chronos
onokkeli
Chronos
16,417
6,066
0
399
11,870
5,392
405
1,836
10,034
44,420
4,957
W
Cthulhu
ozzieoliver
Cthulhu
7,106
1,676
437
689
17,191
15,896
132
8,575
8,616
20,476
0
W
Fenrir
xzRBNzx
Fenrir
9,926
1,887
0
3,337
11,324
5,571
1,848
4,211
7,113
0
68,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,954
Gold Earned
46,861
357
Minions Killed
432
0
Camps Cleared
0
1,610,625
Distance Traveled
1,720,544
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,608
453
68
4
0
382,761
2
L
Rama
6,766
356
61
3
0
298,352
0
L
Bellona
8,161
430
72
4
0
341,639
2
L
Nemesis
8,466
446
109
6
0
375,166
5
W
Guan Yu
10,615
559
134
7
0
334,023
0
W
Ah Muzen Cab
8,761
461
94
5
0
329,159
0
L
Geb
7,997
421
42
2
0
335,776
0
L
Chronos
8,564
451
73
4
0
259,692
3
W
Cthulhu
8,175
430
28
1
0
312,496
3
W
Fenrir
10,702
563
108
6
0
362,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role