Player Matchup

Sylvanus
Sylvanus
AxxessDenied03
Sylvanus
Level 127
God Stats
17W - 3L
1,740 SR
Queue Stats
26W - 11L
1,637 Elo+
Party 2
Ravana
Ravana
D3mdonkey
Ravana
Level 159
God Stats
10W - 2L
1,635 SR
Queue Stats
81W - 36L
1,688 Elo+
Party 2
Chaac
Chaac
DxAxDxDxY6911
Chaac
Level 8
God Stats
6W - 4L
1,517 SR
Queue Stats
17W - 7L
1,645 Elo+
Party 2
Chang'e
Chang'e
Imperial French
Chang'e
Level 100
God Stats
5W - 1L
1,647 SR
Queue Stats
67W - 26L
1,673 Elo+
Party 2
Danzaburou
Danzaburou
MajinHoosier
Danzaburou
Level 49
God Stats
25W - 7L
1,731 SR
Queue Stats
60W - 21L
1,715 Elo+
Party 2
Team Averages
Level 89
1,654 SR
1,672 Elo+

VS

Team Averages
Level 87
1,564 SR
1,469 Elo+
Hel
Hel
 
Hel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GargantuannDaddy
Cliodhna
Level 104
God Stats
6W - 13L
1,380 SR
Queue Stats
816W - 885L
1,387 Elo+
Party 1
Guan Yu
Guan Yu
captamitsos
Guan Yu
Level 58
God Stats
2W - 2L
1,695 SR
Queue Stats
5W - 2L
1,721 Elo+
Solo
Horus
Horus
naisamoht
Horus
Level 106
God Stats
0W - 1L
1,697 SR
Queue Stats
18W - 25L
1,334 Elo+
Solo
Freya
Freya
wormiefolk
Freya
Level 100
God Stats
1W - 4L
1,547 SR
Queue Stats
435W - 451L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
3 / 1 / 8
10,310
543
6,294
12,785
15,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
D3mdonkey
Ravana
20
12 / 1 / 6
12,775
672
13,937
8,979
3,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 10
11,161
587
17,452
15,323
18,614
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 4 / 5
11,059
582
9,998
13,789
5,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
MajinHoosier
Danzaburou
16
5 / 2 / 6
10,482
552
12,462
9,436
4,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 8 / 3
7,686
405
5,821
11,909
3,592
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 8 / 2
9,831
517
11,279
17,186
6,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
captamitsos
Guan Yu
14
1 / 4 / 4
7,866
414
5,754
17,263
16,373
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
naisamoht
Horus
14
1 / 3 / 5
8,065
424
5,071
15,869
16,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
13
2 / 8 / 1
8,741
460
6,186
14,762
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
31
Kills
9
9
Deaths
31
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
8
3
0.31
W
Sylvanus
3
1
8
7
W
Ravana
D3mdonkey
Ravana
12
1
6
15
W
4
1
10
9
L
4
8
2
0.63
W
7
4
5
2.38
W
Danzaburou
MajinHoosier
Danzaburou
5
2
6
4
L
Guan Yu
captamitsos
Guan Yu
1
4
4
0.75
L
Horus
naisamoht
Horus
1
3
5
1.17
L
Freya
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,143
Damage
34,111
60,312
Taken
76,989
48,256
Mitigated
45,756
28,475
Healing
23,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,821
504
1,247
1,693
11,909
3,592
372
2,623
9,128
33,477
0
W
Sylvanus
6,294
1,772
2,970
4,687
12,785
15,696
743
2,653
10,132
33,469
0
W
Ravana
D3mdonkey
Ravana
13,937
4,496
0
4,767
8,979
3,913
0
1,217
7,762
0
102,326
W
17,452
1,599
0
6,794
15,323
18,614
826
3,855
11,468
0
77,138
L
11,279
1,647
0
4,121
17,186
6,257
0
3,202
13,870
0
77,144
W
9,998
641
1,799
6,239
13,789
5,115
660
2,539
11,250
62,354
0
W
Danzaburou
MajinHoosier
Danzaburou
12,462
3,743
0
1,219
9,436
4,918
1,779
1,998
7,438
0
87,534
L
Guan Yu
captamitsos
Guan Yu
5,754
663
1,968
5,310
17,263
16,373
0
2,529
14,614
0
38,110
L
Horus
naisamoht
Horus
5,071
2,434
1,555
2,972
15,869
16,197
0
4,408
11,221
0
30,802
L
Freya
6,186
2,376
0
4,470
14,762
3,337
0
2,891
11,864
35,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,787
Gold Earned
42,189
547
Minions Killed
386
0
Camps Cleared
0
1,801,813
Distance Traveled
1,632,287
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,686
405
67
4
0
213,861
0
W
Sylvanus
10,310
543
46
2
0
310,587
7
W
Ravana
12,775
672
151
8
0
433,040
2
W
Chaac
11,161
587
113
6
0
359,399
3
L
Cliodhna
9,831
517
131
7
0
371,964
1
W
Chang'e
11,059
582
101
5
0
353,664
2
W
Danzaburou
10,482
552
136
7
0
345,123
0
L
Guan Yu
7,866
414
74
4
0
313,415
3
L
Horus
8,065
424
40
2
0
396,949
6
L
Freya
8,741
460
74
4
0
336,098
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role