Player Matchup

Ah Puch
Ah Puch
Fàakim
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,644 Elo+
Party 1
Thanatos
Thanatos
Koboldiii
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Solo
Loki
Loki
Physocapth
Loki
Level 25
God Stats
22W - 20L
1,480 SR
Queue Stats
34W - 45L
1,406 Elo+
Solo
Heimdallr
Heimdallr
SUUUGIURA
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,445 Elo+
Party 1
Ares
Ares
ilkham93
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,188 Elo+
Solo
Team Averages
Level 12
1,496 SR
1,465 Elo+

VS

Team Averages
Level 11
1,500 SR
1,362 Elo+
Thanatos
Thanatos
 
Thanatos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GirlofYOURDREAMS
Fenrir
Level 17
God Stats
3W - 1L
1,718 SR
Queue Stats
34W - 29L
1,560 Elo+
Solo
Ra
Ra
KingSergej
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,125 Elo+
Party 2
Izanami
Izanami
UGotJinxed1124
Izanami
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 8L
1,125 Elo+
Party 2
Ymir
Ymir
langiccc
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fàakim
Ah Puch
12
4 / 9 / 3
7,516
537
5,800
9,834
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Koboldiii
Thanatos
10
4 / 9 / 1
6,883
492
7,559
9,930
2,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 5 / 0
6,744
482
3,581
9,738
2,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
SUUUGIURA
Heimdallr
11
2 / 4 / 0
6,142
439
5,654
7,699
2,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
9
1 / 4 / 2
6,293
450
2,879
11,146
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
14 / 2 / 0
9,271
662
11,503
10,784
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
9 / 2 / 5
8,847
632
8,735
11,617
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 6 / 7
7,555
540
4,846
9,464
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 4
7,102
507
6,235
6,873
1,473
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
12
2 / 0 / 5
7,366
526
3,765
6,511
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
12
Kills
31
31
Deaths
13
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
2
0
7
L
Ah Puch
Fàakim
Ah Puch
4
9
3
0.61
W
9
2
5
5.75
W
2
6
7
0.92
L
Thanatos
Koboldiii
Thanatos
4
9
1
0.5
L
1
5
0
0.2
L
Heimdallr
SUUUGIURA
Heimdallr
2
4
0
0.5
W
4
3
4
2
L
Ares
1
4
2
0.5
W
Ymir
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
35,084
48,347
Taken
45,249
18,098
Mitigated
16,051
9,748
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,503
4,179
0
11,488
10,784
4,411
550
1,023
9,653
0
57,200
L
Ah Puch
Fàakim
Ah Puch
5,800
632
0
856
9,834
2,622
0
2,385
7,291
26,808
0
W
8,735
2,480
0
4,266
11,617
3,926
0
1,226
10,321
0
49,424
W
4,846
1,050
264
2,187
9,464
2,362
921
3,658
5,456
37,236
0
L
Thanatos
Koboldiii
Thanatos
7,559
1,850
0
3,611
9,930
2,999
0
1,440
8,416
0
19,487
L
3,581
881
0
2,738
9,738
2,126
0
429
9,289
0
39,130
L
Heimdallr
SUUUGIURA
Heimdallr
5,654
3,877
0
1,199
7,699
2,531
0
1,596
6,103
0
38,122
W
6,235
4,672
0
973
6,873
1,473
2,101
878
5,957
0
43,220
L
Ares
2,879
137
0
1,344
11,146
7,820
0
2,445
8,637
12,365
0
W
Ymir
3,765
263
0
2,103
6,511
3,879
26
1,328
5,183
16,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,578
Gold Earned
40,141
260
Minions Killed
363
0
Camps Cleared
0
1,161,996
Distance Traveled
1,345,986
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,271
662
78
6
0
280,704
1
L
Ah Puch
7,516
537
74
5
0
237,443
0
W
Fenrir
8,847
632
84
6
0
292,470
1
W
Ra
7,555
540
80
6
0
236,373
1
L
Thanatos
6,883
492
30
2
0
217,830
0
L
Loki
6,744
482
80
6
0
226,976
1
L
Heimdallr
6,142
439
65
5
0
232,533
1
W
Izanami
7,102
507
86
6
0
272,168
3
L
Ares
6,293
450
11
1
0
247,214
0
W
Ymir
7,366
526
35
3
0
264,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role