Player Matchup

Terra
Terra
APE-Za-Z00keeper
Terra
Level 128
God Stats
7W - 7L
1,573 SR
Queue Stats
202W - 241L
1,490 Elo+
Party 2
Bellona
Bellona
IXI A V I E IRI
Bellona
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 136L
1,473 Elo+
Solo
Agni
Agni
LuKitas275
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,277 Elo+
Solo
Danzaburou
Danzaburou
ShiningGoldenGod
Danzaburou
Level 149
God Stats
10W - 10L
1,636 SR
Queue Stats
393W - 428L
1,496 Elo+
Party 2
Awilix
Awilix
vinel09sj
Awilix
Level 108
God Stats
6W - 5L
1,637 SR
Queue Stats
182W - 186L
1,512 Elo+
Solo
Team Averages
Level 107
1,569 SR
1,450 Elo+

VS

Team Averages
Level 94
1,422 SR
1,423 Elo+
Medusa
Medusa
Koko_Yubari
Medusa
Level 129
God Stats
3W - 6L
1,271 SR
Queue Stats
202W - 205L
1,457 Elo+
Party 1
Chang'e
Chang'e
PoisonAvy
Chang'e
Level 124
God Stats
22W - 27L
1,581 SR
Queue Stats
115W - 125L
1,434 Elo+
Party 1
King Arthur
King Arthur
Sjokongur
King Arthur
Level 66
God Stats
2W - 4L
1,058 SR
Queue Stats
227W - 282L
1,365 Elo+
Solo
Cliodhna
Cliodhna
TheEliteStraw_YT
Cliodhna
Level 84
God Stats
1W - 2L
1,630 SR
Queue Stats
167W - 126L
1,485 Elo+
Party 1
Bacchus
Bacchus
sebastianaav
Bacchus
Level 69
God Stats
11W - 9L
1,568 SR
Queue Stats
320W - 371L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
9,826
447
5,205
16,809
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 3 / 1
10,641
484
14,718
17,128
15,532
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
6,646
302
911
3,380
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ShiningGoldenGod
Danzaburou
20
5 / 6 / 1
13,857
630
10,296
17,362
5,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
vinel09sj
Awilix
17
1 / 7 / 1
10,279
467
5,374
19,635
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 2 / 7
11,454
521
6,782
13,123
5,394
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
PoisonAvy
Chang'e
19
4 / 1 / 8
12,879
585
14,440
13,985
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Sjokongur
King Arthur
17
0 / 3 / 1
10,585
481
6,840
16,330
13,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
15 / 3 / 3
14,769
671
21,096
16,199
8,063
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
sebastianaav
Bacchus
8
2 / 1 / 3
8,392
381
2,607
5,471
2,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
23
23
Deaths
10
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
2
3
1
0.83
W
Medusa
2
2
7
2.75
L
0
4
0
0
W
Chang'e
PoisonAvy
Chang'e
4
1
8
8
L
Danzaburou
ShiningGoldenGod
Danzaburou
5
6
1
0.92
W
King Arthur
Sjokongur
King Arthur
0
3
1
0.17
W
15
3
3
5.5
W
Bacchus
sebastianaav
Bacchus
2
1
3
3.5
L
Awilix
vinel09sj
Awilix
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,504
Damage
51,765
74,314
Taken
65,108
41,408
Mitigated
35,155
21,428
Healing
23,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,205
564
494
4,097
16,809
14,200
0
6,595
9,833
42,497
0
L
14,718
4,018
0
4,063
17,128
15,532
262
1,757
15,219
18,175
59,001
W
Medusa
6,782
2,394
0
4,658
13,123
5,394
4,763
838
12,285
0
91,841
L
911
79
0
799
3,380
730
0
1,559
1,575
11,539
0
W
Chang'e
PoisonAvy
Chang'e
14,440
492
1,389
6,064
13,985
5,369
1,846
3,615
10,370
68,415
0
L
Danzaburou
ShiningGoldenGod
Danzaburou
10,296
6,069
0
6,959
17,362
5,004
794
1,732
15,630
0
97,034
W
King Arthur
Sjokongur
King Arthur
6,840
1,603
0
1,229
16,330
13,625
135
2,523
13,807
0
63,693
W
21,096
3,740
0
6,990
16,199
8,063
2,716
1,658
14,541
0
119,831
W
Bacchus
sebastianaav
Bacchus
2,607
210
1,084
1,901
5,471
2,704
168
853
4,618
10,693
0
L
Awilix
vinel09sj
Awilix
5,374
2,562
0
5,016
19,635
5,942
0
4,296
14,937
0
77,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,249
Gold Earned
58,079
524
Minions Killed
616
0
Camps Cleared
0
1,816,491
Distance Traveled
1,787,782
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,826
447
53
2
0
462,572
5
L
Bellona
10,641
484
130
6
0
420,714
5
W
Medusa
11,454
521
137
6
0
394,150
3
L
Agni
6,646
302
16
1
0
94,317
1
W
Chang'e
12,879
585
136
6
0
428,143
1
L
Danzaburou
13,857
630
176
8
0
419,082
2
W
King Arthur
10,585
481
133
6
0
350,047
0
W
Cliodhna
14,769
671
190
9
0
453,883
4
W
Bacchus
8,392
381
20
1
0
161,559
2
L
Awilix
10,279
467
149
7
0
419,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role