Player Matchup

Neith
Neith
ASimpleDroid
Neith
Level 109
God Stats
1W - 0L
1,674 SR
Queue Stats
14W - 16L
1,496 Elo+
Solo
Sobek
Sobek
Bimbollooo
Sobek
Level 125
God Stats
1W - 0L
1,482 SR
Queue Stats
42W - 32L
1,626 Elo+
Solo
Hun Batz
Hun Batz
GuniLoz
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,529 Elo+
Solo
Skadi
Skadi
Hauntxr8687
Skadi
Level 146
God Stats
2W - 0L
1,706 SR
Queue Stats
256W - 185L
1,553 Elo+
Solo
Scylla
Scylla
Rysaii
Scylla
Level 126
God Stats
2W - 1L
1,562 SR
Queue Stats
92W - 63L
1,580 Elo+
Solo
Team Averages
Level 123
1,585 SR
1,557 Elo+

VS

Team Averages
Level 114
1,553 SR
1,493 Elo+
Tiamat
Tiamat
 
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DUBTEPCARP1134
King Arthur
Level 154
God Stats
21W - 19L
1,653 SR
Queue Stats
533W - 524L
1,524 Elo+
Solo
Sylvanus
Sylvanus
LegendaryTrees
Sylvanus
Level 69
God Stats
44W - 34L
1,627 SR
Queue Stats
549W - 491L
1,533 Elo+
Solo
Neith
Neith
xMoonByul
Neith
Level 58
God Stats
5W - 10L
1,483 SR
Queue Stats
39W - 47L
1,459 Elo+
Solo
Serqet
Serqet
xShadowUmbreon
Serqet
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 10
9,928
764
9,381
4,351
1,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
14
0 / 0 / 13
9,405
723
5,817
12,800
15,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
GuniLoz
Hun Batz
15
2 / 2 / 6
9,241
711
6,219
9,575
3,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 1 / 7
10,772
829
13,408
6,759
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
Rysaii
Scylla
18
6 / 1 / 5
10,762
828
14,760
5,678
2,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 3 / 2
8,856
681
5,811
9,781
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
DUBTEPCARP1134
King Arthur
14
2 / 3 / 1
8,076
621
7,551
15,282
11,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
14
0 / 3 / 3
8,112
624
7,621
13,736
14,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
xMoonByul
Neith
15
0 / 4 / 1
7,946
611
5,080
11,648
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 2 / 2
7,204
554
1,626
7,313
2,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
15
Kills
4
4
Deaths
15
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
2
1
W
1
0
10
6
W
Sobek
0
0
13
6.5
L
King Arthur
DUBTEPCARP1134
King Arthur
2
3
1
0.83
W
Hun Batz
GuniLoz
Hun Batz
2
2
6
2.5
W
6
1
7
9.5
L
Sylvanus
0
3
3
0.5
W
Scylla
Rysaii
Scylla
6
1
5
8.5
L
Neith
xMoonByul
Neith
0
4
1
0.13
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,585
Damage
27,689
39,163
Taken
57,760
26,308
Mitigated
38,543
9,986
Healing
15,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,811
371
0
1,842
9,781
5,611
0
4,201
5,580
34,552
0
W
9,381
2,452
0
707
4,351
1,775
1,429
1,482
2,869
0
50,933
W
Sobek
5,817
514
638
5,998
12,800
15,207
114
4,316
8,312
14,795
0
L
King Arthur
DUBTEPCARP1134
King Arthur
7,551
1,253
0
500
15,282
11,031
0
5,281
10,001
0
20,159
W
Hun Batz
GuniLoz
Hun Batz
6,219
1,827
0
0
9,575
3,856
503
4,037
5,190
0
28,376
W
13,408
4,387
0
1,999
6,759
3,380
1,286
1,770
4,989
0
49,688
L
Sylvanus
7,621
586
2,722
5,226
13,736
14,147
0
5,653
8,083
13,747
0
W
Scylla
Rysaii
Scylla
14,760
1,719
0
644
5,678
2,090
737
2,175
3,503
45,144
0
L
Neith
xMoonByul
Neith
5,080
1,183
0
4,174
11,648
4,919
80
3,434
8,214
0
39,937
L
1,626
65
0
650
7,313
2,835
0
2,444
4,869
0
10,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,108
Gold Earned
40,194
366
Minions Killed
239
12
Camps Cleared
5
1,256,226
Distance Traveled
1,106,785
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,856
681
96
7
0
242,224
3
W
Neith
9,928
764
131
10
3
234,044
0
W
Sobek
9,405
723
15
1
0
272,099
2
L
King Arthur
8,076
621
26
2
2
213,014
0
W
Hun Batz
9,241
711
48
4
5
242,226
3
W
Skadi
10,772
829
80
6
3
251,212
2
L
Sylvanus
8,112
624
10
1
0
200,374
4
W
Scylla
10,762
828
92
7
1
256,645
7
L
Neith
7,946
611
78
6
3
218,067
0
L
Serqet
7,204
554
29
2
0
233,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role