Player Matchup

Jing Wei
Jing Wei
Atypicalawek
Jing Wei
Level 64
God Stats
1W - 2L
1,622 SR
Queue Stats
55W - 53L
1,457 Elo+
Solo
Ymir
Ymir
Ghost_Nigatelo
Ymir
Level 28
God Stats
1W - 3L
1,434 SR
Queue Stats
32W - 60L
1,231 Elo+
Party 2
Hou Yi
Hou Yi
Pelinator_
Hou Yi
Level 26
God Stats
5W - 11L
1,302 SR
Queue Stats
55W - 70L
1,313 Elo+
Party 2
Izanami
Izanami
iCriiix
Izanami
Level 45
God Stats
47W - 46L
1,536 SR
Queue Stats
132W - 177L
1,270 Elo+
Party 2
Awilix
Awilix
maxisannoying
Awilix
Level 55
God Stats
15W - 18L
1,440 SR
Queue Stats
390W - 397L
1,526 Elo+
Solo
Team Averages
Level 44
1,467 SR
1,359 Elo+

VS

Team Averages
Level 88
1,446 SR
1,406 Elo+
Yemoja
Yemoja
Azaisal
Yemoja
Level 95
God Stats
27W - 37L
1,466 SR
Queue Stats
164W - 189L
1,401 Elo+
Solo
Ra
Ra
Evvii_Effaa
Ra
Level 124
God Stats
7W - 6L
1,664 SR
Queue Stats
497W - 464L
1,486 Elo+
Solo
Bakasura
Bakasura
King_199_Stif
Bakasura
Level 67
God Stats
4W - 4L
1,414 SR
Queue Stats
245W - 343L
1,342 Elo+
Party 1
Hachiman
Hachiman
mr_velosiped
Hachiman
Level 89
God Stats
2W - 3L
1,293 SR
Queue Stats
359W - 499L
1,394 Elo+
Party 1
Odin
Odin
skinuha1
Odin
Level 65
God Stats
5W - 8L
1,392 SR
Queue Stats
300W - 385L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Atypicalawek
Jing Wei
3
0 / 2 / 1
5,743
273
52
1,501
365
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 1 / 2
5,700
271
0
1,800
396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
Pelinator_
Hou Yi
16
4 / 10 / 4
10,413
496
14,816
22,194
8,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
iCriiix
Izanami
16
8 / 8 / 3
10,329
492
20,782
20,787
7,363
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 5 / 3
7,052
336
5,318
10,967
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azaisal
Yemoja
15
3 / 1 / 15
11,669
556
6,771
21,409
30,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
13 / 2 / 9
12,401
591
20,074
16,820
8,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
King_199_Stif
Bakasura
14
2 / 6 / 3
9,683
461
4,999
17,120
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
mr_velosiped
Hachiman
18
5 / 2 / 3
11,802
562
7,681
12,710
4,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
17
3 / 4 / 6
10,909
519
8,638
15,943
11,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
14
Kills
26
26
Deaths
15
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Atypicalawek
Jing Wei
0
2
1
0.25
W
Yemoja
Azaisal
Yemoja
3
1
15
10.5
W
13
2
9
8.75
L
0
1
2
1
W
Bakasura
King_199_Stif
Bakasura
2
6
3
0.58
L
Hou Yi
Pelinator_
Hou Yi
4
10
4
0.6
L
Izanami
iCriiix
Izanami
8
8
3
1.19
L
2
5
3
0.7
W
Hachiman
mr_velosiped
Hachiman
5
2
3
3.25
W
Odin
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,968
Damage
48,163
57,249
Taken
84,002
19,535
Mitigated
61,926
13,938
Healing
40,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Atypicalawek
Jing Wei
52
52
0
32
1,501
365
0
719
782
0
1,426
W
Yemoja
Azaisal
Yemoja
6,771
1,326
3,985
7,230
21,409
30,636
2,659
0
21,409
30,322
0
W
20,074
3,574
4,339
7,746
16,820
8,005
3,146
0
16,820
85,513
0
L
0
0
0
0
1,800
396
0
99
1,701
0
0
W
Bakasura
King_199_Stif
Bakasura
4,999
3,986
0
6,150
17,120
7,185
2,031
179
16,941
0
41,609
L
Hou Yi
Pelinator_
Hou Yi
14,816
7,720
0
5,422
22,194
8,344
0
12,663
9,149
0
53,539
L
Izanami
iCriiix
Izanami
20,782
17,767
0
5,736
20,787
7,363
316
8,750
11,686
0
77,504
L
5,318
1,710
0
2,748
10,967
3,067
0
5,530
5,101
0
19,656
W
Hachiman
mr_velosiped
Hachiman
7,681
3,453
375
5,170
12,710
4,903
5,871
67
12,643
0
75,914
W
Odin
8,638
3,016
0
5,122
15,943
11,197
1,226
151
13,774
12,941
58,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,237
Gold Earned
56,464
252
Minions Killed
506
0
Camps Cleared
0
933,489
Distance Traveled
1,857,203
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,743
273
6
0
0
43,092
0
W
Yemoja
11,669
556
27
1
0
378,930
4
W
Ra
12,401
591
154
7
0
398,523
4
L
Ymir
5,700
271
0
0
0
3,565
0
W
Bakasura
9,683
461
77
4
0
397,760
1
L
Hou Yi
10,413
496
81
4
0
333,982
0
L
Izanami
10,329
492
128
6
0
335,523
1
L
Awilix
7,052
336
37
2
0
217,327
0
W
Hachiman
11,802
562
124
6
0
332,841
4
W
Odin
10,909
519
124
6
0
349,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role