Player Matchup

Fenrir
Fenrir
BackOfSwiper
Fenrir
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 49L
1,396 Elo+
Solo
Ares
Ares
DaddyHentai
Ares
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,409 Elo+
Solo
Chronos
Chronos
SlimSmoke21
Chronos
Level 112
God Stats
3W - 4L
1,393 SR
Queue Stats
266W - 259L
1,501 Elo+
Solo
Team Averages
Level 59
1,464 SR
1,436 Elo+

VS

Team Averages
Level 11
1,580 SR
1,470 Elo+
Sun Wukong
Sun Wukong
Squal Heart2495
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
YourCrusader430
Sol
Level 11
God Stats
1W - 1L
1,766 SR
Queue Stats
33W - 33L
1,483 Elo+
Solo
Ra
Ra
Youre-A-F00L
Ra
Level 16
God Stats
3W - 8L
1,473 SR
Queue Stats
11W - 25L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
8 / 2 / 4
7,789
865
6,160
8,364
3,941
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 1 / 9
7,918
880
5,512
10,604
10,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
SlimSmoke21
Chronos
12
4 / 0 / 10
7,472
830
6,831
7,135
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Squal Heart2495
Sun Wukong
7
1 / 7 / 0
5,362
596
2,360
7,056
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 2 / 1
5,623
625
6,555
5,713
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 7 / 1
6,087
676
3,574
7,610
2,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
16
Kills
2
3
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
4
5
W
4
1
9
8.5
W
Chronos
SlimSmoke21
Chronos
4
0
10
9
L
Sun Wukong
Squal Heart2495
Sun Wukong
1
7
0
0.14
L
0
2
1
0.25
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,503
Damage
12,489
26,103
Taken
20,379
17,576
Mitigated
6,902
6,952
Healing
2,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,160
1,303
0
1,408
8,364
3,941
122
4,161
4,169
0
13,715
W
5,512
276
0
2,894
10,604
10,453
85
3,747
6,857
10,827
0
W
Chronos
SlimSmoke21
Chronos
6,831
3,246
0
2,650
7,135
3,182
1,675
3,047
4,088
31,418
0
L
Sun Wukong
Squal Heart2495
Sun Wukong
2,360
833
0
34
7,056
2,853
0
4,196
2,860
0
4,481
L
6,555
1,926
0
748
5,713
1,536
0
3,557
2,156
16,253
0
L
3,574
100
223
1,036
7,610
2,513
0
4,965
2,645
16,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,179
Gold Earned
17,072
76
Minions Killed
73
5
Camps Cleared
2
499,681
Distance Traveled
416,400
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,789
865
12
1
4
164,812
1
W
Ares
7,918
880
6
1
0
171,988
1
W
Chronos
7,472
830
58
6
1
162,881
2
L
Sun Wukong
5,362
596
4
0
0
107,750
0
L
Sol
5,623
625
31
3
1
157,941
0
L
Ra
6,087
676
38
4
1
150,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role