Player Matchup

Rama
Rama
ForVahalla5999
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,689 Elo+
Solo
Discordia
Discordia
Kidrel
Discordia
Level 5
God Stats
4W - 2L
1,716 SR
Queue Stats
13W - 13L
1,376 Elo+
Solo
Tyr
Tyr
LuisBaraja
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,424 Elo+
Solo
Ymir
Ymir
louxealya
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,265 Elo+
Solo
Ra
Ra
vozhai
Ra
Level 23
God Stats
0W - 2L
1,230 SR
Queue Stats
26W - 37L
1,364 Elo+
Solo
Team Averages
Level 12
1,489 SR
1,424 Elo+

VS

Team Averages
Level 20
1,644 SR
1,554 Elo+
Ra
Ra
DisturbedxDemon
Ra
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 76L
1,383 Elo+
Solo
Neith
Neith
Fizzaninjayo90
Neith
Level 3
God Stats
3W - 2L
1,627 SR
Queue Stats
3W - 3L
1,611 Elo+
Solo
Khepri
Khepri
General_Kyzer
Khepri
Level 21
God Stats
3W - 1L
1,712 SR
Queue Stats
38W - 35L
1,570 Elo+
Party 1
Mulan
Mulan
Yeshua-Yahweh
Mulan
Level 29
God Stats
7W - 4L
1,577 SR
Queue Stats
36W - 35L
1,526 Elo+
Solo
Cliodhna
Cliodhna
ZombiZilla
Cliodhna
Level 18
God Stats
26W - 10L
1,803 SR
Queue Stats
40W - 22L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,447
537
2,783
7,506
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Kidrel
Discordia
11
2 / 3 / 3
6,819
568
4,778
4,827
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 0
5,188
432
1,293
8,172
5,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
6
0 / 5 / 0
4,447
371
85
6,675
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ra
9
2 / 5 / 0
5,781
482
2,587
7,250
2,392
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,787
482
2,888
6,308
1,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
1 / 2 / 0
4,307
359
536
1,878
563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 3
6,076
506
937
3,757
1,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 0 / 0
7,142
595
7,801
7,363
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
ZombiZilla
Cliodhna
13
7 / 1 / 0
7,423
619
6,856
6,158
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
18
18
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
1
2
0
0.5
L
2
1
3
3.5
W
1
1
3
2.5
L
Discordia
Kidrel
Discordia
2
3
3
1.17
L
0
4
0
0
W
7
0
0
7
W
Cliodhna
ZombiZilla
Cliodhna
7
1
0
7
L
Ymir
0
5
0
0
L
Ra
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,526
Damage
19,018
34,430
Taken
25,464
14,262
Mitigated
12,705
8,260
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,888
552
243
2,407
6,308
1,725
396
3,106
3,202
31,822
0
W
536
313
0
332
1,878
563
125
1,024
854
0
3,368
L
2,783
2,378
0
4,490
7,506
2,142
0
885
6,621
0
37,967
W
937
65
0
1,268
3,757
1,941
305
925
2,774
23,718
0
L
Discordia
Kidrel
Discordia
4,778
461
0
250
4,827
1,482
0
987
3,762
42,967
0
L
1,293
526
0
1,789
8,172
5,655
0
1,391
6,342
0
20,359
W
7,801
844
0
1,021
7,363
6,490
142
1,566
5,745
8,135
28,991
W
Cliodhna
ZombiZilla
Cliodhna
6,856
1,107
0
4,071
6,158
1,986
0
719
5,439
0
44,232
L
Ymir
85
36
0
142
6,675
2,591
31
829
5,772
5,476
0
L
Ra
2,587
648
197
1,392
7,250
2,392
434
1,552
5,656
26,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,682
Gold Earned
30,735
281
Minions Killed
271
0
Camps Cleared
0
1,082,734
Distance Traveled
1,007,428
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,787
482
62
5
0
194,679
0
W
Neith
4,307
359
12
1
0
71,710
0
L
Rama
6,447
537
75
6
0
241,971
4
W
Khepri
6,076
506
31
3
0
224,486
2
L
Discordia
6,819
568
97
8
0
218,488
1
L
Tyr
5,188
432
41
3
0
244,870
1
W
Mulan
7,142
595
72
6
0
239,833
0
W
Cliodhna
7,423
619
94
8
0
276,720
2
L
Ymir
4,447
371
19
2
0
197,846
0
L
Ra
5,781
482
49
4
0
179,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role