Player Matchup

Fenrir
Fenrir
BNCT19
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,652 Elo+
Solo
Tiamat
Tiamat
BeadsDidntPopGG
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 49L
1,550 Elo+
Solo
Apollo
Apollo
PWNu4Fun
Apollo
Level 17
God Stats
1W - 1L
1,826 SR
Queue Stats
21W - 7L
1,684 Elo+
Solo
Bellona
Bellona
SirDiamonds
Bellona
Level 26
God Stats
5W - 5L
1,701 SR
Queue Stats
188W - 198L
1,605 Elo+
Solo
Ymir
Ymir
andrewhsu
Ymir
Level 30
God Stats
3W - 3L
1,446 SR
Queue Stats
117W - 127L
1,503 Elo+
Solo
Team Averages
Level 21
1,595 SR
1,599 Elo+

VS

Team Averages
Level 19
1,668 SR
1,605 Elo+
Aphrodite
Aphrodite
GIRLGAMER4LYFE
Aphrodite
Level 10
God Stats
2W - 1L
1,703 SR
Queue Stats
21W - 14L
1,631 Elo+
Party 1
Ymir
Ymir
LolaBunnyStan
Ymir
Level 27
God Stats
13W - 3L
1,826 SR
Queue Stats
85W - 54L
1,619 Elo+
Solo
Olorun
Olorun
TooSmallforCat
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,677 Elo+
Party 1
Mulan
Mulan
Vesund
Mulan
Level 29
God Stats
6W - 4L
1,690 SR
Queue Stats
182W - 164L
1,645 Elo+
Solo
Bellona
Bellona
Тахомару
Bellona
Level 5
God Stats
1W - 0L
1,622 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BNCT19
Fenrir
14
0 / 11 / 3
9,340
425
7,028
17,771
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
2 / 4 / 2
11,653
530
16,707
14,802
12,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
PWNu4Fun
Apollo
19
3 / 6 / 0
12,495
568
12,007
22,473
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
SirDiamonds
Bellona
18
1 / 5 / 1
10,500
477
5,559
14,696
11,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
5
0 / 4 / 1
6,729
306
1,212
7,049
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GIRLGAMER4LYFE
Aphrodite
18
1 / 1 / 10
12,757
580
5,070
15,016
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
6 / 0 / 1
13,665
621
10,476
18,505
11,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 1 / 1
14,386
654
22,003
23,201
7,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
Vesund
Mulan
20
10 / 2 / 2
15,127
688
17,366
17,798
18,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 2 / 2
8,956
407
1,025
4,443
1,685
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
30
30
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BNCT19
Fenrir
0
11
3
0.14
L
2
4
2
0.75
W
Aphrodite
GIRLGAMER4LYFE
Aphrodite
1
1
10
6
W
6
0
1
6.5
L
Apollo
PWNu4Fun
Apollo
3
6
0
0.5
L
Bellona
SirDiamonds
Bellona
1
5
1
0.3
W
13
1
1
13.5
W
Mulan
Vesund
Mulan
10
2
2
5.5
L
Ymir
0
4
1
0.13
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,513
Damage
55,940
76,791
Taken
78,963
41,183
Mitigated
46,119
17,046
Healing
48,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BNCT19
Fenrir
7,028
1,199
0
3,200
17,771
6,385
0
7,346
10,079
0
44,815
L
16,707
1,791
0
3,476
14,802
12,726
198
8,887
5,839
95,723
0
W
Aphrodite
GIRLGAMER4LYFE
Aphrodite
5,070
584
7,809
11,604
15,016
6,701
2,319
2,169
12,687
54,015
0
W
10,476
2,838
0
7,261
18,505
11,524
1,793
8,038
10,143
117,719
0
L
Apollo
PWNu4Fun
Apollo
12,007
7,597
0
7,033
22,473
7,428
6,101
15,543
6,885
0
106,704
L
Bellona
SirDiamonds
Bellona
5,559
1,767
0
2,082
14,696
11,712
0
2,267
11,749
0
66,161
W
22,003
13,075
1,041
12,606
23,201
7,931
10,206
3,590
19,535
131,044
0
W
Mulan
Vesund
Mulan
17,366
1,838
0
7,575
17,798
18,278
1,615
2,657
15,025
15,620
86,028
L
Ymir
1,212
364
0
1,255
7,049
2,932
0
5,485
1,564
3,870
0
W
1,025
138
0
275
4,443
1,685
112
2,003
2,249
0
13,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,717
Gold Earned
64,891
603
Minions Killed
679
0
Camps Cleared
0
1,701,512
Distance Traveled
1,955,043
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,340
425
96
4
0
390,978
6
L
Tiamat
11,653
530
185
8
0
376,319
2
W
Aphrodite
12,757
580
98
4
0
451,189
9
W
Ymir
13,665
621
180
8
0
469,880
0
L
Apollo
12,495
568
188
9
0
374,844
2
L
Bellona
10,500
477
129
6
0
409,734
2
W
Olorun
14,386
654
169
8
0
418,897
2
W
Mulan
15,127
688
198
9
0
392,605
0
L
Ymir
6,729
306
5
0
0
149,637
0
W
Bellona
8,956
407
34
2
0
222,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role