Player Matchup

Artemis
Artemis
 
Artemis
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DDisbaas
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 180L
1,553 Elo+
Party 2
Artio
Artio
Rohacan
Artio
Level 17
God Stats
5W - 2L
1,779 SR
Queue Stats
150W - 151L
1,473 Elo+
Party 2
Ares
Ares
YetMan
Ares
Level 23
God Stats
1W - 1L
1,136 SR
Queue Stats
14W - 15L
1,508 Elo+
Solo
Pele
Pele
kayelder
Pele
Level 27
God Stats
16W - 8L
1,716 SR
Queue Stats
55W - 47L
1,518 Elo+
Party 2
Team Averages
Level 23
1,526 SR
1,510 Elo+

VS

Team Averages
Level 11
1,573 SR
1,614 Elo+
Sun Wukong
Sun Wukong
Javiiyo95
Sun Wukong
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,504 Elo+
Solo
Jing Wei
Jing Wei
NotSh1v4
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,632 Elo+
Party 1
Cliodhna
Cliodhna
Renzo567
Cliodhna
Level 8
God Stats
9W - 9L
1,620 SR
Queue Stats
15W - 15L
1,578 Elo+
Party 3
Merlin
Merlin
giovannilwd
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,774 Elo+
Party 3
Ymir
Ymir
joslulp11
Ymir
Level 6
God Stats
1W - 1L
1,746 SR
Queue Stats
3W - 6L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
10 / 0 / 4
11,258
593
14,680
8,621
3,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
DDisbaas
Discordia
15
1 / 4 / 9
9,114
480
10,228
9,927
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
Rohacan
Artio
15
2 / 1 / 5
9,131
481
7,570
10,217
11,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
YetMan
Ares
14
2 / 3 / 10
9,016
475
4,837
14,207
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
18
13 / 5 / 5
11,265
593
19,581
19,202
7,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Javiiyo95
Sun Wukong
15
3 / 4 / 1
9,357
492
6,393
16,543
12,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
NotSh1v4
Jing Wei
13
0 / 9 / 1
7,583
399
3,109
13,118
3,997
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Renzo567
Cliodhna
15
10 / 6 / 1
9,679
509
17,455
14,419
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
0 / 2 / 4
8,682
457
6,622
10,935
3,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
11
0 / 7 / 1
7,449
392
3,871
19,614
15,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
28
Kills
13
13
Deaths
28
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
10
0
4
12
W
Discordia
DDisbaas
Discordia
1
4
9
1.38
L
Sun Wukong
Javiiyo95
Sun Wukong
3
4
1
0.88
L
Jing Wei
NotSh1v4
Jing Wei
0
9
1
0.06
L
Cliodhna
Renzo567
Cliodhna
10
6
1
1.75
W
Artio
Rohacan
Artio
2
1
5
4.5
W
Ares
YetMan
Ares
2
3
10
2.33
L
Merlin
0
2
4
1
L
Ymir
0
7
1
0.07
W
Pele
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,896
Damage
37,450
62,174
Taken
74,629
37,214
Mitigated
39,695
19,968
Healing
16,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,680
7,696
0
3,496
8,621
3,040
446
1,250
7,331
0
91,786
W
Discordia
DDisbaas
Discordia
10,228
725
0
1,233
9,927
2,850
812
2,787
6,800
52,598
0
L
Sun Wukong
Javiiyo95
Sun Wukong
6,393
1,096
0
6,241
16,543
12,158
0
7,514
8,016
0
50,488
L
Jing Wei
NotSh1v4
Jing Wei
3,109
2,200
0
1,183
13,118
3,997
0
1,254
11,821
0
50,449
L
Cliodhna
Renzo567
Cliodhna
17,455
2,144
0
3,602
14,419
4,564
0
2,363
11,782
0
58,545
W
Artio
Rohacan
Artio
7,570
408
0
3,897
10,217
11,507
114
354
9,863
45,227
0
W
Ares
YetMan
Ares
4,837
408
0
2,701
14,207
11,875
249
2,708
11,369
22,118
0
L
Merlin
6,622
179
158
2,690
10,935
3,656
142
3,860
6,531
56,394
0
L
Ymir
3,871
504
0
3,056
19,614
15,320
0
5,549
13,844
22,152
0
W
Pele
19,581
4,703
568
8,073
19,202
7,942
291
2,815
16,251
0
90,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,784
Gold Earned
42,750
506
Minions Killed
413
0
Camps Cleared
0
1,754,462
Distance Traveled
1,683,945
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,258
593
142
7
0
349,832
2
W
Discordia
9,114
480
93
5
0
338,487
1
L
Sun Wukong
9,357
492
90
5
0
315,718
4
L
Jing Wei
7,583
399
91
5
0
346,693
0
L
Cliodhna
9,679
509
81
4
0
393,339
3
W
Artio
9,131
481
89
5
0
398,692
2
W
Ares
9,016
475
40
2
0
335,856
4
L
Merlin
8,682
457
110
6
0
328,588
0
L
Ymir
7,449
392
41
2
0
299,607
1
W
Pele
11,265
593
142
7
0
331,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role