Player Matchup

Hades
Hades
TTV_TristanBTW
Hades
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 31L
1,325 Elo+
Party 1
Bastet
Bastet
fanthome256
Bastet
Level 82
God Stats
6W - 7L
1,263 SR
Queue Stats
437W - 547L
1,349 Elo+
Solo
Achilles
Achilles
lennertmartens
Achilles
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,460 Elo+
Party 1
Team Averages
Level 80
1,421 SR
1,378 Elo+

VS

Team Averages
Level 71
1,394 SR
1,415 Elo+
Hel
Hel
Dmurosp
Hel
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 59L
1,540 Elo+
Solo
Izanami
Izanami
dgiydiusd98y2
Izanami
Level 128
God Stats
26W - 21L
1,510 SR
Queue Stats
497W - 600L
1,490 Elo+
Solo
Chaac
Chaac
xReD_RaVen87
Chaac
Level 20
God Stats
0W - 2L
1,172 SR
Queue Stats
10W - 24L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
9,578
684
7,056
9,750
4,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
13
5 / 2 / 5
9,965
712
10,957
8,462
4,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
13
4 / 0 / 5
9,469
676
4,875
9,486
9,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 6 / 3
7,994
571
7,631
13,164
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
11
1 / 2 / 1
8,002
572
3,200
5,396
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 1
8,637
617
5,206
7,738
5,305
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
11
Kills
3
3
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hel
0
6
3
0.25
W
2
1
5
4.5
L
Izanami
1
2
1
0.75
W
Bastet
5
2
5
3.75
W
Achilles
4
0
5
6.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,888
Damage
16,037
27,698
Taken
26,298
18,574
Mitigated
10,724
9,828
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
7,631
1,015
2,080
4,982
13,164
3,411
0
2,580
10,389
22,874
0
W
7,056
803
598
5,338
9,750
4,267
782
2,767
6,983
40,637
0
L
Izanami
3,200
1,700
0
820
5,396
2,008
0
1,717
3,579
0
19,870
W
Bastet
10,957
1,792
0
1,404
8,462
4,605
90
2,648
5,814
0
26,201
W
Achilles
4,875
1,254
313
2,175
9,486
9,702
1,617
2,861
6,625
0
24,237
L
5,206
673
184
853
7,738
5,305
0
2,966
4,653
0
22,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
24,633
152
Minions Killed
135
8
Camps Cleared
4
815,417
Distance Traveled
591,225
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,994
571
55
4
1
235,496
5
W
Hades
9,578
684
82
6
1
257,057
1
L
Izanami
8,002
572
46
3
3
154,138
3
W
Bastet
9,965
712
36
3
5
290,562
5
W
Achilles
9,469
676
34
2
2
267,798
0
L
Chaac
8,637
617
34
2
0
201,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role