Player Matchup

Chronos
Chronos
 
Chronos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Falkor007
Sobek
Level 64
God Stats
2W - 6L
1,418 SR
Queue Stats
31W - 35L
1,396 Elo+
Solo
Cliodhna
Cliodhna
Slicktightclickk
Cliodhna
Level 60
God Stats
3W - 7L
1,311 SR
Queue Stats
63W - 76L
1,416 Elo+
Solo
Neith
Neith
anpantano
Neith
Level 85
God Stats
8W - 7L
1,551 SR
Queue Stats
304W - 365L
1,401 Elo+
Solo
Erlang Shen
Erlang Shen
ltsRaid
Erlang Shen
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,404 Elo+
Solo
Team Averages
Level 94
1,456 SR
1,423 Elo+

VS

Team Averages
Level 120
1,494 SR
1,504 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
GagTsang
Ra
Level 146
God Stats
8W - 4L
1,686 SR
Queue Stats
184W - 130L
1,604 Elo+
Solo
Arachne
Arachne
HumaneSoul
Arachne
Level 108
God Stats
1W - 3L
1,219 SR
Queue Stats
125W - 141L
1,447 Elo+
Solo
Geb
Geb
IRAAMen_Noodles
Geb
Level 120
God Stats
13W - 13L
1,565 SR
Queue Stats
432W - 439L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
1 / 5 / 1
5,169
517
5,831
9,030
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Falkor007
Sobek
7
1 / 4 / 1
5,081
508
1,964
12,256
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 6 / 1
4,762
476
3,988
8,585
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
anpantano
Neith
8
0 / 2 / 0
4,694
469
3,012
5,080
1,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
ltsRaid
Erlang Shen
10
0 / 3 / 1
5,403
540
2,061
8,537
6,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
6 / 0 / 2
6,778
678
6,872
5,593
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
 
Neith
10
2 / 0 / 4
5,788
579
4,140
3,630
1,039
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 0 / 7
7,156
716
13,813
6,180
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
HumaneSoul
Arachne
11
3 / 2 / 9
6,295
630
5,350
7,681
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
1 / 1 / 13
6,154
615
2,912
7,799
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
3
Kills
19
20
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
1
0.3
W
Apollo
 
Apollo
6
0
2
7
W
Neith
 
Neith
2
0
4
4
L
Sobek
Falkor007
Sobek
1
4
1
0.38
W
7
0
7
10.5
W
Arachne
HumaneSoul
Arachne
3
2
9
3.75
W
1
1
13
7.5
L
1
6
1
0.25
L
Neith
anpantano
Neith
0
2
0
0
L
Erlang Shen
ltsRaid
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
33,087
43,488
Taken
30,883
23,786
Mitigated
15,565
9,921
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,831
1,973
0
246
9,030
3,621
0
5,305
3,725
30,270
3,132
W
Apollo
 
Apollo
6,872
3,191
0
702
5,593
2,446
906
670
4,923
0
32,965
W
Neith
 
Neith
4,140
1,638
0
892
3,630
1,039
1,179
678
2,952
0
26,132
L
Sobek
Falkor007
Sobek
1,964
366
471
3,380
12,256
9,315
0
5,497
6,759
7,673
0
W
13,813
1,569
1,021
3,128
6,180
2,577
271
1,896
4,284
55,112
0
W
Arachne
HumaneSoul
Arachne
5,350
3,000
0
3,533
7,681
3,146
622
1,638
6,043
0
35,894
W
2,912
344
0
2,082
7,799
6,357
0
2,172
5,627
11,009
0
L
3,988
639
0
984
8,585
2,698
0
3,098
5,487
0
19,002
L
Neith
anpantano
Neith
3,012
1,009
246
1,837
5,080
1,492
0
1,041
4,039
0
23,141
L
Erlang Shen
ltsRaid
Erlang Shen
2,061
348
0
2,757
8,537
6,660
0
1,784
6,753
0
27,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,109
Gold Earned
32,171
241
Minions Killed
293
0
Camps Cleared
0
934,452
Distance Traveled
1,074,814
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,169
517
61
6
0
190,859
6
W
Apollo
6,778
678
51
5
0
232,492
2
W
Neith
5,788
579
56
6
0
175,721
1
L
Sobek
5,081
508
19
2
0
194,971
3
W
Ra
7,156
716
107
11
0
233,739
3
W
Arachne
6,295
630
64
6
0
232,143
0
W
Geb
6,154
615
15
2
0
200,719
2
L
Cliodhna
4,762
476
40
4
0
186,004
2
L
Neith
4,694
469
51
5
0
160,850
2
L
Erlang Shen
5,403
540
70
7
0
201,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role