Player Matchup

Olorun
Olorun
AgelosGOD321
Olorun
Level 8
God Stats
2W - 1L
1,699 SR
Queue Stats
8W - 11L
1,362 Elo+
Solo
Mulan
Mulan
Lennyjames6
Mulan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,343 Elo+
Solo
Nemesis
Nemesis
Lord_BANANE_NRV
Nemesis
Level 7
God Stats
3W - 3L
1,530 SR
Queue Stats
69W - 57L
1,442 Elo+
Solo
Izanami
Izanami
leixoesTheMan
Izanami
Level 28
God Stats
19W - 23L
1,429 SR
Queue Stats
84W - 120L
1,299 Elo+
Solo
Yemoja
Yemoja
rTural
Yemoja
Level 28
God Stats
6W - 5L
1,650 SR
Queue Stats
59W - 69L
1,362 Elo+
Solo
Team Averages
Level 19
1,562 SR
1,362 Elo+

VS

Team Averages
Level 13
1,472 SR
1,283 Elo+
Artemis
Artemis
Snow_59400
Artemis
Level 7
God Stats
2W - 3L
1,657 SR
Queue Stats
4W - 8L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
dontkickmeplsz
Sun Wukong
Level 10
God Stats
0W - 3L
1,237 SR
Queue Stats
5W - 17L
1,188 Elo+
Solo
Arachne
Arachne
kotofey_3108
Arachne
Level 21
God Stats
1W - 3L
1,735 SR
Queue Stats
28W - 43L
1,311 Elo+
Solo
Amaterasu
Amaterasu
littlebigsmilie
Amaterasu
Level 18
God Stats
3W - 4L
1,473 SR
Queue Stats
3W - 5L
1,376 Elo+
Solo
Nemesis
Nemesis
rumenss96
Nemesis
Level 8
God Stats
0W - 2L
1,258 SR
Queue Stats
7W - 13L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
7 / 1 / 5
8,776
585
9,582
8,128
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 0 / 7
8,315
554
4,477
4,870
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
12 / 1 / 2
10,265
684
13,034
10,444
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
14
2 / 2 / 3
8,722
581
6,064
8,560
2,774
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
rTural
Yemoja
13
1 / 1 / 6
8,407
560
3,434
8,946
5,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Snow_59400
Artemis
9
1 / 4 / 2
6,017
401
7,039
7,378
2,017
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
dontkickmeplsz
Sun Wukong
9
1 / 4 / 1
6,005
400
2,977
9,601
4,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
kotofey_3108
Arachne
11
2 / 6 / 0
6,672
445
5,354
13,397
4,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
littlebigsmilie
Amaterasu
11
1 / 4 / 1
6,427
428
2,630
10,986
6,835
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
rumenss96
Nemesis
9
0 / 6 / 1
5,979
399
2,060
9,303
2,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
23
Kills
5
5
Deaths
24
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
7
1
5
9.5
W
1
0
7
4.5
W
12
1
2
13
L
Artemis
Snow_59400
Artemis
1
4
2
0.5
L
Sun Wukong
dontkickmeplsz
Sun Wukong
1
4
1
0.38
L
Arachne
kotofey_3108
Arachne
2
6
0
0.33
W
Izanami
2
2
3
1.75
L
Amaterasu
littlebigsmilie
Amaterasu
1
4
1
0.38
W
Yemoja
rTural
Yemoja
1
1
6
4
L
Nemesis
rumenss96
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,591
Damage
20,060
40,948
Taken
50,665
20,573
Mitigated
21,209
19,605
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
9,582
4,597
635
3,042
8,128
4,361
4,867
0
8,128
46,542
4,111
W
4,477
422
0
1,592
4,870
3,807
1,289
0
4,870
5,684
28,303
W
13,034
4,667
0
5,508
10,444
4,248
0
0
10,444
0
67,656
L
Artemis
Snow_59400
Artemis
7,039
2,757
0
474
7,378
2,017
0
2,251
5,084
0
20,584
L
Sun Wukong
dontkickmeplsz
Sun Wukong
2,977
497
0
1,700
9,601
4,824
937
1,847
7,672
0
19,571
L
Arachne
kotofey_3108
Arachne
5,354
2,695
0
4,694
13,397
4,677
554
946
12,330
0
29,396
W
Izanami
6,064
4,209
399
764
8,560
2,774
3,215
0
8,560
0
63,315
L
Amaterasu
littlebigsmilie
Amaterasu
2,630
635
0
1,169
10,986
6,835
846
3,874
6,774
0
18,072
W
Yemoja
rTural
Yemoja
3,434
1,071
4,912
2,753
8,946
5,383
1,790
0
8,946
19,645
0
L
Nemesis
rumenss96
Nemesis
2,060
1,158
0
500
9,303
2,856
245
3,433
5,870
0
24,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,485
Gold Earned
31,100
470
Minions Killed
197
0
Camps Cleared
0
1,405,160
Distance Traveled
1,254,951
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,776
585
94
6
0
258,765
3
W
Mulan
8,315
554
75
5
0
288,032
1
W
Nemesis
10,265
684
125
8
0
356,967
0
L
Artemis
6,017
401
28
2
0
181,243
0
L
Sun Wukong
6,005
400
32
2
0
252,447
1
L
Arachne
6,672
445
58
4
0
257,157
0
W
Izanami
8,722
581
130
9
0
258,243
2
L
Amaterasu
6,427
428
33
2
0
281,223
0
W
Yemoja
8,407
560
46
3
0
243,153
5
L
Nemesis
5,979
399
46
3
0
282,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role