Player Matchup

Ra
Ra
HotJacket
Ra
Level 79
God Stats
4W - 4L
1,502 SR
Queue Stats
41W - 59L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
Sayenor
Danzaburou
Level 60
God Stats
2W - 0L
1,502 SR
Queue Stats
19W - 23L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
Tweezy_35
Sun Wukong
Level 38
God Stats
2W - 2L
1,292 SR
Queue Stats
66W - 69L
1,404 Elo+
Party 1
Team Averages
Level 59
1,432 SR
1,405 Elo+

VS

Team Averages
Level 67
1,542 SR
1,351 Elo+
Neith
Neith
asyrone
Neith
Level 49
God Stats
147W - 173L
1,486 SR
Queue Stats
157W - 186L
1,439 Elo+
Solo
Achilles
Achilles
jumiamumia83
Achilles
Level 46
God Stats
7W - 7L
1,604 SR
Queue Stats
33W - 58L
1,288 Elo+
Solo
Sol
Sol
maxilbarese
Sol
Level 107
God Stats
21W - 21L
1,536 SR
Queue Stats
118W - 179L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 7
13,610
648
15,566
12,351
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Sayenor
Danzaburou
16
4 / 9 / 11
13,233
630
15,227
20,327
7,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Tweezy_35
Sun Wukong
18
8 / 0 / 5
13,935
664
17,942
21,243
18,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
asyrone
Neith
16
4 / 5 / 7
12,396
590
14,386
15,658
5,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Achilles
jumiamumia83
Achilles
16
2 / 7 / 7
12,058
574
11,213
21,696
24,575
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 6 / 6
13,181
628
16,975
17,362
5,785
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
18
Kills
12
13
Deaths
18
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
Danzaburou
Sayenor
Danzaburou
4
9
11
1.06
W
Sun Wukong
Tweezy_35
Sun Wukong
8
0
5
10.5
L
Neith
asyrone
Neith
4
5
7
1.5
L
Achilles
jumiamumia83
Achilles
2
7
7
0.79
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,735
Damage
42,574
53,921
Taken
54,716
30,300
Mitigated
36,352
22,027
Healing
8,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,566
792
5,501
4,970
12,351
4,674
1,062
5,843
6,341
65,824
0
W
Danzaburou
Sayenor
Danzaburou
15,227
4,385
160
2,940
20,327
7,515
1,259
7,406
12,634
0
59,345
W
Sun Wukong
Tweezy_35
Sun Wukong
17,942
2,065
453
8,003
21,243
18,111
469
7,292
13,364
0
48,679
L
Neith
asyrone
Neith
14,386
6,206
552
4,585
15,658
5,992
0
3,192
12,213
0
61,947
L
Achilles
jumiamumia83
Achilles
11,213
2,630
64
1,984
21,696
24,575
0
7,579
13,379
7,158
19,675
L
16,975
2,700
0
1,533
17,362
5,785
0
4,948
11,720
49,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,778
Gold Earned
37,635
257
Minions Killed
226
10
Camps Cleared
6
1,084,921
Distance Traveled
1,007,020
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,610
648
112
5
1
342,539
2
W
Danzaburou
13,233
630
66
3
5
308,624
0
W
Sun Wukong
13,935
664
79
4
4
433,758
3
L
Neith
12,396
590
100
5
3
320,217
2
L
Achilles
12,058
574
36
2
1
339,000
0
L
Sol
13,181
628
90
4
2
347,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role