Player Matchup

Kukulkan
Kukulkan
LudSMotika
Kukulkan
Level 28
God Stats
0W - 3L
1,318 SR
Queue Stats
1W - 3L
1,302 Elo+
Solo
Yemoja
Yemoja
Meowgling
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
RepaMikle
Neith
Level 11
God Stats
5W - 3L
1,701 SR
Queue Stats
8W - 8L
1,217 Elo+
Solo
Fenrir
Fenrir
TereHako
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Залупа777
Amaterasu
Level 3
God Stats
0W - 3L
1,288 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 10
1,461 SR
1,404 Elo+

VS

Team Averages
Level 23
1,413 SR
1,351 Elo+
Gilgamesh
Gilgamesh
Alex086
Gilgamesh
Level 22
God Stats
4W - 4L
1,485 SR
Queue Stats
43W - 45L
1,364 Elo+
Party 1
Horus
Horus
PRINTEROS
Horus
Level 25
God Stats
3W - 1L
1,516 SR
Queue Stats
55W - 62L
1,377 Elo+
Party 1
Mercury
Mercury
SMoonLight
Mercury
Level 28
God Stats
1W - 2L
1,148 SR
Queue Stats
52W - 56L
1,392 Elo+
Party 1
Persephone
Persephone
Wofih
Persephone
Level 28
God Stats
20W - 26L
1,169 SR
Queue Stats
96W - 129L
1,339 Elo+
Solo
Medusa
Medusa
myambitionoooo
Medusa
Level 10
God Stats
2W - 0L
1,745 SR
Queue Stats
5W - 10L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LudSMotika
Kukulkan
16
7 / 5 / 5
10,666
485
16,121
10,289
4,576
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
Meowgling
Yemoja
12
0 / 5 / 3
7,975
363
2,540
17,528
12,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
RepaMikle
Neith
14
2 / 8 / 4
9,002
409
6,277
13,075
4,507
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
TereHako
Fenrir
13
3 / 9 / 3
8,945
407
6,793
18,092
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Залупа777
Amaterasu
15
2 / 7 / 9
9,436
429
9,685
15,043
11,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alex086
Gilgamesh
18
11 / 1 / 3
12,247
557
11,939
14,402
10,170
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
PRINTEROS
Horus
15
4 / 3 / 10
9,447
429
7,579
13,914
6,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
SMoonLight
Mercury
18
11 / 3 / 8
12,100
550
12,280
14,208
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Persephone
Wofih
Persephone
17
2 / 1 / 9
11,275
513
10,725
10,739
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 6 / 8
10,092
459
14,026
17,732
6,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
70
14
Kills
32
34
Deaths
14
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alex086
Gilgamesh
11
1
3
12.5
L
Kukulkan
LudSMotika
Kukulkan
7
5
5
1.9
L
Yemoja
Meowgling
Yemoja
0
5
3
0.3
W
Horus
PRINTEROS
Horus
4
3
10
3
L
Neith
RepaMikle
Neith
2
8
4
0.5
W
Mercury
SMoonLight
Mercury
11
3
8
5
L
Fenrir
TereHako
Fenrir
3
9
3
0.5
W
Persephone
Wofih
Persephone
2
1
9
6.5
W
4
6
8
1.33
L
Amaterasu
Залупа777
Amaterasu
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,416
Damage
56,549
74,027
Taken
70,995
40,142
Mitigated
32,325
9,465
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alex086
Gilgamesh
11,939
2,392
0
2,734
14,402
10,170
914
3,887
10,515
6,408
47,265
L
Kukulkan
LudSMotika
Kukulkan
16,121
2,022
234
576
10,289
4,576
0
2,304
7,901
64,577
0
L
Yemoja
Meowgling
Yemoja
2,540
267
492
1,206
17,528
12,277
191
1,746
15,656
18,031
0
W
Horus
PRINTEROS
Horus
7,579
4,040
1,575
2,054
13,914
6,146
1,156
4,732
9,182
0
24,341
L
Neith
RepaMikle
Neith
6,277
1,386
0
331
13,075
4,507
356
1,613
11,408
290
47,887
W
Mercury
SMoonLight
Mercury
12,280
7,226
0
4,369
14,208
5,083
2,314
2,910
11,298
0
59,738
L
Fenrir
TereHako
Fenrir
6,793
2,353
0
3,420
18,092
6,969
380
1,841
16,089
0
47,328
W
Persephone
Wofih
Persephone
10,725
750
96
3,525
10,739
4,311
413
4,269
6,469
64,955
0
W
14,026
4,990
0
5,545
17,732
6,615
2,972
3,994
13,738
0
63,734
L
Amaterasu
Залупа777
Amaterasu
9,685
3,287
0
3,206
15,043
11,813
0
3,603
11,226
2,161
30,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,024
Gold Earned
55,161
374
Minions Killed
469
0
Camps Cleared
0
1,809,777
Distance Traveled
2,137,177
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,247
557
111
5
0
400,695
2
L
Kukulkan
10,666
485
122
6
0
358,762
0
L
Yemoja
7,975
363
30
1
0
356,360
0
W
Horus
9,447
429
37
2
0
466,260
4
L
Neith
9,002
409
94
4
0
315,842
0
W
Mercury
12,100
550
103
5
0
479,910
3
L
Fenrir
8,945
407
88
4
0
331,797
2
W
Persephone
11,275
513
122
6
0
375,594
7
W
Medusa
10,092
459
96
4
0
414,718
0
L
Amaterasu
9,436
429
40
2
0
447,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role