Player Matchup

Sol
Sol
Silver II
HugoTartaDeFresa
Sol
Silver II
Level 121
God Stats
0W - 1L
1,399 SR
Queue Stats
5W - 3L
1,564 MMR
Solo
King Arthur
King Arthur
Gold V
World of Danks
King Arthur
Gold V
Level 126
God Stats
2W - 3L
1,540 SR
Queue Stats
24W - 17L
1,933 MMR
Solo
Ganesha
Ganesha
Bronze III
kisgabor98
Ganesha
Bronze III
Level 54
God Stats
1W - 3L
1,561 SR
Queue Stats
5W - 8L
1,431 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,500 SR
1,642 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,584 SR
1,685 MMR
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold II
Flamedog670
Chronos
Gold II
Level 129
God Stats
1W - 1L
1,642 SR
Queue Stats
46W - 48L
1,801 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
JoKeR_NaThaN
Gilgamesh
Gold IV
Level 108
God Stats
1W - 1L
1,609 SR
Queue Stats
29W - 26L
1,753 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 4
10,602
663
18,358
13,936
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

King Arthur
World of Danks
King Arthur
14
6 / 6 / 4
11,177
699
17,645
21,150
19,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
kisgabor98
Ganesha
14
1 / 3 / 10
11,333
708
9,151
16,741
19,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ArtioSobekAchillesBacchusThoth

VS

Bans
PersephoneFenrirUllrCabrakanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
9 / 2 / 9
12,448
778
15,289
21,584
19,707
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Flamedog670
Chronos
15
5 / 5 / 12
11,357
710
18,482
15,155
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
JoKeR_NaThaN
Gilgamesh
16
4 / 4 / 12
11,045
690
13,172
18,147
23,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
11
Kills
18
18
Deaths
11
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
2
9
6.75
W
Chronos
Flamedog670
Chronos
5
5
12
2.2
L
4
9
4
0.67
W
Gilgamesh
JoKeR_NaThaN
Gilgamesh
4
4
12
2.5
L
King Arthur
World of Danks
King Arthur
6
6
4
1.33
L
Ganesha
kisgabor98
Ganesha
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,154
Damage
46,943
51,827
Taken
54,886
46,298
Mitigated
49,038
10,400
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
15,289
3,847
1,026
6,526
21,584
19,707
1,330
11,481
9,506
0
44,234
W
Chronos
Flamedog670
Chronos
18,482
8,477
0
3,474
15,155
5,345
1,097
7,818
7,129
53,570
0
L
18,358
5,626
0
2,920
13,936
7,290
1,143
3,819
9,785
43,596
3,995
W
Gilgamesh
JoKeR_NaThaN
Gilgamesh
13,172
2,288
0
3,976
18,147
23,986
274
9,466
8,200
0
31,473
L
King Arthur
World of Danks
King Arthur
17,645
2,063
0
4,253
21,150
19,463
0
8,771
11,929
4,031
27,170
L
Ganesha
kisgabor98
Ganesha
9,151
699
0
3,227
16,741
19,545
49
6,147
10,067
23,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
34,850
145
Minions Killed
175
6
Camps Cleared
8
815,278
Distance Traveled
902,297
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,448
778
66
4
2
319,573
4
W
Chronos
11,357
710
71
4
4
278,105
2
L
Sol
10,602
663
94
6
6
247,951
4
W
Gilgamesh
11,045
690
38
2
2
304,619
3
L
King Arthur
11,177
699
50
3
0
281,449
4
L
Ganesha
11,333
708
1
0
0
285,878
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role