Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Jagenzo
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,288 Elo+
Party 1
Tiamat
Tiamat
lluisMZ
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,460 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,416 Elo+

VS

Team Averages
Level 20
1,473 SR
1,291 Elo+
Neith
Neith
Syryon
Neith
Level 13
God Stats
2W - 2L
1,410 SR
Queue Stats
5W - 7L
1,287 Elo+
Solo
Cabrakan
Cabrakan
ZuRAbistrii
Cabrakan
Level 28
God Stats
2W - 5L
1,509 SR
Queue Stats
22W - 34L
1,305 Elo+
Solo
Tiamat
Tiamat
veyerz3243
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
13 / 2 / 6
12,263
818
20,669
14,513
6,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Jagenzo
Ymir
14
2 / 0 / 16
11,182
745
5,026
16,219
19,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
lluisMZ
Tiamat
14
4 / 3 / 10
10,328
689
11,027
9,921
5,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Syryon
Neith
12
1 / 6 / 1
8,889
593
9,406
11,248
4,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
ZuRAbistrii
Cabrakan
12
0 / 6 / 3
8,237
549
4,305
15,862
19,512
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
veyerz3243
Tiamat
13
4 / 7 / 0
9,284
619
10,706
15,374
9,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
5
5
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
2
6
8
W
Ymir
Jagenzo
Ymir
2
0
16
10
L
Neith
Syryon
Neith
1
6
1
0.25
L
Cabrakan
ZuRAbistrii
Cabrakan
0
6
3
0.25
W
Tiamat
lluisMZ
Tiamat
4
3
10
3
L
Tiamat
veyerz3243
Tiamat
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,722
Damage
24,417
40,653
Taken
42,484
30,654
Mitigated
32,640
13,569
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
20,669
12,522
427
3,972
14,513
6,216
1,898
5,469
8,655
0
64,538
W
Ymir
Jagenzo
Ymir
5,026
325
152
5,182
16,219
19,039
0
4,699
10,882
8,898
0
L
Neith
Syryon
Neith
9,406
2,994
0
2,289
11,248
4,016
0
5,112
5,889
0
36,927
L
Cabrakan
ZuRAbistrii
Cabrakan
4,305
840
0
380
15,862
19,512
0
4,399
11,300
7,771
0
W
Tiamat
lluisMZ
Tiamat
11,027
1,037
317
3,519
9,921
5,399
265
3,813
5,826
33,041
0
L
Tiamat
veyerz3243
Tiamat
10,706
368
14
4,196
15,374
9,112
0
6,415
8,547
29,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,773
Gold Earned
26,410
207
Minions Killed
141
6
Camps Cleared
5
837,599
Distance Traveled
729,692
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,263
818
128
9
0
269,680
4
W
Ymir
11,182
745
9
1
0
280,572
0
L
Neith
8,889
593
92
6
2
237,675
4
L
Cabrakan
8,237
549
11
1
1
258,466
3
W
Tiamat
10,328
689
70
5
6
287,347
2
L
Tiamat
9,284
619
38
3
2
233,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role