Player Matchup

Bellona
Bellona
EREBUS_1125
Bellona
Level 20
God Stats
0W - 2L
1,562 SR
Queue Stats
8W - 9L
1,424 Elo+
Solo
Izanami
Izanami
Mands121212
Izanami
Level 25
God Stats
15W - 14L
1,487 SR
Queue Stats
47W - 43L
1,389 Elo+
Solo
Fenrir
Fenrir
Raiken98
Fenrir
Level 9
God Stats
3W - 4L
1,510 SR
Queue Stats
6W - 9L
1,348 Elo+
Solo
Da Ji
Da Ji
VICARxAMELIA
Da Ji
Level 11
God Stats
32W - 22L
1,641 SR
Queue Stats
57W - 43L
1,631 Elo+
Solo
Sun Wukong
Sun Wukong
quent31233566
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,403 Elo+
Solo
Team Averages
Level 14
1,540 SR
1,439 Elo+

VS

Team Averages
Level 20
1,566 SR
1,425 Elo+
Mercury
Mercury
Heroicx6
Mercury
Level 8
God Stats
4W - 4L
1,717 SR
Queue Stats
19W - 11L
1,582 Elo+
Solo
Izanami
Izanami
Kev12127356
Izanami
Level 17
God Stats
30W - 27L
1,574 SR
Queue Stats
217W - 255L
1,399 Elo+
Solo
Rama
Rama
MadEyeMoody3068
Rama
Level 24
God Stats
5W - 5L
1,460 SR
Queue Stats
67W - 60L
1,371 Elo+
Solo
Bacchus
Bacchus
Pedro_Ramos764
Bacchus
Level 24
God Stats
24W - 31L
1,464 SR
Queue Stats
106W - 117L
1,427 Elo+
Solo
Hades
Hades
bigger gibbo
Hades
Level 29
God Stats
11W - 7L
1,613 SR
Queue Stats
33W - 46L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EREBUS_1125
Bellona
16
0 / 0 / 0
9,200
767
0
0
0
Izanami
Mands121212
Izanami
18
1 / 6 / 6
11,949
996
14,832
18,994
8,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Raiken98
Fenrir
17
5 / 9 / 5
12,132
1,011
14,208
17,805
7,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 9 / 2
12,800
1,067
18,467
21,903
11,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
quent31233566
Sun Wukong
16
0 / 5 / 2
10,316
860
1,557
10,436
9,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Heroicx6
Mercury
20
13 / 2 / 9
14,449
1,204
20,659
10,101
4,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Kev12127356
Izanami
19
7 / 3 / 10
13,072
1,089
9,313
9,269
3,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 5 / 13
12,865
1,072
8,910
14,751
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 0 / 12
11,185
932
7,470
8,476
6,339
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 3 / 13
12,126
1,011
15,258
15,050
7,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
13
Kills
29
29
Deaths
13
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bellona
EREBUS_1125
Bellona
0
0
0
0
W
Mercury
Heroicx6
Mercury
13
2
9
8.75
W
Izanami
Kev12127356
Izanami
7
3
10
4
W
4
5
13
2.1
L
Izanami
Mands121212
Izanami
1
6
6
0.67
W
1
0
12
7
L
Fenrir
Raiken98
Fenrir
5
9
5
0.83
L
7
9
2
0.89
W
4
3
13
3.5
L
Sun Wukong
quent31233566
Sun Wukong
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,064
Damage
61,610
69,138
Taken
57,647
37,160
Mitigated
26,517
2,035
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EREBUS_1125
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Heroicx6
Mercury
20,659
13,599
0
130
10,101
4,338
0
0
10,101
0
41,488
W
Izanami
Kev12127356
Izanami
9,313
7,187
159
2,144
9,269
3,529
0
0
9,180
0
42,207
W
8,910
5,612
180
3,779
14,751
5,267
0
0
14,637
0
35,558
L
Izanami
Mands121212
Izanami
14,832
10,489
0
1,238
18,994
8,066
0
4,782
14,018
0
52,420
W
7,470
533
80
1,006
8,476
6,339
0
0
6,635
15,315
0
L
Fenrir
Raiken98
Fenrir
14,208
1,793
0
508
17,805
7,970
0
6,219
11,586
0
26,020
L
18,467
3,079
0
0
21,903
11,142
0
6,950
14,953
0
34,623
W
15,258
2,893
381
5,102
15,050
7,044
0
0
15,006
35,865
0
L
Sun Wukong
quent31233566
Sun Wukong
1,557
339
0
289
10,436
9,982
0
4,777
5,659
89
12,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,397
Gold Earned
63,697
156
Minions Killed
253
4
Camps Cleared
13
801,467
Distance Traveled
1,172,501
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,200
767
0
0
0
1,923
0
W
Mercury
14,449
1,204
44
4
7
302,047
0
W
Izanami
13,072
1,089
72
6
1
232,751
4
W
Rama
12,865
1,072
65
5
1
189,129
3
L
Izanami
11,949
996
95
8
2
193,310
1
W
Bacchus
11,185
932
18
2
0
241,403
0
L
Fenrir
12,132
1,011
17
1
0
168,850
0
L
Da Ji
12,800
1,067
35
3
2
238,850
0
W
Hades
12,126
1,011
54
5
4
207,171
0
L
Sun Wukong
10,316
860
9
1
0
198,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role