Player Matchup

Ullr
Ullr
Ceafe
Ullr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,616 Elo+
Party 1
Merlin
Merlin
GirlGamer1998
Merlin
Level 143
God Stats
11W - 20L
1,373 SR
Queue Stats
727W - 759L
1,519 Elo+
Solo
Charybdis
Charybdis
aKa Leito
Charybdis
Level 119
God Stats
1W - 1L
1,297 SR
Queue Stats
278W - 301L
1,461 Elo+
Party 3
Neith
Neith
aKa Shiv4
Neith
Level 64
God Stats
1W - 7L
1,499 SR
Queue Stats
193W - 239L
1,419 Elo+
Party 3
Tiamat
Tiamat
zxc43810
Tiamat
Level 26
God Stats
1W - 2L
1,569 SR
Queue Stats
9W - 18L
1,596 Elo+
Party 1
Team Averages
Level 75
1,448 SR
1,522 Elo+

VS

Team Averages
Level 98
1,503 SR
1,494 Elo+
Zeus
Zeus
 
Zeus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GCAST87
Kukulkan
Level 87
God Stats
20W - 8L
1,566 SR
Queue Stats
311W - 341L
1,465 Elo+
Party 2
Charybdis
Charybdis
MadMan8936
Charybdis
Level 92
God Stats
4W - 2L
1,593 SR
Queue Stats
175W - 157L
1,471 Elo+
Solo
Thanatos
Thanatos
ThatCaptainAce2
Thanatos
Level 104
God Stats
2W - 8L
1,354 SR
Queue Stats
494W - 501L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ceafe
Ullr
12
1 / 7 / 3
6,734
673
5,855
11,624
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 2
7,504
750
5,751
7,553
2,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
aKa Leito
Charybdis
14
1 / 8 / 4
7,501
750
4,417
10,936
3,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
aKa Shiv4
Neith
12
0 / 6 / 2
6,400
640
3,037
10,825
3,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
zxc43810
Tiamat
12
3 / 6 / 3
7,481
748
8,861
11,945
8,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
10 / 0 / 16
10,111
1,011
18,810
7,348
2,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
 
Raijin
15
4 / 2 / 15
8,816
882
8,976
6,007
2,075
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
GCAST87
Kukulkan
16
8 / 1 / 9
9,802
980
8,648
7,010
3,016
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
MadMan8936
Charybdis
15
1 / 2 / 19
8,353
835
5,250
7,235
2,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
15
8 / 3 / 12
9,063
906
7,843
8,250
3,447
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
7
Kills
31
31
Deaths
8
14
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
0
16
18
W
Raijin
 
Raijin
4
2
15
5.75
L
Ullr
Ceafe
Ullr
1
7
3
0.36
W
Kukulkan
GCAST87
Kukulkan
8
1
9
12.5
L
2
4
2
0.75
W
Charybdis
MadMan8936
Charybdis
1
2
19
5.25
W
Thanatos
8
3
12
4.67
L
Charybdis
aKa Leito
Charybdis
1
8
4
0.38
L
Neith
aKa Shiv4
Neith
0
6
2
0.17
L
Tiamat
zxc43810
Tiamat
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
49,527
52,883
Taken
35,850
22,583
Mitigated
13,641
12,048
Healing
22,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,810
980
3,262
3,829
7,348
2,553
170
2,964
4,178
31,471
0
W
Raijin
 
Raijin
8,976
303
1,507
555
6,007
2,075
837
3,041
2,718
17,624
0
L
Ullr
Ceafe
Ullr
5,855
1,760
718
1,936
11,624
4,258
0
9,118
2,506
0
12,693
W
Kukulkan
GCAST87
Kukulkan
8,648
38
2,006
1,853
7,010
3,016
1,587
2,638
4,186
30,508
0
L
5,751
244
480
772
7,553
2,647
0
6,277
1,276
23,459
0
W
Charybdis
MadMan8936
Charybdis
5,250
2,554
1,446
998
7,235
2,550
771
2,943
4,134
0
13,902
W
Thanatos
7,843
1,253
1,777
5,598
8,250
3,447
499
2,096
6,022
0
8,704
L
Charybdis
aKa Leito
Charybdis
4,417
1,090
1,104
784
10,936
3,076
0
4,458
6,478
0
14,026
L
Neith
aKa Shiv4
Neith
3,037
368
810
2,902
10,825
3,856
0
8,473
2,352
0
6,744
L
Tiamat
zxc43810
Tiamat
8,861
786
418
2,124
11,945
8,746
0
8,108
3,837
10,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,620
Gold Earned
46,145
95
Minions Killed
125
0
Camps Cleared
0
784,734
Distance Traveled
964,027
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,111
1,011
26
3
0
208,780
1
W
Raijin
8,816
882
30
3
0
165,543
0
L
Ullr
6,734
673
14
1
0
139,542
0
W
Kukulkan
9,802
980
52
5
0
213,263
0
L
Merlin
7,504
750
32
3
0
163,958
3
W
Charybdis
8,353
835
15
2
0
177,426
0
W
Thanatos
9,063
906
2
0
0
199,015
0
L
Charybdis
7,501
750
28
3
0
152,600
0
L
Neith
6,400
640
9
1
0
159,552
0
L
Tiamat
7,481
748
12
1
0
169,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role