Player Matchup

Nemesis
Nemesis
Lord_BANANE_NRV
Nemesis
Level 7
God Stats
3W - 3L
1,306 SR
Queue Stats
69W - 57L
1,408 Elo+
Solo
Bellona
Bellona
Nathanls104148
Bellona
Level 29
God Stats
37W - 34L
1,476 SR
Queue Stats
104W - 134L
1,277 Elo+
Solo
Neith
Neith
RhysTaylor16x
Neith
Level 26
God Stats
3W - 4L
1,335 SR
Queue Stats
7W - 12L
1,286 Elo+
Solo
Ymir
Ymir
mrk92117
Ymir
Level 32
God Stats
30W - 33L
1,412 SR
Queue Stats
182W - 237L
1,378 Elo+
Party 1
Izanami
Izanami
temp-481467
Izanami
Level 28
God Stats
3W - 2L
1,376 SR
Queue Stats
151W - 179L
1,376 Elo+
Party 1
Team Averages
Level 24
1,381 SR
1,345 Elo+

VS

Team Averages
Level 28
1,456 SR
1,401 Elo+
Yemoja
Yemoja
Fernanda420
Yemoja
Level 29
God Stats
22W - 19L
1,558 SR
Queue Stats
83W - 69L
1,510 Elo+
Solo
Danzaburou
Danzaburou
WELSHWARMONKEY
Danzaburou
Level 30
God Stats
24W - 32L
1,487 SR
Queue Stats
99W - 105L
1,390 Elo+
Solo
Skadi
Skadi
YMK Ryuk
Skadi
Level 28
God Stats
0W - 2L
1,270 SR
Queue Stats
58W - 79L
1,266 Elo+
Solo
Amaterasu
Amaterasu
Yulebamboo
Amaterasu
Level 27
God Stats
2W - 5L
1,724 SR
Queue Stats
82W - 74L
1,405 Elo+
Solo
Loki
Loki
oscardlc10
Loki
Level 25
God Stats
3W - 2L
1,238 SR
Queue Stats
11W - 5L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
8,759
584
5,616
10,426
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 2 / 1
8,083
539
8,637
7,903
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 2
7,857
524
3,293
6,021
1,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
0 / 0 / 7
7,443
496
2,986
8,331
6,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
temp-481467
Izanami
13
5 / 0 / 2
7,766
518
4,563
7,017
2,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 1 / 0
6,781
452
5,160
6,992
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
WELSHWARMONKEY
Danzaburou
15
4 / 4 / 0
8,680
579
7,409
8,581
3,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
YMK Ryuk
Skadi
8
0 / 6 / 0
5,306
354
3,874
7,678
2,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Yulebamboo
Amaterasu
15
2 / 0 / 0
8,397
560
2,230
11,349
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 0 / 0
4,577
305
318
928
151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
6
6
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
0
0
W
4
2
2
2.5
W
1
2
1
0.75
W
1
2
2
1
L
Danzaburou
WELSHWARMONKEY
Danzaburou
4
4
0
1
L
Skadi
YMK Ryuk
Skadi
0
6
0
0
L
Amaterasu
Yulebamboo
Amaterasu
2
0
0
2
W
Ymir
0
0
7
3.5
L
0
0
0
0
W
Izanami
temp-481467
Izanami
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,095
Damage
18,991
39,698
Taken
35,528
20,703
Mitigated
18,081
17,004
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,160
800
443
1,857
6,992
5,104
0
1,093
5,899
33,923
0
W
5,616
1,568
0
5,734
10,426
3,503
0
383
10,043
0
58,235
W
8,637
2,881
0
3,196
7,903
6,559
0
0
7,464
0
59,940
W
3,293
1,243
0
1,433
6,021
1,814
1,804
329
5,692
0
35,910
L
Danzaburou
WELSHWARMONKEY
Danzaburou
7,409
2,623
0
1,649
8,581
3,336
2,919
108
8,473
0
58,850
L
Skadi
YMK Ryuk
Skadi
3,874
2,145
0
138
7,678
2,131
0
1,785
5,893
0
19,822
L
Amaterasu
Yulebamboo
Amaterasu
2,230
525
0
5,477
11,349
7,359
0
0
11,349
0
52,855
W
Ymir
2,986
476
243
2,898
8,331
6,623
0
2,625
5,706
20,499
0
L
318
88
0
686
928
151
0
0
928
0
3,301
W
Izanami
temp-481467
Izanami
4,563
2,830
402
3,098
7,017
2,204
240
1,885
5,132
0
48,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,908
Gold Earned
33,741
473
Minions Killed
349
0
Camps Cleared
0
1,364,436
Distance Traveled
1,045,703
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,781
452
50
3
0
247,221
4
W
Nemesis
8,759
584
104
7
0
325,718
2
W
Bellona
8,083
539
130
9
0
278,722
2
W
Neith
7,857
524
91
6
0
205,830
1
L
Danzaburou
8,680
579
113
8
0
261,168
0
L
Skadi
5,306
354
36
2
0
201,769
0
L
Amaterasu
8,397
560
138
9
0
266,026
4
W
Ymir
7,443
496
30
2
0
285,071
0
L
Loki
4,577
305
12
1
0
69,519
0
W
Izanami
7,766
518
118
8
0
269,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role