Player Matchup

Odin
Odin
Big Keebes
Odin
Level 26
God Stats
5W - 5L
1,595 SR
Queue Stats
9W - 6L
1,593 Elo+
Party 1
Ares
Ares
N0Talphaprime
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Hel
Hel
NeegZooNraug
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,731 Elo+
Solo
Fenrir
Fenrir
Tautercoast39
Fenrir
Level 18
God Stats
3W - 2L
1,714 SR
Queue Stats
11W - 8L
1,635 Elo+
Solo
Cernunnos
Cernunnos
Vesund
Cernunnos
Level 29
God Stats
2W - 1L
1,956 SR
Queue Stats
182W - 164L
1,651 Elo+
Solo
Team Averages
Level 18
1,653 SR
1,622 Elo+

VS

Team Averages
Level 14
1,441 SR
1,510 Elo+
Jormungandr
Jormungandr
Chickennugget83
Jormungandr
Level 14
God Stats
4W - 2L
1,483 SR
Queue Stats
7W - 10L
1,309 Elo+
Solo
Neith
Neith
Jimmyloco
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LolaBunnyStan
Kumbhakarna
Level 27
God Stats
2W - 3L
1,128 SR
Queue Stats
85W - 54L
1,600 Elo+
Solo
Eset
Eset
PWNu4Fun
Eset
Level 17
God Stats
2W - 1L
1,593 SR
Queue Stats
21W - 7L
1,643 Elo+
Solo
Athena
Athena
追忆成风
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,759
411
1,001
6,577
2,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 3 / 3
5,350
382
2,398
9,843
5,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 4 / 1
5,961
426
4,935
7,360
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 4 / 2
6,487
463
6,993
12,193
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Vesund
Cernunnos
13
7 / 2 / 2
7,958
568
10,532
10,152
3,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chickennugget83
Jormungandr
13
2 / 0 / 1
8,086
578
4,749
3,988
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Jimmyloco
Neith
9
0 / 6 / 0
5,584
399
6,335
7,205
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
LolaBunnyStan
Kumbhakarna
12
2 / 1 / 4
7,057
504
6,112
9,636
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
14
8 / 1 / 2
8,547
611
12,293
10,261
3,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
9
1 / 3 / 3
6,484
463
2,004
10,349
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
11
Kills
13
14
Deaths
11
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Jormungandr
Chickennugget83
Jormungandr
2
0
1
2.5
W
Neith
Jimmyloco
Neith
0
6
0
0
W
Kumbhakarna
LolaBunnyStan
Kumbhakarna
2
1
4
4
L
0
3
3
0.5
L
2
4
1
0.63
W
Eset
8
1
2
9
L
2
4
2
0.75
L
Cernunnos
Vesund
Cernunnos
7
2
2
4
W
Athena
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,859
Damage
31,493
46,125
Taken
41,439
19,500
Mitigated
17,223
13,690
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,001
291
0
1,130
6,577
2,779
555
4,364
2,213
106
23,916
W
Jormungandr
Chickennugget83
Jormungandr
4,749
2,209
0
1,683
3,988
2,535
168
1,054
2,773
47,556
0
W
Neith
Jimmyloco
Neith
6,335
2,862
0
818
7,205
1,494
24
224
6,981
0
27,164
W
Kumbhakarna
LolaBunnyStan
Kumbhakarna
6,112
971
0
3,482
9,636
3,561
532
2,004
7,592
42,037
0
L
2,398
308
0
956
9,843
5,891
0
5,474
4,369
11,262
0
L
4,935
252
812
2,748
7,360
2,815
0
6,239
1,121
31,726
0
W
Eset
12,293
1,416
186
5,772
10,261
3,646
1,126
3,029
7,232
64,229
0
L
6,993
1,005
0
4,373
12,193
4,120
0
7,237
4,956
0
32,515
L
Cernunnos
Vesund
Cernunnos
10,532
5,450
0
3,671
10,152
3,895
0
1,844
8,308
0
47,078
W
Athena
2,004
387
0
485
10,349
5,987
24
1,022
9,327
8,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,515
Gold Earned
35,758
274
Minions Killed
368
0
Camps Cleared
0
1,250,507
Distance Traveled
1,355,449
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,759
411
52
4
0
273,138
1
W
Jormungandr
8,086
578
107
8
0
271,000
3
W
Neith
5,584
399
44
3
0
236,696
2
W
Kumbhakarna
7,057
504
72
5
0
308,282
0
L
Ares
5,350
382
19
1
0
226,759
3
L
Hel
5,961
426
56
4
0
254,445
4
W
Eset
8,547
611
118
8
0
262,144
3
L
Fenrir
6,487
463
61
4
0
257,107
3
L
Cernunnos
7,958
568
86
6
0
239,058
1
W
Athena
6,484
463
27
2
0
277,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role