Player Matchup

Mercury
Mercury
Solo612
Mercury
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,442 Elo+
Solo
Chaac
Chaac
WaldoFlame
Chaac
Level 26
God Stats
2W - 2L
1,582 SR
Queue Stats
60W - 75L
1,353 Elo+
Solo
Poseidon
Poseidon
xXTheNavigatorXx
Poseidon
Level 2
God Stats
3W - 3L
1,725 SR
Queue Stats
9W - 7L
1,524 Elo+
Solo
Neith
Neith
刃刀刄刃
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,475 Elo+
Party 1
Xing Tian
Xing Tian
怪柽柽怪
Xing Tian
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,475 Elo+
Party 1
Team Averages
Level 10
1,561 SR
1,454 Elo+

VS

Team Averages
Level 17
1,540 SR
1,410 Elo+
He Bo
He Bo
N0XiA11
He Bo
Level 27
God Stats
1W - 3L
1,178 SR
Queue Stats
62W - 71L
1,363 Elo+
Solo
Ares
Ares
RollyPolly13
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Loki
Loki
Sadlyy
Loki
Level 18
God Stats
38W - 38L
1,555 SR
Queue Stats
67W - 66L
1,557 Elo+
Solo
Ne Zha
Ne Zha
Uzumaki00000
Ne Zha
Level 29
God Stats
2W - 2L
1,745 SR
Queue Stats
44W - 59L
1,399 Elo+
Solo
Neith
Neith
VannahM
Neith
Level 7
God Stats
2W - 1L
1,723 SR
Queue Stats
70W - 66L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Solo612
Mercury
9
1 / 5 / 1
5,944
425
1,399
8,425
2,035
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
5
0 / 6 / 0
4,866
348
1,502
7,156
2,448
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
4,149
296
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 7 / 1
6,547
468
8,257
8,575
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
怪柽柽怪
Xing Tian
9
1 / 6 / 3
6,059
433
4,754
12,430
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
N0XiA11
He Bo
1
0 / 0 / 0
4,299
307
0
0
0
11
5 / 3 / 4
7,375
527
5,463
13,744
10,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Sadlyy
Loki
17
14 / 0 / 0
10,223
730
7,912
5,370
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ne Zha
15
1 / 0 / 2
8,557
611
1,004
6,149
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
VannahM
Neith
11
4 / 3 / 7
7,295
521
8,555
8,511
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
24
24
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
N0XiA11
He Bo
0
0
0
0
W
5
3
4
2.33
W
Loki
Sadlyy
Loki
14
0
0
14
L
Mercury
Solo612
Mercury
1
5
1
0.3
W
Ne Zha
1
0
2
2
W
Neith
VannahM
Neith
4
3
7
2.5
L
Chaac
0
6
0
0
L
0
0
0
0
L
4
7
1
0.64
L
Xing Tian
怪柽柽怪
Xing Tian
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,912
Damage
22,934
36,586
Taken
33,774
17,213
Mitigated
18,837
3,714
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
N0XiA11
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
5,463
933
0
4,179
13,744
10,282
148
2,802
10,942
25,294
0
W
Loki
Sadlyy
Loki
7,912
3,212
0
2,675
5,370
2,705
900
234
5,136
0
72,411
L
Mercury
Solo612
Mercury
1,399
403
0
0
8,425
2,035
0
859
7,566
0
24,601
W
Ne Zha
1,004
106
0
4,334
6,149
2,282
0
0
6,149
0
63,122
W
Neith
VannahM
Neith
8,555
3,718
0
3,411
8,511
3,568
195
1,718
6,793
0
35,771
L
Chaac
1,502
714
0
1,696
7,156
2,448
0
0
7,156
0
12,185
L
0
0
0
0
0
0
0
0
0
0
0
L
8,257
4,189
0
962
8,575
3,174
0
891
7,684
0
26,492
L
Xing Tian
怪柽柽怪
Xing Tian
4,754
385
0
1,056
12,430
9,556
0
3,713
8,717
13,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,565
Gold Earned
37,749
136
Minions Killed
380
0
Camps Cleared
0
794,560
Distance Traveled
1,093,471
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,299
307
0
0
0
0
0
W
Ares
7,375
527
34
2
0
259,758
2
W
Loki
10,223
730
138
10
0
298,477
2
L
Mercury
5,944
425
52
4
0
220,943
0
W
Ne Zha
8,557
611
145
10
0
271,694
6
W
Neith
7,295
521
63
5
0
263,542
6
L
Chaac
4,866
348
27
2
0
131,005
2
L
Poseidon
4,149
296
0
0
0
1,830
0
L
Neith
6,547
468
49
4
0
200,378
0
L
Xing Tian
6,059
433
8
1
0
240,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role