Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HerrPUD
Chaac
Level 18
God Stats
10W - 14L
1,569 SR
Queue Stats
67W - 102L
1,327 Elo+
Solo
Rama
Rama
SnowVTT
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,427 Elo+
Solo
Nox
Nox
WitherSlayerVI
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,533 Elo+
Party 2
Athena
Athena
anesidorapithos
Athena
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 38L
1,518 Elo+
Party 2
Team Averages
Level 15
1,514 SR
1,461 Elo+

VS

Team Averages
Level 14
1,618 SR
1,546 Elo+
Susano
Susano
ElaWarrior
Susano
Level 5
God Stats
2W - 0L
1,795 SR
Queue Stats
6W - 7L
1,543 Elo+
Solo
Medusa
Medusa
GIRLGAMER4LYFE
Medusa
Level 9
God Stats
4W - 1L
1,808 SR
Queue Stats
21W - 14L
1,635 Elo+
Party 1
Anubis
Anubis
IskanderRrr
Anubis
Level 29
God Stats
10W - 14L
1,351 SR
Queue Stats
121W - 163L
1,371 Elo+
Solo
Ares
Ares
TooSmallforCat
Ares
Level 23
God Stats
4W - 1L
1,638 SR
Queue Stats
36W - 19L
1,684 Elo+
Party 1
Amaterasu
Amaterasu
萌新123
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
10 / 4 / 1
8,210
586
8,617
11,858
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
HerrPUD
Chaac
11
1 / 3 / 5
7,031
502
5,397
7,572
3,984
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
SnowVTT
Rama
8
1 / 4 / 0
5,823
416
3,019
6,579
1,276
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 0 / 3
8,232
588
4,925
4,025
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 1
5,648
403
995
9,961
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ElaWarrior
Susano
10
1 / 8 / 1
6,164
440
1,490
9,318
2,784
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
8 / 0 / 4
8,197
586
8,817
5,838
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
4 / 4 / 3
7,604
543
4,197
7,257
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 11
7,839
560
6,581
11,786
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
萌新123
Amaterasu
10
1 / 4 / 1
6,230
445
3,104
7,770
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
17
Kills
15
16
Deaths
17
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
10
4
1
2.63
W
Susano
ElaWarrior
Susano
1
8
1
0.19
W
8
0
4
10
L
Chaac
HerrPUD
Chaac
1
3
5
1.17
W
Anubis
4
4
3
1.38
L
Rama
SnowVTT
Rama
1
4
0
0.25
W
1
1
11
6.5
L
5
0
3
6.5
L
0
5
1
0.1
W
Amaterasu
萌新123
Amaterasu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,953
Damage
24,189
39,995
Taken
41,969
13,484
Mitigated
23,289
8,725
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,617
3,151
0
3,270
11,858
4,047
0
4,081
7,777
0
43,281
W
Susano
ElaWarrior
Susano
1,490
453
0
361
9,318
2,784
232
1,171
8,081
0
23,432
W
8,817
4,681
0
3,338
5,838
2,420
452
1,270
4,498
0
63,124
L
Chaac
HerrPUD
Chaac
5,397
1,856
0
1,375
7,572
3,984
573
812
6,760
0
31,900
W
Anubis
4,197
152
0
672
7,257
3,175
0
1,597
5,540
33,301
0
L
Rama
SnowVTT
Rama
3,019
2,586
0
1,358
6,579
1,276
0
2,023
4,556
0
28,205
W
6,581
879
0
1,909
11,786
10,179
155
1,659
10,051
28,940
0
L
4,925
941
0
1,358
4,025
1,173
436
737
3,288
44,033
0
L
995
440
0
1,364
9,961
3,004
0
3,125
6,836
9,360
0
W
Amaterasu
萌新123
Amaterasu
3,104
1,100
0
1,723
7,770
4,731
108
0
7,770
0
20,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,944
Gold Earned
36,034
322
Minions Killed
305
0
Camps Cleared
0
1,328,597
Distance Traveled
1,311,811
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,210
586
83
6
0
265,370
4
W
Susano
6,164
440
53
4
0
257,943
0
W
Medusa
8,197
586
101
7
0
281,710
5
L
Chaac
7,031
502
58
4
0
288,577
0
W
Anubis
7,604
543
71
5
0
241,718
2
L
Rama
5,823
416
53
4
0
204,313
1
W
Ares
7,839
560
37
3
0
277,050
7
L
Nox
8,232
588
114
8
0
307,737
8
L
Athena
5,648
403
14
1
0
262,600
9
W
Amaterasu
6,230
445
43
3
0
253,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role