Player Matchup

Artemis
Artemis
Jotenfor
Artemis
Level 29
God Stats
2W - 4L
1,473 SR
Queue Stats
127W - 123L
1,477 Elo+
Solo
Janus
Janus
KyoYami
Janus
Level 28
God Stats
0W - 1L
1,651 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 1
Set
Set
QuietK1d
Set
Level 13
God Stats
6W - 9L
1,435 SR
Queue Stats
13W - 18L
1,313 Elo+
Solo
Kali
Kali
Shadownamed
Kali
Level 24
God Stats
4W - 7L
1,419 SR
Queue Stats
61W - 92L
1,363 Elo+
Solo
Bacchus
Bacchus
Staaarf
Bacchus
Level 14
God Stats
1W - 2L
1,658 SR
Queue Stats
1W - 2L
1,508 Elo+
Party 1
Team Averages
Level 22
1,527 SR
1,425 Elo+

VS

Team Averages
Level 19
1,564 SR
1,461 Elo+
Susano
Susano
DuşPerdesi
Susano
Level 13
God Stats
1W - 0L
1,513 SR
Queue Stats
4W - 1L
1,721 Elo+
Party 2
Neith
Neith
Laotzsche
Neith
Level 7
God Stats
2W - 0L
1,618 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Agni
Agni
Rajman10
Agni
Level 29
God Stats
10W - 5L
1,691 SR
Queue Stats
38W - 48L
1,397 Elo+
Party 3
Cthulhu
Cthulhu
StatMan07
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 73L
1,359 Elo+
Party 3
Kukulkan
Kukulkan
Tapix
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jotenfor
Artemis
17
4 / 7 / 4
10,820
451
14,477
13,565
4,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
KyoYami
Janus
16
5 / 8 / 3
11,122
463
16,013
15,689
5,285
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

5
1 / 2 / 0
6,855
286
975
2,545
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 6 / 6
10,470
436
6,582
20,286
8,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Staaarf
Bacchus
15
7 / 5 / 7
11,214
467
13,380
22,905
38,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
8 / 2 / 6
13,695
571
11,316
21,983
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Laotzsche
Neith
20
8 / 4 / 5
14,150
590
12,014
15,063
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
16
2 / 8 / 2
10,300
429
7,068
14,751
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
StatMan07
Cthulhu
16
1 / 4 / 6
11,196
467
10,351
22,884
19,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Tapix
Kukulkan
20
8 / 2 / 3
13,726
572
15,471
11,242
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
18
Kills
27
28
Deaths
20
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Susano
8
2
6
5.5
L
Artemis
Jotenfor
Artemis
4
7
4
0.86
L
Janus
KyoYami
Janus
5
8
3
0.81
W
Neith
Laotzsche
Neith
8
4
5
2.63
L
1
2
0
0.5
W
Agni
2
8
2
0.38
L
1
6
6
0.67
L
Bacchus
Staaarf
Bacchus
7
5
7
2.1
W
Cthulhu
StatMan07
Cthulhu
1
4
6
1
W
Kukulkan
Tapix
Kukulkan
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,427
Damage
56,220
74,990
Taken
85,923
57,478
Mitigated
45,375
8,063
Healing
19,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
11,316
3,202
0
6,369
21,983
8,998
0
4,649
17,334
0
131,033
L
Artemis
Jotenfor
Artemis
14,477
7,236
0
1,672
13,565
4,574
1,671
5,697
7,868
0
69,770
L
Janus
KyoYami
Janus
16,013
1,558
0
0
15,689
5,285
520
8,118
7,571
50,389
0
W
Neith
Laotzsche
Neith
12,014
5,169
0
4,298
15,063
6,384
6,234
4,969
10,094
0
102,232
L
975
170
0
812
2,545
641
0
0
2,545
0
7,999
W
Agni
7,068
557
672
2,162
14,751
5,058
228
6,465
8,286
59,115
0
L
6,582
3,117
0
4,973
20,286
8,310
33
5,907
14,379
0
61,359
L
Bacchus
Staaarf
Bacchus
13,380
1,752
0
606
22,905
38,668
629
13,334
9,571
24,801
0
W
Cthulhu
StatMan07
Cthulhu
10,351
1,414
196
4,902
22,884
19,515
140
10,742
12,142
35,749
0
W
Kukulkan
Tapix
Kukulkan
15,471
880
0
750
11,242
5,420
1,194
4,571
6,671
100,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,481
Gold Earned
63,067
356
Minions Killed
640
0
Camps Cleared
0
1,790,773
Distance Traveled
2,213,508
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,695
571
157
7
0
510,763
1
L
Artemis
10,820
451
135
6
0
389,704
2
L
Janus
11,122
463
59
2
0
414,642
5
W
Neith
14,150
590
156
7
0
414,826
2
L
Set
6,855
286
21
1
0
92,635
2
W
Agni
10,300
429
96
4
0
422,756
8
L
Kali
10,470
436
117
5
0
471,843
0
L
Bacchus
11,214
467
24
1
0
421,949
0
W
Cthulhu
11,196
467
43
2
0
423,236
3
W
Kukulkan
13,726
572
188
8
0
441,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role