Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Bendster
Bastet
Level 28
God Stats
1W - 3L
1,152 SR
Queue Stats
80W - 67L
1,487 Elo+
Party 1
Aphrodite
Aphrodite
Corghy
Aphrodite
Level 83
God Stats
88W - 55L
1,627 SR
Queue Stats
195W - 140L
1,576 Elo+
Party 1
Medusa
Medusa
Nerokill
Medusa
Level 37
God Stats
1W - 1L
1,309 SR
Queue Stats
6W - 11L
1,307 Elo+
Solo
Xing Tian
Xing Tian
Stankrer
Xing Tian
Level 133
God Stats
4W - 2L
1,664 SR
Queue Stats
130W - 83L
1,573 Elo+
Party 1
Team Averages
Level 70
1,450 SR
1,489 Elo+

VS

Team Averages
Level 88
1,579 SR
1,566 Elo+
Anhur
Anhur
 
Anhur
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BiałoCz3rwona
Nu Wa
Level 159
God Stats
13W - 10L
1,504 SR
Queue Stats
61W - 65L
1,457 Elo+
Solo
Baba Yaga
Baba Yaga
BotBanana
Baba Yaga
Level 125
God Stats
1W - 2L
1,663 SR
Queue Stats
167W - 136L
1,575 Elo+
Solo
Rama
Rama
nemke222
Rama
Level 104
God Stats
20W - 17L
1,521 SR
Queue Stats
102W - 82L
1,570 Elo+
Party 2
Mercury
Mercury
xDbozaxD
Mercury
Level 22
God Stats
1W - 1L
1,706 SR
Queue Stats
6W - 3L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
8 / 3 / 18
12,410
1,034
11,709
9,705
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Bendster
Bastet
19
6 / 3 / 16
12,068
1,006
23,274
14,421
6,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Corghy
Aphrodite
19
8 / 1 / 16
12,816
1,068
12,560
13,568
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Nerokill
Medusa
19
11 / 2 / 10
13,456
1,121
19,479
12,148
6,163
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Stankrer
Xing Tian
20
4 / 0 / 28
12,571
1,048
17,167
20,059
25,186
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

238

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
0 / 3 / 2
9,345
779
1,698
4,595
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

17
4 / 7 / 0
11,759
980
18,869
17,521
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
BotBanana
Baba Yaga
17
1 / 2 / 3
11,170
931
12,598
14,192
4,788
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
17
4 / 12 / 3
12,335
1,028
20,763
29,704
10,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
xDbozaxD
Mercury
17
0 / 13 / 4
10,744
895
7,069
21,784
7,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
21
37
Kills
9
9
Deaths
37
88
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
3
18
5.67
L
Anhur
 
Anhur
0
3
2
0.33
W
Bastet
Bendster
Bastet
6
3
16
4.67
L
4
7
0
0.57
L
Baba Yaga
BotBanana
Baba Yaga
1
2
3
1.25
W
Aphrodite
Corghy
Aphrodite
8
1
16
16
W
Medusa
Nerokill
Medusa
11
2
10
8
W
Xing Tian
Stankrer
Xing Tian
4
0
28
18
L
Rama
4
12
3
0.46
L
Mercury
xDbozaxD
Mercury
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,189
Damage
60,997
69,901
Taken
87,796
50,162
Mitigated
28,996
20,736
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,709
784
0
1,255
9,705
4,163
0
5,476
4,229
31,018
0
L
Anhur
 
Anhur
1,698
1,015
0
25
4,595
1,473
0
2,181
2,352
0
5,463
W
Bastet
Bendster
Bastet
23,274
5,218
0
2,036
14,421
6,310
0
5,715
8,706
0
33,019
L
18,869
2,543
0
1,184
17,521
5,142
0
7,951
9,452
46,469
0
L
Baba Yaga
BotBanana
Baba Yaga
12,598
212
0
1,377
14,192
4,788
0
6,767
7,369
39,131
0
W
Aphrodite
Corghy
Aphrodite
12,560
1,997
9,045
8,400
13,568
8,340
0
6,967
6,601
47,408
0
W
Medusa
Nerokill
Medusa
19,479
9,629
0
0
12,148
6,163
0
5,930
6,218
0
45,743
W
Xing Tian
Stankrer
Xing Tian
17,167
2,614
0
0
20,059
25,186
0
7,379
12,680
27,774
0
L
Rama
20,763
17,940
0
2,053
29,704
10,158
0
12,906
16,598
0
41,861
L
Mercury
xDbozaxD
Mercury
7,069
3,387
0
33
21,784
7,435
0
11,075
10,589
0
15,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,321
Gold Earned
55,353
242
Minions Killed
213
8
Camps Cleared
6
1,264,540
Distance Traveled
922,240
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,410
1,034
52
4
2
222,358
0
L
Anhur
9,345
779
6
1
0
57,671
1
W
Bastet
12,068
1,006
25
2
2
255,113
0
L
Nu Wa
11,759
980
61
5
0
205,771
1
L
Baba Yaga
11,170
931
72
6
0
229,605
0
W
Aphrodite
12,816
1,068
102
9
0
248,975
2
W
Medusa
13,456
1,121
56
5
4
238,443
0
W
Xing Tian
12,571
1,048
7
1
0
299,651
0
L
Rama
12,335
1,028
57
5
3
194,337
0
L
Mercury
10,744
895
17
1
3
234,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role