Player Matchup

Ymir
Ymir
JustXpired
Ymir
Level 147
God Stats
6W - 4L
1,565 SR
Queue Stats
819W - 840L
1,469 Elo+
Solo
Achilles
Achilles
Lodsin
Achilles
Level 138
God Stats
2W - 8L
1,445 SR
Queue Stats
888W - 879L
1,571 Elo+
Solo
Fenrir
Fenrir
MF Raw
Fenrir
Level 159
God Stats
1W - 3L
1,269 SR
Queue Stats
177W - 183L
1,491 Elo+
Solo
Artio
Artio
x1InsaneClownLx
Artio
Level 123
God Stats
6W - 11L
1,471 SR
Queue Stats
641W - 669L
1,497 Elo+
Solo
Heimdallr
Heimdallr
半邪不正
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 91L
1,389 Elo+
Solo
Team Averages
Level 127
1,450 SR
1,483 Elo+

VS

Team Averages
Level 88
1,471 SR
1,554 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Emathion
Discordia
Level 89
God Stats
6W - 2L
1,403 SR
Queue Stats
290W - 336L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
GrimReFear
Cu Chulainn
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,861 Elo+
Solo
Nu Wa
Nu Wa
Milthred
Nu Wa
Level 43
God Stats
10W - 7L
1,451 SR
Queue Stats
346W - 387L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 9
9,606
739
9,823
19,021
26,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Lodsin
Achilles
16
3 / 7 / 8
9,458
728
10,256
17,830
16,517
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
MF Raw
Fenrir
12
0 / 8 / 8
7,882
606
7,937
24,522
24,657
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 5 / 10
9,777
752
8,283
22,754
30,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
半邪不正
Heimdallr
16
5 / 7 / 9
9,712
747
14,799
20,001
12,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 2 / 17
12,835
987
31,554
18,460
10,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
 
Heimdallr
17
7 / 6 / 14
10,587
814
15,038
11,175
5,154
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Emathion
Discordia
18
5 / 2 / 17
11,169
859
17,076
6,294
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
GrimReFear
Cu Chulainn
18
5 / 6 / 17
10,538
811
9,281
16,211
20,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Milthred
Nu Wa
16
3 / 2 / 20
9,987
768
18,791
10,916
5,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
115
18
Kills
30
30
Deaths
18
44
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
17
9.25
W
Heimdallr
 
Heimdallr
7
6
14
2.33
W
Discordia
Emathion
Discordia
5
2
17
6.75
W
Cu Chulainn
GrimReFear
Cu Chulainn
5
6
17
2.25
L
5
3
9
3.17
L
Achilles
Lodsin
Achilles
3
7
8
1
L
Fenrir
MF Raw
Fenrir
0
8
8
0.5
W
Nu Wa
Milthred
Nu Wa
3
2
20
6.5
L
5
5
10
2
L
Heimdallr
半邪不正
Heimdallr
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,098
Damage
91,740
104,128
Taken
63,056
110,571
Mitigated
43,736
40,964
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
31,554
12,852
1,689
7,630
18,460
10,076
3,380
5,663
12,600
54,592
0
W
Heimdallr
 
Heimdallr
15,038
8,547
1,104
1,169
11,175
5,154
2,711
4,182
6,875
0
24,345
W
Discordia
Emathion
Discordia
17,076
788
1,157
1,020
6,294
2,692
171
1,789
4,344
33,212
0
W
Cu Chulainn
GrimReFear
Cu Chulainn
9,281
1,555
69
276
16,211
20,267
350
5,227
10,569
1,413
12,496
L
9,823
1,188
2,249
3,085
19,021
26,363
763
11,863
7,158
24,439
0
L
Achilles
Lodsin
Achilles
10,256
2,657
2,649
4,176
17,830
16,517
0
11,478
6,352
0
25,220
L
Fenrir
MF Raw
Fenrir
7,937
1,690
3,680
7,625
24,522
24,657
173
16,028
8,494
0
15,996
W
Nu Wa
Milthred
Nu Wa
18,791
7,622
708
3,194
10,916
5,547
718
1,245
9,517
34,790
0
L
8,283
421
4,744
5,320
22,754
30,115
328
13,997
8,757
17,175
0
L
Heimdallr
半邪不正
Heimdallr
14,799
2,812
1,559
5,877
20,001
12,919
559
15,024
4,977
0
48,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,435
Gold Earned
55,116
151
Minions Killed
143
0
Camps Cleared
0
1,273,907
Distance Traveled
1,286,679
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,835
987
56
4
0
245,621
0
W
Heimdallr
10,587
814
21
2
0
193,627
0
W
Discordia
11,169
859
38
3
0
282,894
0
W
Cu Chulainn
10,538
811
12
1
0
283,568
1
L
Ymir
9,606
739
34
3
0
248,008
2
L
Achilles
9,458
728
38
3
0
278,667
0
L
Fenrir
7,882
606
6
0
0
253,490
0
W
Nu Wa
9,987
768
16
1
0
280,969
2
L
Artio
9,777
752
19
1
0
249,714
0
L
Heimdallr
9,712
747
54
4
0
244,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role