Player Matchup

Hachiman
Hachiman
Antonio_XC_
Hachiman
Level 28
God Stats
20W - 24L
1,375 SR
Queue Stats
68W - 101L
1,354 Elo+
Party 1
Artio
Artio
Capelli_55
Artio
Level 28
God Stats
6W - 10L
1,364 SR
Queue Stats
54W - 85L
1,283 Elo+
Party 1
Kukulkan
Kukulkan
FranCorrentias
Kukulkan
Level 17
God Stats
6W - 5L
1,437 SR
Queue Stats
26W - 32L
1,360 Elo+
Party 1
Cliodhna
Cliodhna
judebrady14
Cliodhna
Level 28
God Stats
15W - 12L
1,510 SR
Queue Stats
218W - 215L
1,503 Elo+
Solo
Izanami
Izanami
splitpushimonit
Izanami
Level 18
God Stats
3W - 1L
1,567 SR
Queue Stats
19W - 6L
1,669 Elo+
Solo
Team Averages
Level 24
1,451 SR
1,434 Elo+

VS

Team Averages
Level 20
1,440 SR
1,392 Elo+
Agni
Agni
CRiTTeRS NL
Agni
Level 29
God Stats
1W - 5L
1,373 SR
Queue Stats
150W - 149L
1,539 Elo+
Solo
Ares
Ares
JiggyJameson
Ares
Level 15
God Stats
9W - 11L
1,371 SR
Queue Stats
11W - 12L
1,453 Elo+
Solo
Bellona
Bellona
MeNteFriaKiLL91
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,298 Elo+
Solo
Fenrir
Fenrir
Xong5992
Fenrir
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 67L
1,315 Elo+
Solo
Thanatos
Thanatos
kiboro200115
Thanatos
Level 23
God Stats
11W - 13L
1,456 SR
Queue Stats
20W - 28L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Antonio_XC_
Hachiman
10
2 / 3 / 3
6,335
528
6,847
4,842
1,451
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
9
2 / 0 / 3
5,905
492
3,476
7,238
5,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
13
2 / 1 / 2
7,679
640
2,816
3,730
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
judebrady14
Cliodhna
12
9 / 1 / 3
7,778
648
6,439
7,165
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
5 / 1 / 1
8,312
693
7,307
7,188
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
5,850
488
5,069
8,721
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 3
5,331
444
1,554
10,651
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 3 / 0
5,492
458
3,822
7,113
5,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
Xong5992
Fenrir
9
3 / 6 / 1
5,997
500
5,762
10,090
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
kiboro200115
Thanatos
9
1 / 3 / 0
5,528
461
1,824
6,504
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
20
Kills
6
6
Deaths
20
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Antonio_XC_
Hachiman
2
3
3
1.17
L
0
4
2
0.25
W
Artio
2
0
3
3.5
W
Kukulkan
2
1
2
3
L
0
4
3
0.38
L
2
3
0
0.67
L
Fenrir
Xong5992
Fenrir
3
6
1
0.58
W
Cliodhna
judebrady14
Cliodhna
9
1
3
10.5
L
Thanatos
kiboro200115
Thanatos
1
3
0
0.33
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,885
Damage
18,031
30,163
Taken
43,079
13,324
Mitigated
18,376
10,803
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Antonio_XC_
Hachiman
6,847
4,259
0
771
4,842
1,451
854
1,139
3,703
0
29,540
L
5,069
293
0
2,354
8,721
2,141
0
890
7,725
41,229
0
W
Artio
3,476
255
336
3,267
7,238
5,512
959
2,413
4,825
14,193
0
W
Kukulkan
2,816
337
0
185
3,730
1,341
390
0
3,730
42,701
0
L
1,554
198
0
1,804
10,651
5,971
25
1,761
8,471
13,815
0
L
3,822
1,334
0
849
7,113
5,111
0
1,288
5,728
2,159
17,326
L
Fenrir
Xong5992
Fenrir
5,762
1,747
0
1,880
10,090
3,112
0
733
9,279
0
23,758
W
Cliodhna
judebrady14
Cliodhna
6,439
360
0
2,652
7,165
2,244
0
1,599
5,566
0
32,136
L
Thanatos
kiboro200115
Thanatos
1,824
254
0
4,528
6,504
2,041
691
920
5,584
0
15,774
W
7,307
4,328
0
3,592
7,188
2,776
2,117
2,165
5,023
0
52,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,009
Gold Earned
28,198
341
Minions Killed
219
0
Camps Cleared
0
1,105,521
Distance Traveled
1,089,723
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,335
528
55
5
0
193,141
0
L
Agni
5,850
488
77
6
0
220,281
2
W
Artio
5,905
492
23
2
0
224,021
0
W
Kukulkan
7,679
640
103
9
0
214,082
0
L
Ares
5,331
444
20
2
0
203,659
0
L
Bellona
5,492
458
35
3
0
233,942
0
L
Fenrir
5,997
500
49
4
0
222,684
0
W
Cliodhna
7,778
648
57
5
0
270,830
3
L
Thanatos
5,528
461
38
3
0
209,157
0
W
Izanami
8,312
693
103
9
0
203,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role