Player Matchup

Nemesis
Nemesis
HOMUNCULUS23
Nemesis
Level 5
God Stats
1W - 2L
1,296 SR
Queue Stats
24W - 20L
1,188 Elo+
Solo
Hou Yi
Hou Yi
Olsanity
Hou Yi
Level 3
God Stats
4W - 5L
1,296 SR
Queue Stats
4W - 5L
1,238 Elo+
Party 3
Nox
Nox
Rogrol
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,382 Elo+
Solo
Fafnir
Fafnir
Zaishun
Fafnir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,265 Elo+
Party 3
Sun Wukong
Sun Wukong
janeybr
Sun Wukong
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 48L
1,484 Elo+
Solo
Team Averages
Level 12
1,419 SR
1,312 Elo+

VS

Team Averages
Level 32
1,673 SR
1,499 Elo+
Artemis
Artemis
Gurskin
Artemis
Level 3
God Stats
0W - 1L
1,726 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
Kuzunamii
Chang'e
Level 6
God Stats
2W - 3L
1,776 SR
Queue Stats
6W - 6L
1,767 Elo+
Party 1
Ares
Ares
Makatashii
Ares
Level 6
God Stats
5W - 5L
1,845 SR
Queue Stats
5W - 7L
1,478 Elo+
Party 1
Bastet
Bastet
wildfemale
Bastet
Level 129
God Stats
4W - 2L
1,754 SR
Queue Stats
474W - 461L
1,492 Elo+
Party 2
Fenrir
Fenrir
yusikito
Fenrir
Level 16
God Stats
3W - 7L
1,264 SR
Queue Stats
19W - 33L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HOMUNCULUS23
Nemesis
20
5 / 6 / 8
16,868
544
14,093
23,938
10,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
Olsanity
Hou Yi
20
11 / 4 / 5
16,652
537
24,145
20,513
10,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
Rogrol
Nox
20
4 / 13 / 8
15,589
503
11,247
22,713
9,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Zaishun
Fafnir
20
5 / 5 / 13
15,868
512
14,788
30,886
46,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
janeybr
Sun Wukong
20
2 / 2 / 7
14,824
478
9,650
21,878
17,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gurskin
Artemis
11
2 / 7 / 5
9,790
316
5,405
9,504
2,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Kuzunamii
Chang'e
20
14 / 5 / 5
15,916
513
25,529
24,096
9,980
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
2 / 4 / 10
12,343
398
8,074
24,349
28,857
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
wildfemale
Bastet
20
11 / 4 / 5
15,535
501
36,332
34,721
28,356
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
yusikito
Fenrir
7
1 / 7 / 2
8,953
289
1,433
7,742
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
27
Kills
30
30
Deaths
27
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
Gurskin
Artemis
2
7
5
0.64
W
Nemesis
HOMUNCULUS23
Nemesis
5
6
8
1.5
L
Chang'e
Kuzunamii
Chang'e
14
5
5
3.3
L
2
4
10
1.75
W
Hou Yi
Olsanity
Hou Yi
11
4
5
3.38
W
Nox
Rogrol
Nox
4
13
8
0.62
W
Fafnir
Zaishun
Fafnir
5
5
13
2.3
W
Sun Wukong
janeybr
Sun Wukong
2
2
7
2.75
L
Bastet
wildfemale
Bastet
11
4
5
3.38
L
Fenrir
yusikito
Fenrir
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,923
Damage
76,773
119,928
Taken
100,412
95,574
Mitigated
71,711
38,096
Healing
24,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Gurskin
Artemis
5,405
2,353
0
566
9,504
2,921
1,225
3,081
6,423
0
24,494
W
Nemesis
HOMUNCULUS23
Nemesis
14,093
5,118
0
9,710
23,938
10,916
4,459
6,662
16,903
0
144,311
L
Chang'e
Kuzunamii
Chang'e
25,529
1,569
1,388
10,732
24,096
9,980
2,265
7,263
16,833
112,741
0
L
8,074
578
175
2,679
24,349
28,857
436
9,284
15,065
37,457
0
W
Hou Yi
Olsanity
Hou Yi
24,145
19,941
0
8,288
20,513
10,033
6,508
4,310
15,784
0
150,220
W
Nox
Rogrol
Nox
11,247
2,540
494
2,509
22,713
9,979
1,606
10,825
11,139
78,440
0
W
Fafnir
Zaishun
Fafnir
14,788
5,074
0
7,167
30,886
46,809
1,440
8,715
21,462
40,374
0
W
Sun Wukong
janeybr
Sun Wukong
9,650
2,062
0
9,928
21,878
17,837
1,749
4,833
16,056
0
97,376
L
Bastet
wildfemale
Bastet
36,332
10,226
0
8,432
34,721
28,356
346
5,658
29,063
0
111,421
L
Fenrir
yusikito
Fenrir
1,433
319
0
744
7,742
1,597
193
749
6,993
0
9,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,801
Gold Earned
62,537
687
Minions Killed
475
0
Camps Cleared
0
2,595,102
Distance Traveled
2,266,027
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,790
316
44
1
0
469,648
0
W
Nemesis
16,868
544
183
6
0
513,432
5
L
Chang'e
15,916
513
190
6
0
503,897
4
L
Ares
12,343
398
42
1
0
533,551
5
W
Hou Yi
16,652
537
185
6
0
534,532
1
W
Nox
15,589
503
114
4
0
428,842
1
W
Fafnir
15,868
512
31
1
0
554,931
4
W
Sun Wukong
14,824
478
174
6
0
563,365
5
L
Bastet
15,535
501
176
6
0
629,867
1
L
Fenrir
8,953
289
23
1
0
129,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role