Player Matchup

Achilles
Achilles
Silver IV
GripzOrGripDat
Achilles
Silver IV
Level 59
God Stats
2W - 0L
1,483 SR
Queue Stats
66W - 123L
942 MMR
Solo
Scylla
Scylla
Silver V
JoshSamdei
Scylla
Silver V
Level 107
God Stats
3W - 3L
1,527 SR
Queue Stats
24W - 49L
1,195 MMR
Solo
Heimdallr
Heimdallr
Silver III
ixxooSs
Heimdallr
Silver III
Level 155
God Stats
1W - 0L
1,716 SR
Queue Stats
290W - 305L
1,091 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,576 SR
1,076 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,456 SR
1,065 MMR
Tyr
Tyr
Silver IV
Aguii9766
Tyr
Silver IV
Level 89
God Stats
2W - 3L
1,403 SR
Queue Stats
15W - 25L
1,104 MMR
Solo
Sobek
Sobek
Silver V
clytonxu167
Sobek
Silver V
Level 153
God Stats
0W - 1L
1,580 SR
Queue Stats
3W - 10L
1,204 MMR
Solo
Kukulkan
Kukulkan
Silver IV
diezirul
Kukulkan
Silver IV
Level 118
God Stats
17W - 38L
1,385 SR
Queue Stats
356W - 526L
887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 3 / 9
11,319
666
11,945
18,510
20,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
JoshSamdei
Scylla
15
6 / 5 / 4
11,051
650
10,780
12,514
5,023
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
ixxooSs
Heimdallr
17
5 / 0 / 10
12,194
717
21,864
12,698
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
GilgameshCliodhnaGebUllrZeus

VS

Bans
Da JiAh PuchBellonaPoseidonCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
10,572
622
12,779
17,563
10,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 7
9,743
573
9,242
21,841
24,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
diezirul
Kukulkan
15
3 / 6 / 5
11,069
651
11,899
13,426
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
16
Kills
8
8
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Achilles
5
3
9
3.17
W
Scylla
JoshSamdei
Scylla
6
5
4
1.6
L
0
5
7
0.7
L
Kukulkan
diezirul
Kukulkan
3
6
5
0.92
W
Heimdallr
ixxooSs
Heimdallr
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,589
Damage
33,920
43,722
Taken
52,830
31,512
Mitigated
40,282
10,227
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,779
2,440
0
4,658
17,563
10,209
0
1,743
14,804
4,233
22,345
W
Achilles
11,945
2,983
40
2,489
18,510
20,179
334
9,728
8,103
0
24,721
W
Scylla
JoshSamdei
Scylla
10,780
945
0
2,637
12,514
5,023
312
5,764
6,285
38,858
0
L
9,242
1,153
28
9,134
21,841
24,334
0
4,247
15,866
21,773
0
L
Kukulkan
diezirul
Kukulkan
11,899
1,105
0
490
13,426
5,739
0
5,213
7,643
47,401
0
W
Heimdallr
ixxooSs
Heimdallr
21,864
7,828
0
5,061
12,698
6,310
1,948
7,863
4,643
0
65,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,564
Gold Earned
31,384
191
Minions Killed
150
10
Camps Cleared
3
891,423
Distance Traveled
1,064,487
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,572
622
26
2
2
379,905
4
W
Achilles
11,319
666
18
1
1
318,079
2
W
Scylla
11,051
650
64
4
4
279,557
1
L
Sobek
9,743
573
26
2
0
373,416
3
L
Kukulkan
11,069
651
98
6
1
311,166
5
W
Heimdallr
12,194
717
109
6
5
293,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role