Player Matchup

Achilles
Achilles
Crf-Machine
Achilles
Level 154
God Stats
1W - 3L
1,270 SR
Queue Stats
213W - 112L
1,678 Elo+
Party 1
Agni
Agni
corrupt_turd
Agni
Level 143
God Stats
18W - 9L
1,654 SR
Queue Stats
270W - 177L
1,635 Elo+
Party 1
Hou Yi
Hou Yi
xRAFxAzermy
Hou Yi
Level 62
God Stats
1W - 1L
1,234 SR
Queue Stats
22W - 30L
1,351 Elo+
Solo
Team Averages
Level 120
1,386 SR
1,555 Elo+

VS

Team Averages
Level 93
1,510 SR
1,465 Elo+
Ullr
Ullr
L9AgainstVegans
Ullr
Level 68
God Stats
3W - 2L
1,505 SR
Queue Stats
20W - 16L
1,450 Elo+
Solo
Raijin
Raijin
PRM_Nichel-Sama
Raijin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 254L
1,422 Elo+
Solo
Tyr
Tyr
callumEAT1
Tyr
Level 106
God Stats
5W - 6L
1,525 SR
Queue Stats
136W - 118L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crf-Machine
Achilles
12
11 / 1 / 1
8,500
850
11,853
11,363
8,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 0 / 8
7,787
779
12,201
5,386
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
10
1 / 0 / 6
6,853
685
3,007
5,375
1,590
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,912
591
2,803
8,695
2,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 7 / 1
6,478
648
3,210
9,509
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 0
6,955
696
6,510
12,153
8,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
1
1
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Crf-Machine
Achilles
11
1
1
11.5
L
0
5
0
0
L
0
7
1
0.07
L
1
3
0
0.33
W
3
0
8
7
W
Hou Yi
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,061
Damage
12,523
22,124
Taken
30,357
11,456
Mitigated
13,916
5,494
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Crf-Machine
Achilles
11,853
3,361
232
2,861
11,363
8,116
0
1,202
9,898
3,781
20,304
L
2,803
657
0
266
8,695
2,753
0
3,247
5,132
0
11,221
L
3,210
435
378
883
9,509
3,088
0
4,829
4,464
15,235
0
L
6,510
769
0
2,414
12,153
8,075
0
5,486
6,294
0
19,797
W
12,201
742
0
1,214
5,386
1,750
207
654
4,720
33,330
0
W
Hou Yi
3,007
615
537
650
5,375
1,590
61
1,104
4,097
0
13,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,140
Gold Earned
19,345
110
Minions Killed
85
5
Camps Cleared
5
617,812
Distance Traveled
507,943
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,500
850
21
2
1
218,745
1
L
Ullr
5,912
591
10
1
0
160,069
1
L
Raijin
6,478
648
42
4
3
147,790
2
L
Tyr
6,955
696
33
3
2
200,084
3
W
Agni
7,787
779
59
6
4
218,981
1
W
Hou Yi
6,853
685
30
3
0
180,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role