Player Matchup

Achilles
Achilles
DADDY25092001
Achilles
Level 40
God Stats
0W - 2L
1,268 SR
Queue Stats
14W - 31L
1,332 Elo+
Solo
Ne Zha
Ne Zha
JordanDawn
Ne Zha
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
117W - 109L
1,431 Elo+
Party 1
Tiamat
Tiamat
LunaKitten71
Tiamat
Level 29
God Stats
2W - 2L
1,394 SR
Queue Stats
133W - 124L
1,451 Elo+
Solo
Amaterasu
Amaterasu
Shini17
Amaterasu
Level 43
God Stats
5W - 3L
1,433 SR
Queue Stats
193W - 195L
1,403 Elo+
Party 1
Neith
Neith
Zincs30
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 33
1,381 SR
1,423 Elo+

VS

Team Averages
Level 82
1,557 SR
1,503 Elo+
Artio
Artio
ADelta4444
Artio
Level 128
God Stats
4W - 1L
1,735 SR
Queue Stats
102W - 108L
1,450 Elo+
Solo
Khepri
Khepri
ExecutedJoko
Khepri
Level 160
God Stats
10W - 8L
1,583 SR
Queue Stats
837W - 895L
1,419 Elo+
Solo
Nike
Nike
GrimReFear
Nike
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,841 Elo+
Solo
Discordia
Discordia
MisterMoisty
Discordia
Level 89
God Stats
9W - 7L
1,470 SR
Queue Stats
512W - 543L
1,408 Elo+
Solo
Merlin
Merlin
fengfeixue
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DADDY25092001
Achilles
15
4 / 6 / 5
8,409
841
7,068
15,040
11,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
JordanDawn
Ne Zha
12
1 / 6 / 5
6,661
666
5,811
8,925
3,042
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
15
2 / 6 / 7
7,508
751
13,589
11,305
8,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Shini17
Amaterasu
13
2 / 6 / 6
6,724
672
7,898
18,600
14,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Zincs30
Neith
14
3 / 7 / 5
8,769
877
5,654
11,026
3,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
3 / 1 / 24
9,579
958
7,265
13,778
9,548
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
15
3 / 3 / 16
9,308
931
6,130
12,752
13,381
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 5 / 16
8,751
875
8,205
12,302
10,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
MisterMoisty
Discordia
15
7 / 2 / 13
9,401
940
13,825
6,229
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
fengfeixue
Merlin
18
14 / 1 / 13
10,510
1,051
23,124
9,495
4,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
113
12
Kills
31
31
Deaths
12
28
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Artio
3
1
24
15
L
Achilles
DADDY25092001
Achilles
4
6
5
1.08
W
Khepri
3
3
16
3.67
W
4
5
16
2.4
L
Ne Zha
JordanDawn
Ne Zha
1
6
5
0.58
L
Tiamat
2
6
7
0.92
W
Discordia
MisterMoisty
Discordia
7
2
13
6.75
L
Amaterasu
Shini17
Amaterasu
2
6
6
0.83
L
Neith
Zincs30
Neith
3
7
5
0.79
W
Merlin
fengfeixue
Merlin
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,020
Damage
58,549
64,896
Taken
54,556
41,296
Mitigated
40,792
19,148
Healing
19,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
7,265
432
2,681
5,913
13,778
9,548
1,489
5,132
8,487
20,597
0
L
Achilles
DADDY25092001
Achilles
7,068
934
743
2,527
15,040
11,780
0
11,814
3,226
6,741
8,493
W
Khepri
6,130
424
728
1,564
12,752
13,381
403
2,798
9,710
11,454
0
W
8,205
462
505
889
12,302
10,817
433
4,015
8,179
4,477
10,881
L
Ne Zha
JordanDawn
Ne Zha
5,811
1,926
1,294
874
8,925
3,042
0
7,642
1,283
0
8,015
L
Tiamat
13,589
294
507
2,077
11,305
8,115
0
8,974
2,331
26,321
0
W
Discordia
MisterMoisty
Discordia
13,825
945
1,626
1,371
6,229
2,696
1,808
2,563
3,624
25,965
0
L
Amaterasu
Shini17
Amaterasu
7,898
2,548
1,537
6,455
18,600
14,573
0
14,320
4,280
0
11,933
L
Neith
Zincs30
Neith
5,654
2,446
808
2,326
11,026
3,786
0
10,091
935
0
11,227
W
Merlin
fengfeixue
Merlin
23,124
1,332
932
2,984
9,495
4,350
395
1,720
7,682
35,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
47,549
58
Minions Killed
109
0
Camps Cleared
0
867,729
Distance Traveled
957,551
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,579
958
33
3
0
201,659
0
L
Achilles
8,409
841
24
2
0
161,459
0
W
Khepri
9,308
931
9
1
0
170,187
1
W
Nike
8,751
875
18
2
0
181,668
0
L
Ne Zha
6,661
666
3
0
0
177,664
0
L
Tiamat
7,508
751
12
1
0
185,375
1
W
Discordia
9,401
940
25
3
0
202,966
2
L
Amaterasu
6,724
672
6
1
0
196,439
0
L
Neith
8,769
877
13
1
0
146,792
1
W
Merlin
10,510
1,051
24
2
0
201,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role