Player Matchup

Cthulhu
Cthulhu
CarlosXSanchez2
Cthulhu
Level 91
God Stats
11W - 5L
1,529 SR
Queue Stats
310W - 277L
1,459 Elo+
Party 1
Da Ji
Da Ji
God Hashirama
Da Ji
Level 128
God Stats
1W - 0L
1,737 SR
Queue Stats
65W - 50L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
iCAME2DO 1THING
Baron Samedi
Level 112
God Stats
69W - 39L
1,684 SR
Queue Stats
363W - 268L
1,550 Elo+
Party 1
Team Averages
Level 110
1,650 SR
1,511 Elo+

VS

Team Averages
Level 94
1,454 SR
1,437 Elo+
Geb
Geb
MalleusDei11X
Geb
Level 86
God Stats
23W - 21L
1,616 SR
Queue Stats
260W - 296L
1,621 Elo+
Solo
Ullr
Ullr
MrEpeen
Ullr
Level 120
God Stats
0W - 3L
1,083 SR
Queue Stats
132W - 144L
1,388 Elo+
Solo
Agni
Agni
the_Ssoldier
Agni
Level 77
God Stats
5W - 3L
1,663 SR
Queue Stats
107W - 153L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 10
7,809
781
6,764
6,995
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
8 / 1 / 3
8,031
803
8,742
6,138
3,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
iCAME2DO 1THING
Baron Samedi
13
3 / 0 / 8
7,319
732
6,176
3,077
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
7,191
719
3,907
11,100
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
MrEpeen
Ullr
9
0 / 5 / 1
5,950
595
1,765
6,471
2,094
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 6 / 1
6,093
609
3,114
9,086
3,139
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
8
1
3
9.5
L
1
2
0
0.5
L
Ullr
MrEpeen
Ullr
0
5
1
0.1
W
Baron Samedi
iCAME2DO 1THING
Baron Samedi
3
0
8
7
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
8,786
16,210
Taken
26,657
11,403
Mitigated
14,028
6,171
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,764
679
380
1,713
6,995
6,634
214
3,248
3,747
20,342
0
W
8,742
2,605
0
1,016
6,138
3,409
0
2,335
3,803
0
14,578
L
3,907
252
0
2,430
11,100
8,795
0
6,266
4,567
14,295
0
L
Ullr
MrEpeen
Ullr
1,765
848
91
338
6,471
2,094
0
2,547
3,635
0
13,222
W
Baron Samedi
iCAME2DO 1THING
Baron Samedi
6,176
621
1,726
1,336
3,077
1,360
183
1,627
1,450
29,325
0
L
3,114
116
0
2,151
9,086
3,139
0
4,197
4,377
15,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,159
Gold Earned
19,234
118
Minions Killed
85
7
Camps Cleared
2
608,819
Distance Traveled
526,110
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,809
781
31
3
0
211,833
0
W
Da Ji
8,031
803
22
2
3
193,032
0
L
Geb
7,191
719
23
2
1
202,095
3
L
Ullr
5,950
595
27
3
0
157,602
1
W
Baron Samedi
7,319
732
65
7
4
203,954
2
L
Agni
6,093
609
35
4
1
166,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role