Player Matchup

Ares
Ares
Annyqí
Ares
Level 29
God Stats
8W - 1L
1,308 SR
Queue Stats
53W - 62L
1,318 Elo+
Solo
Neith
Neith
Dastya
Neith
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,314 Elo+
Solo
Raijin
Raijin
MidLaneSmurf
Raijin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 44L
1,680 Elo+
Solo
Thor
Thor
Thunder777GOD
Thor
Level 29
God Stats
10W - 10L
1,395 SR
Queue Stats
61W - 80L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
xxcaikexx
Sun Wukong
Level 29
God Stats
3W - 2L
1,463 SR
Queue Stats
31W - 31L
1,380 Elo+
Solo
Team Averages
Level 25
1,433 SR
1,411 Elo+

VS

Team Averages
Level 16
1,365 SR
1,445 Elo+
Artemis
Artemis
BezumnuyKapitan
Artemis
Level 4
God Stats
0W - 3L
1,109 SR
Queue Stats
6W - 6L
1,397 Elo+
Solo
Hera
Hera
Brienn
Hera
Level 27
God Stats
0W - 2L
1,423 SR
Queue Stats
2W - 5L
1,441 Elo+
Solo
Fenrir
Fenrir
SobBaget
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,408 Elo+
Solo
Ra
Ra
icantwin281
Ra
Level 29
God Stats
0W - 7L
1,290 SR
Queue Stats
162W - 168L
1,481 Elo+
Solo
Bellona
Bellona
无敌啊豆
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Annyqí
Ares
7
0 / 2 / 4
5,381
448
1,782
5,283
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Dastya
Neith
8
1 / 5 / 2
5,623
469
2,002
4,611
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
14
16 / 1 / 2
8,555
713
14,086
5,338
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 1
6,644
554
1,549
5,488
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
xxcaikexx
Sun Wukong
10
5 / 2 / 7
7,064
589
5,317
7,556
4,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,889
491
3,025
6,989
2,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
Brienn
Hera
9
5 / 3 / 1
6,154
513
5,511
4,774
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
SobBaget
Fenrir
10
2 / 4 / 3
6,388
532
4,264
9,040
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 6 / 2
5,925
494
2,890
7,345
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
无敌啊豆
Bellona
6
1 / 8 / 0
4,805
400
891
8,353
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
25
Kills
10
10
Deaths
26
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
Annyqí
Ares
0
2
4
1
L
1
5
2
0.4
L
Hera
Brienn
Hera
5
3
1
1.83
W
Neith
Dastya
Neith
1
5
2
0.4
W
Raijin
16
1
2
17
L
Fenrir
SobBaget
Fenrir
2
4
3
0.88
W
3
0
1
3.5
L
1
6
2
0.33
W
Sun Wukong
xxcaikexx
Sun Wukong
5
2
7
4.25
L
Bellona
无敌啊豆
Bellona
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,736
Damage
16,581
28,276
Taken
36,501
12,370
Mitigated
14,796
7,160
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Annyqí
Ares
1,782
231
0
980
5,283
3,045
586
2,333
2,760
9,406
0
L
3,025
1,778
0
660
6,989
2,220
1,035
3,608
3,381
0
23,648
L
Hera
Brienn
Hera
5,511
1,539
0
595
4,774
1,436
514
2,367
2,407
23,676
0
W
Neith
Dastya
Neith
2,002
1,004
0
380
4,611
1,648
156
1,533
2,906
71
14,237
W
Raijin
14,086
1,805
0
531
5,338
1,781
336
451
4,839
52,724
0
L
Fenrir
SobBaget
Fenrir
4,264
991
0
3,294
9,040
3,149
0
2,758
6,282
0
31,348
W
1,549
487
0
3,037
5,488
1,734
118
1,158
4,234
0
34,046
L
2,890
553
48
1,535
7,345
2,773
0
3,791
3,554
31,577
0
W
Sun Wukong
xxcaikexx
Sun Wukong
5,317
1,058
0
2,232
7,556
4,162
977
2,634
4,768
0
25,451
L
Bellona
无敌啊豆
Bellona
891
192
0
121
8,353
5,218
0
3,658
4,695
2,943
4,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
29,161
256
Minions Killed
240
0
Camps Cleared
0
1,001,049
Distance Traveled
1,062,261
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,381
448
14
1
0
134,162
2
L
Artemis
5,889
491
51
4
0
187,348
1
L
Hera
6,154
513
39
3
0
235,752
4
W
Neith
5,623
469
31
3
0
195,839
0
W
Raijin
8,555
713
87
7
0
208,942
4
L
Fenrir
6,388
532
66
6
0
243,651
3
W
Thor
6,644
554
77
6
0
228,764
0
L
Ra
5,925
494
69
6
0
212,461
5
W
Sun Wukong
7,064
589
47
4
0
233,342
0
L
Bellona
4,805
400
15
1
0
183,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role