Player Matchup

Chiron
Chiron
Antonis13172000
Chiron
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Hel
Hel
Herr_Steinsalz
Hel
Level 29
God Stats
12W - 18L
1,827 SR
Queue Stats
39W - 42L
1,723 Elo+
Solo
Cerberus
Cerberus
Richxx5528
Cerberus
Level 23
God Stats
5W - 5L
1,466 SR
Queue Stats
56W - 47L
1,500 Elo+
Solo
Thanatos
Thanatos
SE7ENx_xS
Thanatos
Level 11
God Stats
16W - 13L
1,561 SR
Queue Stats
27W - 28L
1,442 Elo+
Solo
Artemis
Artemis
garrisontsk
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,344 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,502 Elo+

VS

Team Averages
Level 22
1,441 SR
1,422 Elo+
Pele
Pele
 
Pele
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Hidan_xi
Charybdis
Level 28
God Stats
48W - 56L
1,528 SR
Queue Stats
103W - 120L
1,424 Elo+
Solo
Ra
Ra
Mordjan
Ra
Level 28
God Stats
0W - 3L
1,177 SR
Queue Stats
79W - 75L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
dontkickmeplsz
Sun Wukong
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 17L
1,160 Elo+
Solo
Sobek
Sobek
soul1001
Sobek
Level 29
God Stats
0W - 1L
1,501 SR
Queue Stats
7W - 5L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,055
470
5,473
6,713
1,817
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 3 / 4
7,182
479
1,994
8,191
2,024
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Richxx5528
Cerberus
13
0 / 2 / 6
7,986
532
4,761
11,466
8,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
SE7ENx_xS
Thanatos
15
12 / 1 / 0
9,513
634
12,018
11,514
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
garrisontsk
Artemis
11
0 / 4 / 1
6,507
434
2,412
7,998
2,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 3 / 2
8,183
546
11,685
11,593
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Hidan_xi
Charybdis
12
4 / 4 / 3
7,335
489
8,583
10,512
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 2 / 1
6,138
409
2,100
4,108
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
dontkickmeplsz
Sun Wukong
10
1 / 4 / 3
6,480
432
1,687
10,600
4,409
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
soul1001
Sobek
11
1 / 1 / 6
7,053
470
3,367
9,244
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
14
Kills
12
12
Deaths
14
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
6
3
2
2.33
W
2
2
0
1
W
0
3
4
0.67
L
Charybdis
Hidan_xi
Charybdis
4
4
3
1.38
L
0
2
1
0.25
W
Cerberus
Richxx5528
Cerberus
0
2
6
1.5
W
Thanatos
SE7ENx_xS
Thanatos
12
1
0
12
L
Sun Wukong
dontkickmeplsz
Sun Wukong
1
4
3
0.63
W
Artemis
garrisontsk
Artemis
0
4
1
0.13
L
Sobek
soul1001
Sobek
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,658
Damage
27,422
45,882
Taken
46,057
17,181
Mitigated
19,427
19,947
Healing
13,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,685
2,842
0
3,394
11,593
3,631
0
1,220
10,373
0
48,495
W
5,473
2,137
0
2,048
6,713
1,817
2,482
606
6,107
0
30,152
W
1,994
143
138
2,489
8,191
2,024
1,848
1,213
6,826
32,780
0
L
Charybdis
Hidan_xi
Charybdis
8,583
4,672
0
4,107
10,512
3,112
2,173
1,851
8,661
0
55,157
L
2,100
411
196
1,121
4,108
801
473
848
3,260
26,603
0
W
Cerberus
Richxx5528
Cerberus
4,761
298
0
3,065
11,466
8,110
0
1,698
9,768
41,318
0
W
Thanatos
SE7ENx_xS
Thanatos
12,018
3,382
0
11,117
11,514
3,082
0
1,100
10,238
0
47,618
L
Sun Wukong
dontkickmeplsz
Sun Wukong
1,687
246
0
2,615
10,600
4,409
298
1,193
9,407
0
21,304
W
Artemis
garrisontsk
Artemis
2,412
982
0
1,090
7,998
2,148
0
522
7,476
0
33,090
L
Sobek
soul1001
Sobek
3,367
590
0
2,190
9,244
7,474
298
1,643
7,601
17,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,243
Gold Earned
35,189
339
Minions Killed
322
0
Camps Cleared
0
1,379,967
Distance Traveled
1,250,242
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,183
546
89
6
0
302,512
0
W
Chiron
7,055
470
54
4
0
251,691
1
W
Hel
7,182
479
54
4
0
272,445
0
L
Charybdis
7,335
489
98
7
0
245,979
1
L
Ra
6,138
409
55
4
0
167,478
2
W
Cerberus
7,986
532
87
6
0
282,239
2
W
Thanatos
9,513
634
85
6
0
315,006
5
L
Sun Wukong
6,480
432
40
3
0
251,727
2
W
Artemis
6,507
434
59
4
0
258,586
0
L
Sobek
7,053
470
40
3
0
282,546
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role