Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DARKShadow1254
Chaac
Level 35
God Stats
7W - 5L
1,477 SR
Queue Stats
105W - 113L
1,475 Elo+
Party 1
Geb
Geb
HoormannXCVIII
Geb
Level 39
God Stats
4W - 5L
1,214 SR
Queue Stats
93W - 106L
1,449 Elo+
Party 1
Fenrir
Fenrir
LiL-_-Dyl-_-
Fenrir
Level 12
God Stats
8W - 3L
1,748 SR
Queue Stats
36W - 35L
1,454 Elo+
Party 1
Agni
Agni
RoomTemplQ
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,653 Elo+
Solo
Team Averages
Level 26
1,488 SR
1,506 Elo+

VS

Team Averages
Level 17
1,625 SR
1,465 Elo+
Horus
Horus
BoiiZTR
Horus
Level 23
God Stats
3W - 1L
1,771 SR
Queue Stats
8W - 5L
1,528 Elo+
Party 2
Nox
Nox
FaixaPreta027
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,271 Elo+
Solo
Ao Kuang
Ao Kuang
Vesic1
Ao Kuang
Level 21
God Stats
0W - 2L
1,496 SR
Queue Stats
8W - 5L
1,528 Elo+
Party 2
Hachiman
Hachiman
tmtmtm
Hachiman
Level 23
God Stats
8W - 8L
1,860 SR
Queue Stats
104W - 106L
1,499 Elo+
Solo
Bellona
Bellona
zwvincent
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
5 / 0 / 4
6,124
612
7,840
5,762
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 2 / 1
6,208
621
4,758
7,380
2,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 0 / 7
5,929
593
2,357
5,143
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
9
4 / 0 / 4
5,851
585
2,002
3,620
1,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 0
7,611
761
5,143
4,387
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BoiiZTR
Horus
7
0 / 3 / 0
4,494
449
1,461
7,578
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 4 / 0
4,241
424
1,906
5,488
1,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Vesic1
Ao Kuang
9
2 / 2 / 0
5,434
543
5,025
7,267
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
tmtmtm
Hachiman
7
0 / 4 / 0
4,483
448
3,610
6,179
1,393
Bellona
zwvincent
Bellona
8
0 / 4 / 1
4,635
464
1,634
6,157
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
17
Kills
2
2
Deaths
17
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
0
4
7
L
Horus
BoiiZTR
Horus
0
3
0
0
W
3
2
1
1.75
L
0
4
0
0
W
1
0
7
4.5
W
Fenrir
4
0
4
6
W
4
0
0
4
L
Ao Kuang
Vesic1
Ao Kuang
2
2
0
1
L
Hachiman
tmtmtm
Hachiman
0
4
0
0
L
Bellona
zwvincent
Bellona
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
13,636
26,292
Taken
32,669
9,778
Mitigated
13,013
10,818
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,840
4,650
0
3,485
5,762
1,474
452
1,274
4,488
0
37,251
L
Horus
BoiiZTR
Horus
1,461
724
1,006
2,437
7,578
3,446
0
1,651
5,883
0
4,025
W
4,758
1,125
0
2,995
7,380
2,899
0
2,220
5,140
0
27,547
L
1,906
43
0
280
5,488
1,811
0
3,453
1,895
13,018
0
W
2,357
337
0
1,056
5,143
2,888
0
789
4,289
13,795
0
W
Fenrir
2,002
494
0
1,622
3,620
1,098
0
1,079
2,488
0
21,209
W
5,143
633
0
1,660
4,387
1,419
0
1,431
2,956
58,531
0
L
Ao Kuang
Vesic1
Ao Kuang
5,025
1,676
0
3,354
7,267
2,062
207
290
6,949
18,742
0
L
Hachiman
tmtmtm
Hachiman
3,610
1,449
0
1,642
6,179
1,393
0
1,854
4,285
0
26,896
L
Bellona
zwvincent
Bellona
1,634
450
0
781
6,157
4,301
0
0
6,157
240
14,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
23,287
323
Minions Killed
156
0
Camps Cleared
0
1,033,563
Distance Traveled
902,406
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,124
612
72
7
0
194,243
5
L
Horus
4,494
449
7
1
0
181,453
1
W
Chaac
6,208
621
62
6
0
178,868
0
L
Nox
4,241
424
24
2
0
173,434
2
W
Geb
5,929
593
15
2
0
209,544
2
W
Fenrir
5,851
585
54
5
0
239,656
0
W
Agni
7,611
761
120
12
0
211,252
1
L
Ao Kuang
5,434
543
42
4
0
186,742
0
L
Hachiman
4,483
448
52
5
0
168,304
1
L
Bellona
4,635
464
31
3
0
192,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role