Player Matchup

Loki
Loki
CNF_Marki
Loki
Level 14
God Stats
6W - 8L
1,377 SR
Queue Stats
8W - 11L
1,327 Elo+
Party 1
Nemesis
Nemesis
Malumae789
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,313 Elo+
Party 1
Ymir
Ymir
Mikyoo0412
Ymir
Level 29
God Stats
2W - 2L
1,526 SR
Queue Stats
21W - 22L
1,409 Elo+
Solo
Cthulhu
Cthulhu
Warcos_19
Cthulhu
Level 22
God Stats
0W - 2L
1,123 SR
Queue Stats
5W - 12L
1,224 Elo+
Party 1
Danzaburou
Danzaburou
pab_SA119
Danzaburou
Level 6
God Stats
0W - 3L
1,169 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 1
Team Averages
Level 15
1,339 SR
1,301 Elo+

VS

Team Averages
Level 18
1,549 SR
1,333 Elo+
Yemoja
Yemoja
Elliderchoez01
Yemoja
Level 24
God Stats
5W - 2L
1,647 SR
Queue Stats
67W - 56L
1,528 Elo+
Solo
Hades
Hades
I HenKsTerMan I
Hades
Level 17
God Stats
14W - 12L
1,600 SR
Queue Stats
38W - 38L
1,488 Elo+
Solo
Kukulkan
Kukulkan
JajaDown
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,418 Elo+
Solo
Nemesis
Nemesis
XxDEATHMSGZxX 2
Nemesis
Level 23
God Stats
3W - 7L
1,573 SR
Queue Stats
8W - 15L
1,133 Elo+
Solo
Hel
Hel
temp-265216
Hel
Level 15
God Stats
6W - 3L
1,424 SR
Queue Stats
26W - 42L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 5 / 3
7,415
436
6,843
10,539
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
Malumae789
Nemesis
12
2 / 6 / 0
7,683
452
5,201
10,200
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 2 / 1
7,702
453
5,478
12,413
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Warcos_19
Cthulhu
12
4 / 2 / 0
7,545
444
8,513
12,224
10,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
pab_SA119
Danzaburou
11
0 / 7 / 0
6,432
378
6,775
10,365
3,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
9,154
538
8,060
14,484
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
6 / 0 / 4
8,882
522
5,959
8,739
3,765
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
JajaDown
Kukulkan
12
4 / 4 / 1
8,026
472
8,682
10,892
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 1 / 6
7,742
455
3,080
10,230
3,049
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 3 / 4
8,599
506
6,488
10,186
3,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
8
Kills
21
22
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
1
5
3
0.5
W
5
0
6
8
W
6
0
4
8
W
Kukulkan
JajaDown
Kukulkan
4
4
1
1.13
L
Nemesis
Malumae789
Nemesis
2
6
0
0.33
L
1
2
1
0.75
L
Cthulhu
Warcos_19
Cthulhu
4
2
0
2
W
2
1
6
5
L
Danzaburou
pab_SA119
Danzaburou
0
7
0
0
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,810
Damage
32,269
55,741
Taken
54,531
29,477
Mitigated
24,576
5,530
Healing
25,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,843
2,387
0
1,788
10,539
3,234
235
3,365
7,174
0
43,759
W
8,060
1,815
2,486
6,372
14,484
10,782
666
2,919
11,354
39,140
0
W
5,959
827
665
4,247
8,739
3,765
315
1,289
7,450
45,527
0
W
Kukulkan
JajaDown
Kukulkan
8,682
1,927
0
2,468
10,892
3,656
695
5,596
4,505
32,689
0
L
Nemesis
Malumae789
Nemesis
5,201
1,383
0
119
10,200
3,511
726
5,012
5,188
0
30,818
L
5,478
849
0
1,613
12,413
8,817
34
6,149
6,264
34,561
0
L
Cthulhu
Warcos_19
Cthulhu
8,513
941
0
1,096
12,224
10,708
326
7,059
5,165
29,159
0
W
3,080
1,671
368
905
10,230
3,049
260
1,662
8,568
0
36,900
L
Danzaburou
pab_SA119
Danzaburou
6,775
2,613
0
914
10,365
3,207
696
7,604
2,761
0
38,456
W
6,488
175
4,058
3,937
10,186
3,324
608
1,675
8,471
48,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
42,403
303
Minions Killed
353
0
Camps Cleared
0
1,477,324
Distance Traveled
1,537,401
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,415
436
76
4
0
297,969
0
W
Yemoja
9,154
538
44
3
0
291,340
2
W
Hades
8,882
522
100
6
0
300,979
0
W
Kukulkan
8,026
472
65
4
0
282,494
0
L
Nemesis
7,683
452
72
4
0
283,712
0
L
Ymir
7,702
453
50
3
0
273,093
5
L
Cthulhu
7,545
444
38
2
0
322,908
0
W
Nemesis
7,742
455
51
3
0
329,574
3
L
Danzaburou
6,432
378
67
4
0
299,642
0
W
Hel
8,599
506
93
5
0
333,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role