Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DontTouchMyClio
Chronos
Level 29
God Stats
7W - 3L
1,566 SR
Queue Stats
98W - 32L
1,609 Elo+
Party 1
Fenrir
Fenrir
SnortinPercs
Fenrir
Level 68
God Stats
15W - 3L
1,822 SR
Queue Stats
180W - 167L
1,500 Elo+
Party 1
Team Averages
Level 59
1,629 SR
1,537 Elo+

VS

Team Averages
Level 94
1,450 SR
1,404 Elo+
Kali
Kali
MLB Wax
Kali
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 275L
1,453 Elo+
Solo
Ra
Ra
TanOsprey125699
Ra
Level 134
God Stats
3W - 12L
1,276 SR
Queue Stats
125W - 150L
1,372 Elo+
Solo
Sol
Sol
muce16
Sol
Level 67
God Stats
6W - 2L
1,573 SR
Queue Stats
71W - 82L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 2 / 13
8,719
872
4,645
10,941
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
10 / 2 / 5
9,101
910
11,998
11,032
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
13
7 / 0 / 6
8,198
820
4,715
7,277
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
MLB Wax
Kali
6
0 / 7 / 3
5,944
594
6,734
7,883
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 4
6,494
649
4,422
8,570
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sol
muce16
Sol
11
4 / 8 / 0
7,616
762
9,859
8,740
2,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
20
Kills
4
4
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
13
4.75
W
10
2
5
6.25
L
Kali
MLB Wax
Kali
0
7
3
0.21
W
Fenrir
7
0
6
10
L
0
5
4
0.4
L
Sol
muce16
Sol
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,358
Damage
21,015
29,250
Taken
25,193
20,663
Mitigated
9,034
10,984
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,645
636
438
4,465
10,941
10,981
0
5,528
5,023
15,541
0
W
11,998
4,807
347
4,793
11,032
4,774
94
4,811
5,967
40,362
3,295
L
Kali
MLB Wax
Kali
6,734
3,294
0
414
7,883
2,894
0
4,556
3,175
0
7,680
W
Fenrir
4,715
1,075
0
941
7,277
4,908
0
3,477
3,576
0
18,983
L
4,422
284
333
1,676
8,570
3,148
0
5,522
2,871
16,996
0
L
Sol
muce16
Sol
9,859
2,096
0
1,379
8,740
2,992
0
5,699
2,975
23,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,018
Gold Earned
20,054
123
Minions Killed
70
9
Camps Cleared
1
633,577
Distance Traveled
458,969
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,719
872
25
3
0
205,950
0
W
Chronos
9,101
910
67
7
5
201,290
0
L
Kali
5,944
594
0
0
0
126,338
2
W
Fenrir
8,198
820
31
3
4
226,337
1
L
Ra
6,494
649
38
4
1
164,909
0
L
Sol
7,616
762
32
3
0
167,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role