Player Matchup

Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Silver II
Broken-Blem
Bakasura
Silver II
Level 122
God Stats
21W - 15L
1,591 SR
Queue Stats
140W - 150L
905 MMR
Solo
Xing Tian
Xing Tian
Silver I
R0i__Richard
Xing Tian
Silver I
Level 84
God Stats
15W - 18L
1,522 SR
Queue Stats
91W - 104L
959 MMR
Solo
Artemis
Artemis
Silver II
Ruben_vkr14
Artemis
Silver II
Level 89
God Stats
22W - 19L
1,575 SR
Queue Stats
152W - 172L
860 MMR
Solo
Ra
Ra
Silver V
Tinkyy_Winkyyy
Ra
Silver V
Level 89
God Stats
0W - 1L
1,489 SR
Queue Stats
24W - 46L
661 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,535 SR
977 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,568 SR
880 MMR
Tyr
Tyr
Silver V
Aguii9766
Tyr
Silver V
Level 89
God Stats
2W - 6L
1,358 SR
Queue Stats
23W - 43L
601 MMR
Solo
Cernunnos
Cernunnos
Silver V
GGianka
Cernunnos
Silver V
Level 86
God Stats
7W - 3L
1,562 SR
Queue Stats
209W - 222L
507 MMR
Solo
Ymir
Ymir
Silver IV
Vale777_LT
Ymir
Silver IV
Level 119
God Stats
47W - 31L
1,444 SR
Queue Stats
177W - 155L
605 MMR
Solo
Da Ji
Da Ji
Silver I
alpha-snail10
Da Ji
Silver I
Level 49
God Stats
9W - 6L
1,640 SR
Queue Stats
108W - 122L
1,302 MMR
Party 1
Hades
Hades
Gold IV
hi_rez_suck420
Hades
Gold IV
Level 58
God Stats
6W - 5L
1,834 SR
Queue Stats
181W - 205L
1,384 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 6 / 2
9,504
500
12,061
18,616
18,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Broken-Blem
Bakasura
16
2 / 5 / 0
9,347
492
6,777
16,645
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
R0i__Richard
Xing Tian
11
0 / 7 / 2
7,497
395
4,861
16,665
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Ruben_vkr14
Artemis
15
1 / 6 / 0
8,871
467
10,152
12,962
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 1
8,240
434
7,226
9,378
3,492
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesZeusGebAthena

VS

Bans
OdinApolloAgniGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 8
9,979
525
11,337
13,860
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
GGianka
Cernunnos
19
7 / 1 / 7
11,754
619
13,503
14,669
6,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 16
9,983
525
6,640
19,512
17,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 1 / 8
11,726
617
8,623
15,070
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 0 / 6
12,145
639
16,953
14,862
9,692
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
75
4
Kills
30
30
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
6
2
0.33
W
2
2
8
3
L
Bakasura
Broken-Blem
Bakasura
2
5
0
0.4
W
Cernunnos
GGianka
Cernunnos
7
1
7
10.5
L
Xing Tian
R0i__Richard
Xing Tian
0
7
2
0.14
L
Artemis
Ruben_vkr14
Artemis
1
6
0
0.17
L
0
6
1
0.08
W
2
0
16
10
W
8
1
8
12
W
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,077
Damage
57,056
74,266
Taken
77,973
48,225
Mitigated
50,345
14,419
Healing
38,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,061
1,490
0
5,555
18,616
18,696
240
4,236
13,612
9,891
52,012
W
11,337
1,650
0
4,340
13,860
9,974
722
2,200
11,660
0
50,822
L
Bakasura
Broken-Blem
Bakasura
6,777
5,261
0
3,377
16,645
6,928
0
4,724
11,817
0
63,815
W
Cernunnos
GGianka
Cernunnos
13,503
7,779
0
10,384
14,669
6,153
1,516
1,273
13,371
0
106,657
L
Xing Tian
R0i__Richard
Xing Tian
4,861
400
0
936
16,665
15,064
26
6,671
9,841
18,058
0
L
Artemis
Ruben_vkr14
Artemis
10,152
3,203
0
2,424
12,962
4,045
0
2,980
9,931
0
58,431
L
7,226
251
415
1,712
9,378
3,492
441
4,982
4,343
57,032
0
W
6,640
1,222
0
5,161
19,512
17,718
337
5,364
13,858
31,847
0
W
8,623
2,108
0
5,979
15,070
6,808
1,528
1,511
13,438
0
76,244
W
16,953
578
1,996
10,377
14,862
9,692
860
4,934
9,853
99,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,459
Gold Earned
55,587
493
Minions Killed
601
0
Camps Cleared
0
1,764,246
Distance Traveled
1,924,614
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,504
500
123
6
0
319,221
3
W
Tyr
9,979
525
88
5
0
392,844
4
L
Bakasura
9,347
492
126
7
0
397,307
1
W
Cernunnos
11,754
619
166
9
0
349,751
1
L
Xing Tian
7,497
395
23
1
0
356,405
3
L
Artemis
8,871
467
112
6
0
336,617
5
L
Ra
8,240
434
109
6
0
354,696
4
W
Ymir
9,983
525
27
1
0
400,746
7
W
Da Ji
11,726
617
124
7
0
395,253
5
W
Hades
12,145
639
196
10
0
386,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role