Player Matchup

Zeus
Zeus
FLAMEWOLF_NOVA
Zeus
Level 108
God Stats
0W - 2L
1,162 SR
Queue Stats
104W - 110L
1,474 Elo+
Party 1
Neith
Neith
VIIX__1
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,313 Elo+
Party 1
Guan Yu
Guan Yu
bigkoolness12345
Guan Yu
Level 6
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 10L
1,069 Elo+
Solo
Fenrir
Fenrir
gael4444
Fenrir
Level 8
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Hercules
Hercules
mehmet95000
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,201 Elo+
Solo
Team Averages
Level 27
1,380 SR
1,259 Elo+

VS

Team Averages
Level 16
1,383 SR
1,257 Elo+
Medusa
Medusa
Black_Hydra190
Medusa
Level 16
God Stats
7W - 7L
1,153 SR
Queue Stats
7W - 7L
1,066 Elo+
Solo
Nu Wa
Nu Wa
HASBIGTWINKIE4U
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,575 Elo+
Solo
Thor
Thor
KeepthePeace420
Thor
Level 8
God Stats
25W - 30L
1,261 SR
Queue Stats
25W - 36L
1,164 Elo+
Solo
Nemesis
Nemesis
lckami
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,256 Elo+
Solo
Athena
Athena
vozhai
Athena
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 7 / 7
14,348
1,196
29,986
22,473
6,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
VIIX__1
Neith
19
5 / 5 / 10
12,258
1,022
15,628
15,079
5,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 20 / 7
10,107
842
555
30,002
10,119
Fenrir
gael4444
Fenrir
18
3 / 5 / 6
11,183
932
7,824
14,336
11,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
mehmet95000
Hercules
17
0 / 7 / 7
10,024
835
1,299
16,941
6,946
Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 14
12,515
1,043
16,557
14,037
5,629
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
15 / 1 / 21
14,664
1,222
37,735
7,238
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 4 / 8
12,590
1,049
9,350
10,146
4,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
lckami
Nemesis
19
5 / 8 / 16
12,317
1,026
10,121
13,401
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
vozhai
Athena
18
2 / 5 / 16
11,370
948
8,701
20,396
24,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
118
19
Kills
43
44
Deaths
20
37
Assists
75
Player
Kills
Deaths
Assists
KDA
W
12
2
14
9.5
L
11
7
7
2.07
W
15
1
21
25.5
W
9
4
8
3.25
L
Neith
VIIX__1
Neith
5
5
10
2
L
0
20
7
0.18
L
Fenrir
gael4444
Fenrir
3
5
6
1.2
W
Nemesis
lckami
Nemesis
5
8
16
1.63
L
Hercules
mehmet95000
Hercules
0
7
7
0.5
W
Athena
vozhai
Athena
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,292
Damage
82,464
98,831
Taken
65,218
39,840
Mitigated
43,333
7,506
Healing
4,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,557
6,486
0
1,194
14,037
5,629
0
7,963
5,834
0
34,800
L
29,986
4,306
249
2,269
22,473
6,697
0
11,571
10,588
81,224
0
W
37,735
12,050
344
1,385
7,238
2,313
0
2,297
4,865
71,583
0
W
9,350
1,132
0
988
10,146
4,431
0
5,648
4,322
0
16,708
L
Neith
VIIX__1
Neith
15,628
9,180
0
2,240
15,079
5,006
0
7,824
6,979
0
40,725
L
555
555
0
0
30,002
10,119
0
13,718
15,902
0
7,729
L
Fenrir
gael4444
Fenrir
7,824
3,206
0
477
14,336
11,072
0
6,189
7,917
0
19,240
W
Nemesis
lckami
Nemesis
10,121
4,243
0
603
13,401
6,681
0
4,706
8,567
0
27,720
L
Hercules
mehmet95000
Hercules
1,299
300
0
2,271
16,941
6,946
0
5,630
11,009
0
14,110
W
Athena
vozhai
Athena
8,701
2,656
0
0
20,396
24,279
0
8,462
11,644
24,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,920
Gold Earned
63,456
224
Minions Killed
207
3
Camps Cleared
11
915,958
Distance Traveled
958,752
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,515
1,043
36
3
0
191,512
0
L
Zeus
14,348
1,196
122
10
0
198,954
0
W
Nu Wa
14,664
1,222
74
6
7
191,865
2
W
Thor
12,590
1,049
13
1
1
148,232
1
L
Neith
12,258
1,022
52
4
0
192,122
1
L
Guan Yu
10,107
842
6
1
0
149,857
0
L
Fenrir
11,183
932
26
2
3
218,232
0
W
Nemesis
12,317
1,026
48
4
2
226,416
0
L
Hercules
10,024
835
18
2
0
156,793
0
W
Athena
11,370
948
36
3
1
200,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role