Player Matchup

Athena
Athena
BLoodbAThZ7
Athena
Level 64
God Stats
3W - 0L
1,836 SR
Queue Stats
17W - 6L
1,677 Elo+
Party 1
Ullr
Ullr
BigBoss Ali
Ullr
Level 157
God Stats
4W - 5L
1,524 SR
Queue Stats
196W - 121L
1,648 Elo+
Party 1
Chaac
Chaac
Izi Pizii
Chaac
Level 83
God Stats
79W - 35L
1,720 SR
Queue Stats
211W - 111L
1,696 Elo+
Party 1
Merlin
Merlin
NargesKosdeh
Merlin
Level 16
God Stats
2W - 1L
1,321 SR
Queue Stats
23W - 7L
1,713 Elo+
Party 1
Da Ji
Da Ji
vSolarus
Da Ji
Level 159
God Stats
2W - 0L
1,933 SR
Queue Stats
32W - 0L
1,946 Elo+
Party 1
Team Averages
Level 96
1,667 SR
1,736 Elo+

VS

Team Averages
Level 98
1,494 SR
1,399 Elo+
Guan Yu
Guan Yu
BigBudBratello
Guan Yu
Level 88
God Stats
14W - 7L
1,675 SR
Queue Stats
476W - 485L
1,460 Elo+
Solo
Cerberus
Cerberus
MrDred95
Cerberus
Level 106
God Stats
41W - 36L
1,486 SR
Queue Stats
410W - 414L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rigo3x3
Tsukuyomi
Level 110
God Stats
1W - 2L
1,553 SR
Queue Stats
220W - 216L
1,407 Elo+
Solo
Scylla
Scylla
bipbip89
Scylla
Level 98
God Stats
2W - 6L
1,265 SR
Queue Stats
571W - 623L
1,372 Elo+
Solo
Anhur
Anhur
princevinc
Anhur
Level 87
God Stats
7W - 10L
1,492 SR
Queue Stats
410W - 484L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
3 / 1 / 10
7,447
532
3,351
6,327
5,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 2 / 4
8,377
598
10,334
8,634
2,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Izi Pizii
Chaac
15
3 / 1 / 4
8,527
609
9,119
12,554
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
15
3 / 1 / 5
8,527
609
6,792
4,593
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
vSolarus
Da Ji
13
9 / 2 / 3
7,965
569
10,194
9,485
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,831
488
7,115
13,736
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
MrDred95
Cerberus
11
1 / 2 / 4
7,206
515
3,168
12,287
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Rigo3x3
Tsukuyomi
10
2 / 9 / 0
6,626
473
4,840
12,783
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
bipbip89
Scylla
10
0 / 6 / 1
6,082
434
3,184
7,635
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
13
3 / 5 / 0
8,146
582
3,871
10,291
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
24
Kills
7
7
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
3
1
10
8
W
6
2
4
4
L
1
2
0
0.5
W
Chaac
Izi Pizii
Chaac
3
1
4
5
L
Cerberus
MrDred95
Cerberus
1
2
4
1.5
W
Merlin
3
1
5
5.5
L
Tsukuyomi
Rigo3x3
Tsukuyomi
2
9
0
0.22
L
Scylla
bipbip89
Scylla
0
6
1
0.08
L
Anhur
3
5
0
0.6
W
Da Ji
vSolarus
Da Ji
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,790
Damage
22,178
41,593
Taken
56,732
18,881
Mitigated
25,694
12,166
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,351
963
254
752
6,327
5,058
226
745
5,582
11,529
0
W
10,334
3,575
0
937
8,634
2,614
730
1,121
7,513
0
56,733
L
7,115
1,190
0
6,037
13,736
8,103
0
1,375
11,482
2,168
37,681
W
Chaac
Izi Pizii
Chaac
9,119
1,960
0
7,445
12,554
7,025
33
639
11,065
3,313
55,517
L
Cerberus
MrDred95
Cerberus
3,168
393
361
3,122
12,287
8,888
0
4,476
7,765
20,492
0
W
Merlin
6,792
255
0
484
4,593
1,564
472
1,061
3,424
63,598
0
L
Tsukuyomi
Rigo3x3
Tsukuyomi
4,840
1,223
0
2,795
12,783
3,646
0
1,748
10,887
0
31,318
L
Scylla
bipbip89
Scylla
3,184
132
0
770
7,635
1,855
0
666
6,924
29,472
0
L
Anhur
3,871
2,072
154
2,476
10,291
3,202
168
2,290
8,001
0
54,070
W
Da Ji
vSolarus
Da Ji
10,194
3,348
0
2,294
9,485
2,620
56
2,595
6,726
0
35,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
34,891
423
Minions Killed
358
0
Camps Cleared
0
1,357,118
Distance Traveled
1,217,640
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,447
532
26
2
0
304,281
2
W
Ullr
8,377
598
103
7
0
249,013
2
L
Guan Yu
6,831
488
92
7
0
276,345
2
W
Chaac
8,527
609
121
9
0
271,508
1
L
Cerberus
7,206
515
25
2
0
249,925
4
W
Merlin
8,527
609
129
9
0
256,494
2
L
Tsukuyomi
6,626
473
60
4
0
236,305
4
L
Scylla
6,082
434
65
5
0
234,156
3
L
Anhur
8,146
582
116
8
0
220,909
0
W
Da Ji
7,965
569
44
3
0
275,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role