Player Matchup

Ymir
Ymir
Billergood
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,365 Elo+
Solo
Olorun
Olorun
Bridgess0707
Olorun
Level 5
God Stats
1W - 4L
1,338 SR
Queue Stats
1W - 4L
1,297 Elo+
Solo
Mulan
Mulan
EliteThunder7
Mulan
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 20L
1,449 Elo+
Solo
Pele
Pele
LordNakano
Pele
Level 18
God Stats
3W - 1L
1,812 SR
Queue Stats
27W - 26L
1,437 Elo+
Solo
Neith
Neith
Victorisss
Neith
Level 18
God Stats
44W - 57L
1,400 SR
Queue Stats
128W - 153L
1,345 Elo+
Solo
Team Averages
Level 13
1,510 SR
1,379 Elo+

VS

Team Averages
Level 25
1,504 SR
1,442 Elo+
Ullr
Ullr
SpaceJam00
Ullr
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 21L
1,893 Elo+
Solo
Nox
Nox
YAKISONBA
Nox
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 1
Yemoja
Yemoja
chiknugget96
Yemoja
Level 7
God Stats
1W - 3L
1,299 SR
Queue Stats
3W - 8L
1,208 Elo+
Solo
Scylla
Scylla
被害妄想
Scylla
Level 93
God Stats
2W - 0L
1,719 SR
Queue Stats
27W - 41L
1,392 Elo+
Party 1
Izanami
Izanami
钊0303
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
9,062
1,007
6,080
15,154
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
14
0 / 3 / 3
7,449
828
899
2,692
759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 3 / 5
9,771
1,086
12,722
13,351
13,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
4 / 11 / 2
9,297
1,033
11,381
17,310
6,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
15
3 / 6 / 4
9,358
1,040
6,984
13,463
4,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

172

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 12
11,367
1,263
18,236
11,397
5,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 2 / 16
9,151
1,017
6,105
6,872
3,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
2 / 0 / 17
10,056
1,117
5,609
8,976
9,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
15
4 / 4 / 12
9,752
1,084
8,711
7,251
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
钊0303
Izanami
16
6 / 2 / 10
10,468
1,163
14,964
6,865
2,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
10
Kills
25
25
Deaths
10
19
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
Olorun
0
3
3
0.5
L
3
3
5
1.83
L
4
11
2
0.45
W
10
2
12
8
L
Neith
3
6
4
0.83
W
3
2
16
5.5
W
Yemoja
2
0
17
10.5
W
Scylla
4
4
12
2.5
W
Izanami
钊0303
Izanami
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,066
Damage
53,625
61,970
Taken
41,361
40,253
Mitigated
22,711
8,034
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,080
820
0
1,738
15,154
14,596
0
6,318
8,836
17,684
0
L
Olorun
899
327
0
56
2,692
759
0
897
1,795
3,250
0
L
12,722
603
0
3,607
13,351
13,433
0
4,474
8,877
12,685
15,498
L
11,381
3,395
0
1,729
17,310
6,474
0
4,405
12,905
0
26,095
W
18,236
11,043
0
2,212
11,397
5,235
0
2,362
8,728
0
29,784
L
Neith
6,984
2,387
0
904
13,463
4,991
0
4,331
9,132
0
32,131
W
6,105
1,033
0
489
6,872
3,008
0
1,919
4,789
11,908
0
W
Yemoja
5,609
1,486
1,279
1,506
8,976
9,335
0
3,315
5,270
12,337
0
W
Scylla
8,711
1,478
0
0
7,251
2,631
0
858
6,193
21,877
0
W
Izanami
钊0303
Izanami
14,964
9,780
0
0
6,865
2,502
0
1,627
5,017
0
36,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,937
Gold Earned
50,794
154
Minions Killed
146
3
Camps Cleared
9
716,636
Distance Traveled
835,572
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,062
1,007
28
3
0
174,724
0
L
Olorun
7,449
828
6
1
1
29,167
1
L
Mulan
9,771
1,086
35
4
2
191,071
0
L
Pele
9,297
1,033
34
4
0
180,105
0
W
Ullr
11,367
1,263
33
4
2
167,644
0
L
Neith
9,358
1,040
51
6
0
141,569
1
W
Nox
9,151
1,017
12
1
0
162,053
0
W
Yemoja
10,056
1,117
20
2
0
176,568
0
W
Scylla
9,752
1,084
34
4
3
166,462
0
W
Izanami
10,468
1,163
47
5
4
162,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role