Player Matchup

Janus
Janus
Nau_el_canario
Janus
Level 123
God Stats
26W - 27L
1,450 SR
Queue Stats
261W - 301L
1,390 Elo+
Solo
Tyr
Tyr
Nova_Djoker
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,294 Elo+
Solo
Neith
Neith
Wcdgc
Neith
Level 85
God Stats
3W - 2L
1,748 SR
Queue Stats
264W - 253L
1,412 Elo+
Solo
Team Averages
Level 77
1,566 SR
1,365 Elo+

VS

Team Averages
Level 71
1,421 SR
1,374 Elo+
Kukulkan
Kukulkan
Andrew-Hell
Kukulkan
Level 21
God Stats
6W - 14L
1,168 SR
Queue Stats
7W - 28L
1,065 Elo+
Solo
Cerberus
Cerberus
FireBreathinFrog
Cerberus
Level 89
God Stats
78W - 43L
1,583 SR
Queue Stats
230W - 182L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
Toomey74
Hou Yi
Level 102
God Stats
3W - 3L
1,513 SR
Queue Stats
147W - 111L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
8,139
543
7,804
6,932
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
7,911
527
4,688
13,396
12,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Wcdgc
Neith
13
0 / 1 / 0
8,358
557
8,818
4,590
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Andrew-Hell
Kukulkan
13
1 / 0 / 4
9,089
606
5,832
4,739
2,380
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
3 / 0 / 2
10,043
670
9,050
13,499
14,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Toomey74
Hou Yi
14
2 / 0 / 4
9,304
620
6,005
7,413
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Andrew-Hell
Kukulkan
1
0
4
3
W
3
0
2
4
L
0
2
0
0
L
0
3
0
0
W
Hou Yi
Toomey74
Hou Yi
2
0
4
4
L
Neith
Wcdgc
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,310
Damage
20,887
24,918
Taken
25,651
16,377
Mitigated
20,635
6,601
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Andrew-Hell
Kukulkan
5,832
146
613
693
4,739
2,380
68
1,803
2,880
32,192
0
W
9,050
363
0
5,502
13,499
14,935
0
3,493
9,614
28,035
0
L
7,804
201
53
1,086
6,932
1,744
0
5,765
1,167
35,195
0
L
4,688
807
247
3,379
13,396
12,713
0
6,839
6,557
0
12,198
W
Hou Yi
Toomey74
Hou Yi
6,005
2,542
0
1,375
7,413
3,320
0
2,403
4,792
0
37,566
L
Neith
Wcdgc
Neith
8,818
2,626
0
1,836
4,590
1,920
0
2,773
1,817
0
43,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,408
Gold Earned
28,436
184
Minions Killed
230
6
Camps Cleared
8
856,156
Distance Traveled
797,084
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,089
606
73
5
1
280,426
4
W
Cerberus
10,043
670
74
5
1
261,399
5
L
Janus
8,139
543
84
6
3
277,602
3
L
Tyr
7,911
527
17
1
0
300,904
0
W
Hou Yi
9,304
620
83
6
6
255,259
1
L
Neith
8,358
557
83
6
3
277,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role