Player Matchup

Olorun
Olorun
 
Olorun
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
ANTWAN_0077
Xing Tian
Level 140
God Stats
3W - 8L
1,159 SR
Queue Stats
116W - 123L
1,360 Elo+
Party 2
Zeus
Zeus
Juls_1990
Zeus
Level 106
God Stats
2W - 0L
1,714 SR
Queue Stats
107W - 101L
1,483 Elo+
Party 2
Achilles
Achilles
MoZzA_GaMeRs
Achilles
Level 157
God Stats
6W - 5L
1,324 SR
Queue Stats
306W - 310L
1,403 Elo+
Party 3
Serqet
Serqet
xico80
Serqet
Level 31
God Stats
3W - 1L
1,661 SR
Queue Stats
42W - 25L
1,457 Elo+
Party 2
Team Averages
Level 90
1,472 SR
1,441 Elo+

VS

Team Averages
Level 38
1,493 SR
1,451 Elo+
Rama
Rama
 
Rama
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
StefanT24
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 138L
1,424 Elo+
Party 1
Hel
Hel
erwan49
Hel
Level 42
God Stats
54W - 80L
1,393 SR
Queue Stats
135W - 174L
1,290 Elo+
Solo
Fenrir
Fenrir
hasan2298
Fenrir
Level 40
God Stats
1W - 2L
1,325 SR
Queue Stats
83W - 55L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
raduylavi
Nu Wa
Level 14
God Stats
0W - 1L
1,744 SR
Queue Stats
10W - 10L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 0 / 3
5,668
515
2,751
2,585
848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
ANTWAN_0077
Xing Tian
9
2 / 0 / 0
5,712
519
911
5,706
3,018
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
11
3 / 2 / 3
7,100
645
6,397
5,624
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MoZzA_GaMeRs
Achilles
10
3 / 1 / 1
5,588
508
4,739
8,318
4,096
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
xico80
Serqet
11
4 / 1 / 3
6,319
574
4,772
5,955
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 6 / 1
4,110
374
518
5,580
1,050
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
StefanT24
Jing Wei
8
0 / 1 / 0
5,065
460
3,628
4,113
1,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
10
1 / 3 / 0
5,636
512
1,770
5,447
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
hasan2298
Fenrir
11
3 / 1 / 1
6,405
582
5,020
7,581
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
raduylavi
Nu Wa
8
0 / 2 / 1
5,273
479
914
5,701
1,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
3
2.5
L
Rama
 
Rama
0
6
1
0.08
W
Xing Tian
ANTWAN_0077
Xing Tian
2
0
0
2
W
Zeus
3
2
3
2.25
W
Achilles
MoZzA_GaMeRs
Achilles
3
1
1
3.5
L
Jing Wei
StefanT24
Jing Wei
0
1
0
0
L
Hel
1
3
0
0.33
L
Fenrir
hasan2298
Fenrir
3
1
1
3.5
L
Nu Wa
raduylavi
Nu Wa
0
2
1
0.25
W
Serqet
xico80
Serqet
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,570
Damage
11,850
28,188
Taken
28,422
11,147
Mitigated
8,454
10,753
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,751
846
592
1,609
2,585
848
1,017
137
2,448
28,947
0
L
Rama
 
Rama
518
492
0
0
5,580
1,050
0
2,088
3,144
0
4,269
W
Xing Tian
ANTWAN_0077
Xing Tian
911
40
0
2,029
5,706
3,018
72
412
5,294
23,349
0
W
Zeus
6,397
475
0
2,007
5,624
1,500
150
1,444
4,180
44,066
0
W
Achilles
MoZzA_GaMeRs
Achilles
4,739
789
0
1,882
8,318
4,096
0
753
7,565
0
26,902
L
Jing Wei
StefanT24
Jing Wei
3,628
2,832
0
540
4,113
1,176
0
1,115
2,998
0
22,319
L
Hel
1,770
0
404
1,620
5,447
1,748
397
2,467
2,812
31,903
0
L
Fenrir
hasan2298
Fenrir
5,020
1,580
0
2,978
7,581
2,712
103
2,356
5,029
0
30,863
L
Nu Wa
raduylavi
Nu Wa
914
287
147
2,792
5,701
1,768
0
1,659
4,042
22,501
0
W
Serqet
xico80
Serqet
4,772
663
0
2,634
5,955
1,685
0
0
5,955
0
28,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,387
Gold Earned
26,489
325
Minions Killed
241
0
Camps Cleared
0
1,043,393
Distance Traveled
1,013,994
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,668
515
65
6
0
185,314
0
L
Rama
4,110
374
13
1
0
181,543
1
W
Xing Tian
5,712
519
53
5
0
204,018
2
W
Zeus
7,100
645
104
9
0
197,252
3
W
Achilles
5,588
508
40
4
0
221,861
2
L
Jing Wei
5,065
460
54
5
0
182,584
0
L
Hel
5,636
512
61
6
0
226,403
10
L
Fenrir
6,405
582
65
6
0
242,798
2
L
Nu Wa
5,273
479
48
4
0
180,666
0
W
Serqet
6,319
574
63
6
0
234,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role