Player Matchup

Bakasura
Bakasura
Elliderchoez01
Bakasura
Level 24
God Stats
3W - 5L
1,665 SR
Queue Stats
67W - 56L
1,540 Elo+
Solo
Hel
Hel
FreeBucking
Hel
Level 16
God Stats
6W - 4L
1,638 SR
Queue Stats
6W - 8L
1,462 Elo+
Party 1
Guan Yu
Guan Yu
JajaDown
Guan Yu
Level 13
God Stats
1W - 1L
1,842 SR
Queue Stats
2W - 1L
1,643 Elo+
Solo
Jing Wei
Jing Wei
Myrensune
Jing Wei
Level 36
God Stats
1W - 2L
1,800 SR
Queue Stats
50W - 46L
1,583 Elo+
Party 1
Anubis
Anubis
SpectralHatred
Anubis
Level 15
God Stats
1W - 4L
1,452 SR
Queue Stats
35W - 39L
1,553 Elo+
Solo
Team Averages
Level 21
1,679 SR
1,556 Elo+

VS

Team Averages
Level 17
1,535 SR
1,489 Elo+
Medusa
Medusa
Bullet-MOBA310
Medusa
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 20L
1,391 Elo+
Solo
Pele
Pele
KyIieZenner
Pele
Level 14
God Stats
11W - 9L
1,556 SR
Queue Stats
41W - 52L
1,441 Elo+
Solo
Ra
Ra
MAXIMUS_AKREDUS
Ra
Level 11
God Stats
4W - 2L
1,419 SR
Queue Stats
7W - 9L
1,384 Elo+
Solo
Geb
Geb
donnish-gallon0
Geb
Level 27
God Stats
53W - 33L
1,700 SR
Queue Stats
136W - 100L
1,646 Elo+
Party 2
King Arthur
King Arthur
lospollos021
King Arthur
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
253W - 241L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
4 / 6 / 1
9,476
451
6,900
16,292
9,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 4
8,437
402
5,627
13,754
14,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
JajaDown
Guan Yu
15
0 / 8 / 1
8,724
415
3,129
14,782
9,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Myrensune
Jing Wei
15
6 / 1 / 1
9,245
440
16,475
15,644
7,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 2
9,220
439
6,958
12,932
6,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
8,880
423
6,066
8,951
2,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
4 / 2 / 4
9,347
445
4,683
11,335
7,426
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 5 / 3
9,305
443
5,200
11,917
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 1 / 1
9,704
462
7,261
14,668
14,667
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
lospollos021
King Arthur
20
12 / 0 / 6
12,539
597
27,207
17,460
13,119
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
13
Kills
22
23
Deaths
13
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
L
Bakasura
4
6
1
0.75
L
1
4
4
0.75
L
Guan Yu
JajaDown
Guan Yu
0
8
1
0.06
W
4
2
4
3
W
1
5
3
0.5
L
Jing Wei
Myrensune
Jing Wei
6
1
1
6.5
L
2
4
2
0.75
W
3
1
1
3.5
W
King Arthur
lospollos021
King Arthur
12
0
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,089
Damage
50,417
73,404
Taken
64,331
46,014
Mitigated
41,677
24,995
Healing
23,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,066
2,667
0
1,301
8,951
2,779
2,637
1,282
7,669
0
39,559
L
Bakasura
6,900
4,649
241
5,918
16,292
9,103
80
907
14,831
0
46,116
L
5,627
551
2,763
3,152
13,754
14,474
150
3,720
9,678
13,603
0
L
Guan Yu
JajaDown
Guan Yu
3,129
761
579
2,415
14,782
9,257
436
0
14,195
5,465
36,955
W
4,683
1,097
0
2,423
11,335
7,426
451
1,361
9,699
0
43,303
W
5,200
101
284
3,406
11,917
3,686
407
4,710
7,049
45,943
0
L
Jing Wei
Myrensune
Jing Wei
16,475
11,962
0
4,250
15,644
7,078
1,124
4,055
11,502
0
77,405
L
6,958
565
0
5,677
12,932
6,102
0
3,596
8,756
57,821
0
W
7,261
566
336
3,238
14,668
14,667
947
4,053
10,560
54,775
0
W
King Arthur
lospollos021
King Arthur
27,207
3,377
0
12,213
17,460
13,119
57
1,827
15,315
0
107,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
49,775
379
Minions Killed
501
0
Camps Cleared
0
1,964,592
Distance Traveled
2,006,911
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,880
423
70
3
0
390,367
3
L
Bakasura
9,476
451
95
5
0
436,203
3
L
Hel
8,437
402
13
1
0
364,155
1
L
Guan Yu
8,724
415
74
4
0
405,002
1
W
Pele
9,347
445
81
4
0
410,822
5
W
Ra
9,305
443
95
5
0
315,010
1
L
Jing Wei
9,245
440
112
5
0
422,209
4
L
Anubis
9,220
439
85
4
0
337,023
3
W
Geb
9,704
462
90
4
0
430,949
3
W
King Arthur
12,539
597
165
8
0
459,763
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role