Player Matchup

Gilgamesh
Gilgamesh
Es Pennywise
Gilgamesh
Level 18
God Stats
1W - 3L
1,389 SR
Queue Stats
16W - 21L
1,389 Elo+
Solo
Serqet
Serqet
Ynnel_lol
Serqet
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
113W - 136L
1,285 Elo+
Solo
Ra
Ra
einervondelottis
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
kotofey_3108
Bellona
Level 20
God Stats
8W - 12L
1,388 SR
Queue Stats
28W - 43L
1,301 Elo+
Solo
Thor
Thor
rus7t1k
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,455 SR
1,395 Elo+

VS

Team Averages
Level 39
1,465 SR
1,355 Elo+
Hachiman
Hachiman
Bguuy_55
Hachiman
Level 12
God Stats
1W - 1L
1,185 SR
Queue Stats
6W - 21L
1,116 Elo+
Party 2
Susano
Susano
Restrepo1673
Susano
Level 21
God Stats
11W - 9L
1,482 SR
Queue Stats
21W - 16L
1,492 Elo+
Party 1
Ra
Ra
Vipera1967
Ra
Level 15
God Stats
5W - 3L
1,658 SR
Queue Stats
19W - 19L
1,461 Elo+
Party 1
Fenrir
Fenrir
X-_-Hamood-_-X0
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 20L
1,095 Elo+
Party 2
Nike
Nike
darkfrost277
Nike
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Es Pennywise
Gilgamesh
7
3 / 2 / 3
6,728
374
3,084
7,964
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
Ynnel_lol
Serqet
10
5 / 9 / 3
7,623
424
5,178
18,807
14,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
2 / 7 / 3
6,202
345
2,051
6,557
1,133
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
kotofey_3108
Bellona
12
4 / 5 / 6
7,717
429
10,085
17,769
17,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
rus7t1k
Thor
11
2 / 14 / 5
7,440
413
4,777
17,586
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bguuy_55
Hachiman
10
2 / 4 / 16
7,979
443
7,088
10,403
4,892
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
16
20 / 2 / 1
10,649
592
20,982
13,700
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 6 / 15
8,695
483
10,806
10,849
3,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
7 / 9 / 11
8,166
454
7,856
11,676
9,900
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
5 / 0 / 7
11,280
627
10,253
15,836
13,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
16
Kills
37
37
Deaths
21
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bguuy_55
Hachiman
2
4
16
2.5
L
Gilgamesh
Es Pennywise
Gilgamesh
3
2
3
2.25
W
Susano
20
2
1
10.25
W
3
6
15
1.75
W
7
9
11
1.39
L
Serqet
Ynnel_lol
Serqet
5
9
3
0.72
W
5
0
7
8.5
L
2
7
3
0.5
L
Bellona
kotofey_3108
Bellona
4
5
6
1.4
L
Thor
rus7t1k
Thor
2
14
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,175
Damage
56,985
68,683
Taken
62,464
39,599
Mitigated
37,499
4,826
Healing
11,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bguuy_55
Hachiman
7,088
4,419
0
0
10,403
4,892
1,552
1,014
9,305
0
23,031
L
Gilgamesh
Es Pennywise
Gilgamesh
3,084
1,164
0
1,060
7,964
1,957
0
128
7,594
0
14,314
W
Susano
20,982
3,284
0
3,434
13,700
5,646
1,225
163
13,176
0
73,794
W
10,806
3,387
556
1,948
10,849
3,552
2,645
331
9,804
41,874
0
W
7,856
1,102
0
358
11,676
9,900
162
1,272
7,949
0
13,742
L
Serqet
Ynnel_lol
Serqet
5,178
839
0
552
18,807
14,761
0
4,087
14,525
0
9,367
W
10,253
1,642
0
4,990
15,836
13,509
4,172
323
15,387
8,308
74,782
L
2,051
963
79
119
6,557
1,133
156
87
6,419
9,855
0
L
Bellona
kotofey_3108
Bellona
10,085
1,672
0
2,644
17,769
17,380
0
5,039
12,397
3,056
35,487
L
Thor
rus7t1k
Thor
4,777
776
0
372
17,586
4,368
48
2,721
14,673
0
18,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,710
Gold Earned
46,769
133
Minions Killed
380
0
Camps Cleared
0
1,066,508
Distance Traveled
1,702,010
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,979
443
25
1
0
303,341
0
L
Gilgamesh
6,728
374
32
2
0
114,909
0
W
Susano
10,649
592
120
7
0
386,110
0
W
Ra
8,695
483
55
3
0
304,503
0
W
Fenrir
8,166
454
10
1
0
326,400
0
L
Serqet
7,623
424
7
0
0
281,721
3
W
Nike
11,280
627
170
9
0
381,656
2
L
Ra
6,202
345
14
1
0
128,021
0
L
Bellona
7,717
429
54
3
0
286,642
0
L
Thor
7,440
413
26
1
0
255,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role