Player Matchup

Sylvanus
Sylvanus
DIKI30001
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,293 Elo+
Solo
Xing Tian
Xing Tian
Merlinswond
Xing Tian
Level 101
God Stats
2W - 8L
1,447 SR
Queue Stats
570W - 695L
1,335 Elo+
Solo
Cliodhna
Cliodhna
RemDog49738
Cliodhna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,415 Elo+
Solo
Pele
Pele
oopsmanRUSH
Pele
Level 29
God Stats
0W - 2L
1,254 SR
Queue Stats
68W - 72L
1,444 Elo+
Party 2
Tyr
Tyr
xxTHEGAMER13xx
Tyr
Level 86
God Stats
1W - 3L
1,275 SR
Queue Stats
106W - 110L
1,388 Elo+
Party 2
Team Averages
Level 62
1,395 SR
1,375 Elo+

VS

Team Averages
Level 82
1,569 SR
1,417 Elo+
Ra
Ra
ANGUS 1380
Ra
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 245L
1,321 Elo+
Solo
Tsukuyomi
Tsukuyomi
LC Brute
Tsukuyomi
Level 74
God Stats
1W - 1L
1,642 SR
Queue Stats
64W - 74L
1,447 Elo+
Solo
Eset
Eset
Makualani
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,437 Elo+
Party 1
Discordia
Discordia
THE-GAY-BOYY
Discordia
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 76L
1,464 Elo+
Solo
King Arthur
King Arthur
TheTowel
King Arthur
Level 49
God Stats
1W - 0L
1,705 SR
Queue Stats
18W - 21L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DIKI30001
Sylvanus
15
1 / 3 / 9
7,823
652
4,766
12,664
15,867
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
Merlinswond
Xing Tian
14
2 / 3 / 7
8,251
688
6,367
14,069
10,599
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
RemDog49738
Cliodhna
16
4 / 4 / 6
9,187
766
11,989
10,289
4,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 6 / 4
9,258
772
9,120
12,444
5,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 12
8,383
699
4,569
15,650
16,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 13
10,267
856
10,787
9,153
4,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
LC Brute
Tsukuyomi
17
7 / 3 / 10
10,211
851
19,775
11,495
5,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
14
3 / 3 / 8
8,893
741
8,205
10,401
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
THE-GAY-BOYY
Discordia
16
5 / 1 / 10
9,720
810
8,585
5,217
3,192
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TheTowel
King Arthur
15
1 / 4 / 15
9,002
750
9,403
15,614
16,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
74
13
Kills
18
18
Deaths
14
38
Assists
56
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
Sylvanus
DIKI30001
Sylvanus
1
3
9
1.83
W
Tsukuyomi
LC Brute
Tsukuyomi
7
3
10
4
W
Eset
3
3
8
2.33
L
Xing Tian
Merlinswond
Xing Tian
2
3
7
1.83
L
Cliodhna
RemDog49738
Cliodhna
4
4
6
1.75
W
Discordia
THE-GAY-BOYY
Discordia
5
1
10
10
W
King Arthur
TheTowel
King Arthur
1
4
15
2.13
L
6
6
4
1.33
L
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
56,755
65,116
Taken
51,880
53,215
Mitigated
33,693
30,195
Healing
20,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,787
1,006
4,738
2,703
9,153
4,236
1,556
1,306
7,847
39,405
0
L
Sylvanus
DIKI30001
Sylvanus
4,766
1,380
7,107
4,564
12,664
15,867
266
6,353
6,117
9,825
0
W
Tsukuyomi
LC Brute
Tsukuyomi
19,775
4,078
540
921
11,495
5,383
1,535
3,506
7,989
0
25,663
W
Eset
8,205
582
2,638
2,271
10,401
3,927
400
1,834
8,567
15,691
0
L
Xing Tian
Merlinswond
Xing Tian
6,367
172
1,495
2,809
14,069
10,599
112
5,011
8,898
18,291
0
L
Cliodhna
RemDog49738
Cliodhna
11,989
887
1,434
855
10,289
4,466
0
4,340
5,781
0
22,056
W
Discordia
THE-GAY-BOYY
Discordia
8,585
987
1,769
1,109
5,217
3,192
797
622
2,858
20,790
0
W
King Arthur
TheTowel
King Arthur
9,403
1,595
990
3,286
15,614
16,955
394
3,865
11,749
0
12,725
L
9,120
880
1,193
1,191
12,444
5,319
936
5,016
7,230
0
21,928
L
4,569
917
3,732
5,815
15,650
16,964
387
6,857
8,552
0
10,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,902
Gold Earned
48,093
82
Minions Killed
144
0
Camps Cleared
0
1,083,071
Distance Traveled
1,159,130
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,267
856
76
6
0
211,496
0
L
Sylvanus
7,823
652
10
1
0
189,774
0
W
Tsukuyomi
10,211
851
9
1
0
254,542
0
W
Eset
8,893
741
12
1
0
234,422
1
L
Xing Tian
8,251
688
11
1
0
219,707
4
L
Cliodhna
9,187
766
29
2
0
212,282
0
W
Discordia
9,720
810
35
3
0
225,197
6
W
King Arthur
9,002
750
12
1
0
233,473
0
L
Pele
9,258
772
21
2
0
201,511
0
L
Tyr
8,383
699
11
1
0
259,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role